FR EN ES PT
Here is the list of changes for the September 16th hotfix:

Classes


Modification of the Class % HP Passives: The HP bonuses related to passives will now be based on the character's level and the level of the passive. For example, a level 150 Sacrier with Blood Pact Level 20: He will have a HP gain equivalent to 4 times (400%) his level = 4 * 150 = 600 HP. And 1.6 times (160%) his level by ally = 150 * 1.6 = 240 HP per ally.


Ecaflip
  • Die Alright: It will now have a CH of 1.25 instead of 1.5.

Eniripsa
  • Constitution: HP boost for the team: [0 to 200]% of the Eniripsa’s level.

Feca
  • Barrier: It will now absorb 50% damage.

Iop
  • Virility: Modification of the HP boost for the Iop: [0 to 400]% of his level.

Rogue
  • Bombs: Their damage was increased by 10%, but the spell description was not updated. This problem has been resolved.

Sacrier
  • Blood Pact:
Boost of HP for the Sacrier:
  • [0 to 400]% of his level,
  • [0 to160]% of his level per ally.

If death of an ally:
  • HP loss equivalent to [0 to 320]% of the Sacrier level.

Sram
  • Hemorrhage: Will no longer reveal the position of the invisible Sram to the monsters while in battle.

Foggernaut
  • Stasis Shield:
Boost of HP for the Foggernaut:
  • [0 to 160]% of his level per ally.
  • [0 to 400]% of his level.

The Foggernaut takes:
  • [0 to 7]% of the damage received by his allies.
 

Sidekicks


Treacherose: The MP loss inflicted will now be MP "deboosts" on the following spells: Venomous Whip, Rose Garden & Spiny Creeper. This will also make them dodgables.

Sidekicks Modifications:
  • Increased of their HP: Will remain at 5 for all Sidekicks except Trank and Protoflex (the "tank) which will increase from 5 to 8.
  • Modification of their HP%: From 0.9 to 0.8 per level for all Sidekicks except Trank and Protoflex (the "tank) going from 1.1 to 0.9 per level.
  • Increase of Damage%: From 1~1.2 to 2.1 per level to all the Sidekicks except Trank and Protoflex (the "tank) which will be at 1.2 per level.
  • Increase Res.%: From 0 to 0.4 per level to all the Sidekicks except Trank and Protoflex (the "tank) going from 0 to 0.6 per level.

Quests

Astrub:

The third room has been redesigned to be smaller and simpler. The activation slab of the pillars will be located closer to the starting position of the player.
A bug not allowing the end of battle with the "Pizz'larve" will be resolved.
Balancing the normal mode of Pizz'larve. The commands will no longer be random and the tutorial thumbnails will guide better the player.
The appearance of shadows cutscene in the Astrub temple will be reviewed to be more understandable.
Addition of animation spawn after the player falls into the trap door of the temple

Merceneries Posts, Otomai Disciples:

The XP gain of the mercenaries’ contracts in Astrub (city, plains and sewers) will be increased by 33%.
The minimum level of mercenary contracts (excluding Astrub) will follow the following rules:
  • Rank 1: Base level of the area.
  • Rank 2: Area level +1.
  • Rank 3: Area level +3 (corresponding to the unlocking level of the dungeon).
The compass of the mercenary contract "Mercenary Tribute" will now work properly.
The piece of the Otomai disciples camp in Astrub and in the sewers will have the right visual.
The mercenary contract between the players and the Scaraphage Shark was too hard, we are decreasing it as followed:
  • Ringo Fire the Scaraphage: Decrease of mastery and resistance.
  • Half-digested Scarafly: Decrease of mastery and resistance. Decrease in MP, speed bonus and dodge.
  • Sharkie Scarannibal: Decrease of mastery and resistance. Decrease of Initiative, MP, speed bonus, dodge and HP.
Visual effects will be added to meet specific goals for the mercenaries’ posts quests. Here are the impacted quests:
  • Brakmar - Mourning Wood - Level 2 Contract - Calamotey.
  • Brakmar - Sidimote Moors - Level 1 - The Flow Must Go On.

Secondary Quests:
  • The level 10 quest "No Regrets" will be removed.
  • The nation’s quests guiding the player to the dungeons will be deleted. Indeed, they were duplicating the mercenaries post quests.
  • The quest "Follow the Path" is not validated when the player is part of the Riktus Clan, this problem will be fixed.
 

Monsters


Piwi Family: It will be rebalanced to better reflect the level of the area:
  • Lilpiwi: Their level will change from 2 to 5 and their HP will change from 16 to 22.
  • Piwi: Their level will change from 4 to 7 and their HP will change from 29 to 35.
  • Pink Piwi: Their level will change from 4 to 8 and their HP will change from 27 to 35.
  • Googoos:Their level will change from 6 to 10 and their HP will change from 43 to 55.

Gobball & Tofu Families: They will be rebalanced:
  • White Gobbly: Their Water resistance will increase from -35 to 46 and their Earth resistance will change from 46 to -35.
  • Gobball: Their Water resistance increase from -28 to -110, their Air resistance will increase from -110 to 53 and their Earth resistance will change from 53 to -28.
  • Gobbettes: Their Fire resistance increase from -19 to 63, their Earth resistance will change from 63 to -19, their Air resistance will change from -101 to -19 and their Water resistance will change from -19 to -101.
  • Royal Gobball: Their HP will change from 450 to 400.
  • Tofurby: Their Air resistance will change from 152 to -12, their Earth resistance will change from 70 to 152 and their Fire resistance will change from -12 to 70.
  • Tofu: Their Fire resistance will change from -110 to 53, their Water resistance will change from -28 to -110 and their Air resistance will change from 53 to -28.
  • Royal Tofu: Their HP will change from 405 to 380.
 

Dungeons


Castuc Dungeon: The shadow areas that are summoned by players in the Castuc Dungeon prevented the Sram to invoke his traps, it will no longer be the case.
The Raised Vault: Brutas will made easier and reviewed in easy and normal mode:
  • He will now possess a "Living Dead" state
  • His MP will be reduced by 1
  • Decrease of his base damage spells.
3 Pistes Dungeon: Monsters will no longer drop the Adventurer set.
Gobball Tofu Dungeons: Their minimum level will change from 18 to 20.
Enurado Dungeon: Its minimum level will change from 155 to 147.
 

Items


Trades: The problem by removing stacks of items during a trade will be corrected.
Kibibbles: They will now be visible in the Gemlin information sheet.
Gemlin: The "Linked" ( to the account) information will be specified on the Gemlin.
Stools & Benches: They could not rotate in all 4 sides, the problem will be solved.
Radiant Skins: They now be harvested by 3 instead of 1.
3 Pistes Key Recipe: It will be asking 5 Gobball Wools and 5 Tofu Feathers.
Variable Element Items: When a player tries to equip a not yet identified variable element item, we have added a message stating that it must be identified first.
Set levels: It will change for some of them:
  • 3 Pistes Set will change from level 22 to 20.
  • Royal Gobball Set will change from level 31 to 25.
  • Royal Tofu Set will change from level 31 to 25.
  • Cloudy Piwi Set will change from level 18 to 20.
  • Golden Scara Set / Carnivore / Royal Blibli / Black Zordfish will change from level 41 to 30.
  • Royal Kokoko Set / Royal Chafer / Tsar / Prinssly will change from level 44 to 40.
  • Wounded Set / Stone Cold / Royal Whirly will change from level 60 to 50.
  • Ancestral Treechnid Set / Kralaboss will change from level 62 to 55.
  • Thork Set will change from level 70 to 65.
Costumes: When a player wanted to equip a costume, he had to click two times: the problem will be fixed.
Transmutation 160 Recipe: It will require "nails Slap" and "Trap Venus Flytrap" instead of pazinclou seeds and seed Venus flytrap.
Imperial Gobball Set Epaulettes: they will now be available via the machine.
Riktus Harness: It may now be fitted on a Trained Dragoturkey.
Elite Riktus Dungeon Machine: Will be present in the game.
Major Cat: When a player loses against Major Cat and then win against him, he would keep the resources from the first battle and not the second. This will be corrected.
PvP rings: It will not be possible to equip the same 2 PvP rings.
Small Ikiakit: It will be possible to destroy it.
Class Emblems: Prices in the machines have been increased:
  • The price of " Hoodloken " will change from 25 to 80.
  • This corresponds to 8 dungeons to obtain a Class Emblem.
Petsmounts Harness Inventory: A feedback will be added to display the unavailable harnesses for the Petsmount.

 

Abilities


Evolution of Abilities: The Tuto sticker on the evolution of abilities of the player will now be consistent with the new system.
HP and resistance XX Characteristics: They will be increased as followed:
  • The HP will increase from 12 to 15.
  • The max cap will increase from 10 to 20 to be more consistent with damage (which also have a cap at 20).
 

PvP


Haven Worlds: It will no longer be possible to attack a player in a Haven World.
Glory Points: The attack button will now show if it is possible to win or not win merit with this attack.
HP: Only aggressed players will recover their HP in early combat.
 

World


Wabbit Island: A phoenix was drowning, it was saved.
Astrub Plains: This area will be renamed correctly.
Ecosystems: some of them will be modified:
  • Removing plants from fields in the Farle's Fields of Amakna.
  • Removing Bliblis in Gnarled Barklee's Forest of Bonta.
  • Removing Scaras in the Flask Garden of Brâkmar.
  • Removing Snappers in the Hanging Gardens of Sufokia.
Guard Canoons: These canoons that allow the player to return to the headquarters will be corrected. You will have to be a guard of the nation to be able to take it.
 

Miscellaneous


Cutscene Addition: Addition of a cutscene at the arrival of the player in Astrub.
Player’s Regeneration Modification: It will be rebalanced as followed:
  • Standing: 15 HP/4 seconds.
  • Seated: 30 HP/ 4 seconds.
Nation Bonus: the player will now citizen from 0 Citizenship Points, so it will receive the bonus of his nation from that course.