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Miscellaneous

  • Server changes in order to reduce the frequency of appearance of the 0 second turn bug
  • Changes to the way the client's network messages are processed to relieve the network thread
  • Filtering of translations to save RAM (~30 MB of RAM)
  • Fixing a log arriving very regularly to unburden the disk and the client's processing of certain things
  • Changes on the texture-loading mechanic to unburden the graphic thread (this may greatly unburden the client, especially in terms of micro-freezes)