Devblog: Changes to Epics and Relics 2016-06-01 16:30 - [Flatops]
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For the next major update of WAKFU, we’ve reviewed the attributes of all Epic and Relic items. Before you flip tables and make a mess, these changes are mostly positive!
The changes were found to be necessary to make some items relevant and to give them more interest, which in turn will offer more opportunities for players of all levels.
Our main objective was to increase the attributes of some items so players can try out different builds, without increasing them too much either in order to preserve the use of certain items. Some items however had slight decreases to maintain overall balance.
Discover the list of updated items below:
EPICS
Name | Before | After |
---|---|---|
Ush’s Cards | 1 AP 1 MP 83 HP 25 Dodge 15 Initiative -5 Critical Hits 45 damage for 3 random elements 15 Backstab Damage |
1 AP 1 MP 90 HP 25 Dodge 15 Initiative -5 Critical Hits 55 damage for 3 random elements 15 Backstab Damage |
Woboots | 1 AP 1 MP 176 HP 50 Dodge 25 Initiative 1 Critical Hit 55 damage for 3 random elements 20 Close Combat Damage 20 Resist |
1 AP 1 MP 182 HP 50 Dodge 25 Initiative 1 Critical Hit 55 damage for 3 random elements 20 Close Combat Damage 20 Resist |
Wa Wabbit’s Cwown | 1 AP 1 Range 193 HP 40 Lock 20 Dodge 20 Initiative 1 Critical Hits 70 damage for 3 random elements 20 to single-target damage 20 Resist |
1 AP 1 Range 200 HP 40 Lock 20 Dodge 20 Initiative 1 Critical Hits 70 damage for 3 random elements 20 to single-target damage 22 Resist |
Genetically Modified Epaulettes | 1 AP 90 HP 23 Initiative 5 Critical Hits 3 Block 65 damage for 3 random elements 15 to berserker damage 35 Resist |
1 AP 97 HP 20 Initiative 5 Critical Hits 2 Block 65 damage for 3 random elements 15 to berserker damage 35 Resist |
Claymus Shushu | 1 AP 1 MP 287 HP 30 Initiative 6 Critical Hits 110 damage for 3 random elements 30 Critical Hit Damage 20 to single-target damage 20 Close Combat Damage 20 Resist |
1 AP 1 MP 280 HP 25 Initiative 6 Critical Hits 110 damage for 3 random elements 30 Critical Hit Damage 20 to single-target damage 20 Close Combat Damage 20 Resist |
Victus Hood | 1 AP 1 MP 189 HP 50 Dodge 5 Critical Hits 62 damage for 3 random elements 35 Backstab Damage 35 Resist |
1 AP 1 MP 193 HP 50 Dodge 6 Critical Hits 70 damage for 3 random elements 40 Backstab Damage 35 Resist |
Bagus Shushu | 1 AP 93 HP 1 Critical Hits 20 damage for 3 random elements 10 Resist |
1 AP 95 HP 1 Critical Hits 25 damage for 3 random elements 12 Resist |
Emiwlet Amulet | 1 AP 1 Range 1 Control 178 HP 5 Critical Hits 3 Block 45 damage for 3 random elements 25 Resist |
1 AP 1 Range 1 Control 199 HP 5 Critical Hits 5 Block 65 damage for 3 random elements 25 Resist |
Lenald Walm Pelt | 1 AP 157 HP 40 Lock 14 Initiative 3 Critical Hits 55 damage for 3 random elements 15 area damage 20 Resist |
1 AP 144 HP 40 Lock 10 Initiative 3 Critical Hits 50 damage for 3 random elements 20 area damage 20 Resist |
Vizion Dagger | 1 MP 82 HP 25 Dodge 3 Critical Hits 50 damage for 3 random elements 15 Backstab Damage |
1 MP 93 HP 30 Dodge 3 Critical Hits 60 damage for 3 random elements 20 Backstab Damage |
Trool Warrior Spikes | 1 AP 75 HP 15 Dodge 2 Critical Hits 30 damage for 3 random elements 15 Resist |
1 AP 75 HP 20 Dodge 2 Critical Hits 30 damage for 3 random elements 15 Resist |
Sanefty Belt | 1 MP 122 HP 29 Dodge 2 Critical Hits 35 damage for 3 random elements 25 Resist |
1 MP 133 HP 30 Dodge 2 Critical Hits 45 damage for 3 random elements 25 Resist |
Happy Sram Kimono | 1 AP 365 HP 50 Lock 8 Block 75 damage for 3 random elements 60 Resist |
1 AP 362 HP 50 Lock 8 Block 75 damage for 3 random elements 60 Resist |
Golden Belt | 1 Range 200 HP 40 Initiative 6 Critical Hits 60 damage for 3 random elements 20 Critical Hit Damage 40 distance damage 40 Resist |
1 Range 209 HP 45 Initiative 6 Critical Hits 70 damage for 3 random elements 30 Critical Hit Damage 40 distance damage 40 Resist |
Indestructible Boots | 2 MP 260 HP 42 Lock 9 Block 60 damage for 2 random elements 30 to single-target damage 40 Resist |
2 MP 265 HP 45 Lock 9 Block 65 damage for 2 random elements 35 to single-target damage 40 Resist |
Durable Shield | 1 MP 400 HP 15 Block 40 Resist |
1 MP 403 HP 25 Lock 15 Block 40 Resist |
Divine Orrok’s Protection | 1 AP 163 HP 25 Initiative 1 Critical Hits 40 damage for 2 random elements 20 Close Combat Damage 30 Resist |
1 AP 165 HP 25 Initiative 1 Critical Hits 45 damage for 2 random elements 22 Close Combat Damage 32 Resist |
Limited Edition Cape | 1 AP 1 Control 200 HP 30 Lock 6 Block 30 damage for 2 random elements 40 Resist |
1 AP 1 Control 207 HP 30 Lock 6 Block 40 damage for 2 random elements 42 Resist |
Dora Lagoole | 1 AP 1 Range 220 HP 30 Initiative 1 Critical Hits 80 damage for 3 random elements 40 area damage 50 Resist. Fire 50 Resist. Water 50 Resist. Earth |
1 AP 1 Range 220 HP 30 Initiative 1 Critical Hits 85 damage for 3 random elements 45 area damage 50 Resist. Fire 50 Resist. Water 50 Resist. Earth |
Welder Mask | 1 AP 100 HP 16 Dodge 40 damage for 3 random elements 20 to single-target damage 20 Resist |
1 AP 101 HP 20 Dodge 42 damage for 3 random elements 22 to single-target damage 22 Resist |
Viktorious Rapier | 1 AP 60 HP 25 Lock 10 Initiative 4 Critical Hits 70 damage for 2 random elements 30 to single-target damage 10 Resist |
1 AP 56 HP 4 Critical Hits 50 damage for 2 random elements 25 to single-target damage 10 Resist |
Palm Charm | 1 AP 1 MP 1 Range 150 HP 7 Critical Hits 90 damage for 2 random elements 20 Resist. Water 20 Resist. Earth |
1 AP 1 MP 1 Range 148 HP 7 Critical Hits 90 damage for 2 random elements 30 Resist. Fire 30 Resist. Water 30 Resist. Earth |
Kannipaulettes | 1 AP 240 HP 50 Lock 50 Dodge 20 Initiative 30 Wisdom -10 Critical Hits 120 damage for 3 random elements 40 to single-target damage 30 Resist. Fire 30 Resist. Air 30 Resist. Earth |
1 AP 242 HP 50 Lock 50 Dodge 20 Initiative 30 Wisdom -10 Critical Hits 130 damage for 3 random elements 45 to single-target damage 30 Resist. Fire 30 Resist. Air 30 Resist. Earth |
Buzzsaw Breastplate | 2 AP 230 HP 20 Initiative 1 Critical Hits 80 damage for 3 random elements 35 Critical Hit Damage 30 Resist. Fire 30 Resist. Water 30 Resist. Air |
2 AP 243 HP 30 Initiative 1 Critical Hits 85 damage for 3 random elements 40 Critical Hit Damage 35 Resist. Fire 35 Resist. Water 35 Resist. Air |
Gold Croc | 1 AP 104 HP 50 damage for 3 random elements 15 Resist |
1 AP 111 HP 1 Critical Hits 55 damage for 3 random elements 20 Resist |
Hazieff's Helmet | 1 AP 150 HP 60 Elemental Mastery 20 Single-target Mastery 30 resist for 2 random elements |
1 AP 1 Range 124 HP 50 Elemental Mastery 20 Range Mastery 25 Resist for 2 random elements |
RELICS
Name | Before | After |
---|---|---|
Gelano | 1 AP 75 HP 3 Critical Hits 35 damage for 3 random elements |
1 AP 75 HP 3 Critical Hits 30 damage for 3 random elements |
Anti-UH Boots | 1 AP 160 HP 30 Initiative 3 Critical Hits 50 damage for 3 random elements 20 Critical Hit Damage 30 Resist |
1 AP 156 HP 30 Initiative 3 Critical Hits 2 Block 50 damage for 3 random elements 20 Critical Hit Damage 35 Resist |
Otomai’s Disciple Armor | 1 MP 226 HP 40 Dodge 25 Initiative 3 Critical Hits 100 damage for 3 random elements 40 Resist |
1 MP 213 HP 20 Dodge 20 Initiative 3 Critical Hits 100 damage for 3 random elements 35 Resist |
Meridia Insignia | 155 HP 20 Initiative 3 Critical Hits 6 Block 60 damage for 3 random elements 15 Resist |
162 HP 30 Initiative 4 Critical Hits 7 Block 75 damage for 3 random elements 20 Resist |
Celestial Bearbarian Amulet | 1 AP 1 Range 84 HP 24 Dodge 12 Initiative 6 Critical Hits 100 damage for 3 random elements 20 Heals 10 Resist |
1 AP 1 Range 89 HP 24 Dodge 12 Initiative 6 Critical Hits 100 damage for 3 random elements 20 Heals 10 Resist |
Solomonk | 1 AP 1 Range 107 HP 20 Dodge 30 Initiative 3 Critical Hits 70 damage for 3 random elements 25 Backstab Damage 15 distance damage 15 Resist |
1 AP 1 Range 99 HP 20 Dodge 30 Initiative 3 Critical Hits 70 damage for 3 random elements 25 Backstab Damage 15 distance damage 15 Resist |
Powerful Dazzling Belt | 1 AP 1 Control 175 HP 20 Initiative 30 Prospecting 7 Critical Hits 60 damage for 3 random elements 20 Resist |
1 AP 1 Control 182 HP 25 Initiative 30 Prospecting 7 Critical Hits 65 damage for 3 random elements 20 Resist |
Harry Boots | 1 AP 1 MP 125 HP 45 Dodge 20 Initiative 3 Critical Hits 75 damage for 3 random elements 25 Backstab Damage 15 to single-target damage 20 Resist |
1 AP 1 MP 133 HP 45 Dodge 20 Initiative 3 Critical Hits 75 damage for 3 random elements 25 Backstab Damage 15 to single-target damage 20 Resist |
Nettlez | 1 AP 208 HP 30 Initiative 7 Critical Hits 4 Block 150 damage for 3 random elements 30 Critical Hit Damage 30 area damage 20 Resist |
1 AP 214 HP 30 Initiative 7 Critical Hits 5 Block 155 damage for 3 random elements 30 Critical Hit Damage 30 area damage 20 Resist |
Asse Shield | 1 Range 371 HP 15 Initiative 19 Block 50 Resist 15 Critical Hit Resistance 15 Resist. to attacks from behind |
1 Range 378 HP 20 Initiative 20 Block 50 Resist 15 Critical Hit Resistance 15 Resist. to attacks from behind |
Dark Vlad’s Epaulettes | 1 AP 128 HP 25 Initiative 30 Wisdom 8 Critical Hits 100 damage for 3 random elements 30 Critical Hit Damage 20 area damage 25 Resist |
1 AP 130 HP 20 Initiative 30 Wisdom 8 Critical Hits 95 damage for 3 random elements 30 Critical Hit Damage 20 area damage 25 Resist |
Souleater | 1 AP 1 MP 188 HP 30 Initiative 3 Critical Hits 100 damage for 3 random elements 30 Critical Hit Damage 20 Close Combat Damage 35 Resist |
1 AP 1 MP 196 HP 35 Initiative 3 Critical Hits 100 damage for 3 random elements 30 Critical Hit Damage 20 Close Combat Damage 37 Resist |
Flaxhid’s Talisman | 1 AP 1 Range 102 HP 50 Initiative 8 Critical Hits 140 damage for 3 random elements 30 Critical Hit Damage 20 to single-target damage 25 Resist |
1 AP 1 Range 106 HP 50 Initiative 8 Critical Hits 145 damage for 3 random elements 35 Critical Hit Damage 20 to single-target damage 25 Resist |
Golden Keychain | 1 MP 1 Range 85 HP 3 Critical Hits 70 damage for 3 random elements 10 Resist |
1 MP 1 Range 91 HP 3 Critical Hits 70 damage for 3 random elements 10 Resist |
Lucloak | 2 AP 300 HP 40 Lock 11 Block 75 damage for 3 random elements 25 to single-target damage 50 Resist |
2 AP 295 HP 40 Lock 11 Block 70 damage for 3 random elements 25 to single-target damage 50 Resist |
Bygone Hand | 1 AP 200 HP 60 Dodge 9 Critical Hits 180 damage for 2 random elements 60 Critical Hit Damage 60 distance damage 20 Resist |
1 AP 202 HP 50 Dodge 9 Critical Hits 180 damage for 2 random elements 60 Critical Hit Damage 60 distance damage 20 Resist |
Dora N.I.O. | 1 AP 1 Range 200 HP 43 Dodge 21 Initiative 3 Critical Hits 130 damage for 3 random elements 40 Critical Hit Damage 60 Resist. Fire 60 Resist. Air |
1 AP 1 Range 202 HP 43 Dodge 21 Initiative 3 Critical Hits 130 damage for 3 random elements 40 Critical Hit Damage 60 Resist. Fire 60 Resist. Air |
Belt of the Winds | 1 AP 180 HP 30 Dodge 30 Prospecting 8 Critical Hits 135 damage for 3 random elements 45 Critical Hit Damage 40 Resist. Water 40 Resist. Earth |
1 AP 178 HP 40 Dodge 30 Prospecting 9 Critical Hits 140 damage for 3 random elements 50 Critical Hit Damage 40 Resist. Water 40 Resist. Air 40 Resist. Earth |
Dagger Sives | 1 MP 120 HP 30 Initiative 6 Critical Hits 111 damage for 3 random elements 50 to single-target damage |
1 MP 126 HP 35 Initiative 6 Critical Hits 135 damage for 3 random elements 60 to single-target damage |