Calamar Island Devblog - Game Design - November 20, 2012 - [Fhenris]

Well hello there! Today, it's my turn to bring you the making of! I'm Fhenris, WAKFU Level Designer, and I'm going to serve you up a meaty portion of what we've been working on for several months now... Calamar Island!
Krosmaster Arena in WAKFU Devblog - Game Design - October 26, 2012 - [Hito]

Greetings, adventurers of the Krosmoz! Hito, at your service! I'm here to explain all about how Krosmaster will soon be available in WAKFU!
Haven Worlds Devblog - Game Design - October 19, 2012 - [Azael]

As part of our continuing endeavour to give more responsibility to the players, Haven Worlds are soon to make an appearance in WAKFU. Real worlds that can be built and managed, they are a special feature of the MMORPG universe that will demand commitment from the entire community. Let us explain!
Magmog the Gobbalrog Devblog - Gameplay - October 16, 2012 - [Zeorus]

The story of Magmog the Gobbalrog has been revealed! Discover his tragic past and begin your quest to defeat this Ultimate Boss located within the depths of the imposing volcano of Brakmar.
Crafting Revamp Devblog - Game Design - October 11, 2012 - [Zeorus]

The next update will feature significant changes to give weapons linked to the crafting professions a new shine!
The Whispering Island Devblog - September 27, 2012 - [Zeorus]

The chances are you've already heard murmurs about the new adventure island soon to appear in WAKFU: the Whispering Island. If you're desperate to know more about the strange creatures that live there (and of course when exactly you'll get to meet them for yourself!), then read on...

Dearest fellow surface-dwellers. I've heard that a few of you are steaming mad and want some answers to your questions regarding the terrible tomfoolery that seems to have revealed us to you. It wasn't the best way for things to come about and we would have liked for everything to have gone a little bit more swimmingly...
Foggernauts: Specialties Devblog - Game Design - September 11, 2012 - [Zeorus]

Today, we tell you about the Specialties of the Foggernaut.
Foggernauts: Elementary spells Devblog - Game Design - September 11, 2012 - [Zeorus]

For this week dedicated to Foggernauts, we prepared two devblogs that will give you the details about each spell available to this class. Kwoac from the Game Design team also added a few comments and fun facts about the development of the class! We start now with the spells in the 3 elementary branches available to the Fogegrnaut: Stasis, Earth and Fire…
The Almanax Devblog - Game Design - August 30, 2012 - [Azael]

In this Devblog, Azael tells us about the origins of the Almanax and how it will be implemented in WAKFU. As you will see, this new content will completely change your daily life in WAKFU!
A new gameplay for the Sacriers Devblog - Development - May 12, 2011 - [Azael]
Empty eyes, tattoos all over their body and a wild desire to spill their own blood in honor of their Goddess: the Sacriers are getting ready to “Chrage The World of Twelve!
Here and now, discover these Berserkers’ new gameplay.

Winds of Change Devblog - Development - August 19, 2010 - [Azael]
What a Beach! Devblog - Events - August 09, 2010 - [Azael]
New Ecosystem Rules Devblog - Gameplay - March 02, 2010 - [Azael]
Crime and Punishment Devblog - Gameplay - February 05, 2010 - [Azael]
Incarnam Anew Devblog - Development, Gameplay - January 08, 2010 - [Azael]
Production of a Character Class Devblog - Development - December 31, 2009 - [Azael]