Devblog: New Rifts and Legendary Artifacts 2021-08-25 16:00
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New Dimensional Rifts
Exclusive sublimations can be obtained in these two rifts.Legendary Artifacts
Every five waves, two legendary artifacts (four in an ultimate rift) will be offered in place of regular artifacts.
These artifacts are more powerful than the normal ones, so they may have a big impact on combat and gameplay as a whole.
Our goal is to add more surprises and key decision branches, and thus make rifts more replayable.
Here is a list of legendary artifacts (the list is not exhaustive, and the artifacts mentioned may change before Update 1.73 goes live):
Legendary Artifact | Power |
---|---|
Fountain of Youth | When an ally loses MP or range or is moved, they regain 5% of their max HP. |
Anvil | If the character doesn't move during their turn, they'll receive Armor equal to 20% of their max HP at the end of the turn. |
Cracked Pearl | 20% bonus to Damage Inflicted for attackers with 100% HP. |
Moogrrose | The first attack within a turn deals 40% more damage, but following attacks deal 40% less damage. |
Teapot | If the character doesn't deal damage on their turn, they regain 50% of missing HP at the end of the turn. |
Dragon Scale | If the character takes zero damage when it's not their turn, they gain 10% of their max HP as Armor at the start of their next turn. |
Small Whistle | 50% of Lock is converted into Distance Mastery. The converted Lock is lost. |
Sundial |
Odd turns: +2 MP |
Boots of Alacrity | +2 MP for characters with over 90% HP. |
Compass | At end of turn, switch places with the nearest ally or enemy. |
Increased Experience Gains
Experience gained in rifts will no longer be penalized if the monster team's level total is higher than that of the team that defeated them.
This change will lead to significantly higher experience gains in rifts.
Our goal is to give players experience gains in rifts that are competitive with those in dungeons.
Increased Loot
We've increased the loot bonuses granted by each wave reached:
- In classic rifts: Each wave reached will now grant an 8% loot bonus (up from 6).
- In ultimate rifts: Each wave reached will now grant an 18% loot bonus (up from 12).