In Update 1.69, we're making some significant modifications to the Mineral Tower. This new devblog covers all the changes you'll want to know about!

The goal of these changes is to make the Mineral Tower clearer and more accessible, while maintaining the specific mechanics that make it an original and unique part of the game's content.

Simplified, Unlimited access

It's important to us to keep improving your in-game experience, and this update will continue our efforts at improving the free-to-play options in WAKFU. Therefore, the Feca incantation system will be seeing some significant changes.

It is no longer possible to buy tickets in the Shop. From now on, players will use simple keys crafted in-game that they can consume in order to enter the corresponding floor.

The incantations you already have can be converted to new incantations.

So as long as you have incantations, you'll have unlimited access to the floors each day.

The Mineral Tower still follows its own special rules: losing a fight doesn't trigger any penalty, and you can go right back to the fight without having to respawn!

Now that's one fresh mineral fish!

Steles and Rewards

The Mineral Tower contains many powerful and prestigious items. Some of them can be obtained through a score mechanic and certain levels of Stasis.

This system has now been harmonized with the rest of the game:

  • All items can now be obtained at all levels of Stasis, except for relic and epic items, which require a Stasis level of at least 21.
  • Weekly missions and the score system have been eliminated.
  • Steles, of which there are 4 on each floor, can be activated in exchange for a specific cost in powder in order to add increased difficulty.
  • Four new items can be obtained for each stele.
  • Note: if you lose the fight, the steles are deactivated.

We made the decision to remove weekly missions because we felt that this feature imposed a bit of a time structure on the game.

We think it's important for players to be able to take on this content whenever and however they want to.

Besides that, it was also a complex system. The steles are a simpler system: it's easier to see the effects and consequences of activating them.

201-215 Floor

The Mineral Tower hasn't revealed all of its secrets yet… not by a long shot. Who knows what's still hiding down under the water?

We've added an additional floor for levels 201-215. This floor keeps the special features of the Mineral Tower while offering new mechanics for the monsters and new rewards to match the floor's level.

This new content will soon be available on the Beta server!

A Dofus relic has somehow wound up among this equipment…

Visual Updates

We've changed the monsters' appearances to visually distinguish the ones found on each floor of the Tower.

From top to bottom: the Veriun Dead on the 36-50 floor, the 186-200 floor, and the 201-215 floor.

(Any resemblance to actual persons, living or undead, is purely coincidental…)

The Veriun Dead are getting more and more threatening

Summary of the Main Changes

  • Added an additional floor for levels 201-215
  • Removed the daily access restriction of one attempt per day
  • Removed monetized tickets from the Shop
  • Incantations can now be crafted with a handyman recipe (one boss resource + a cost in powder)
  • Score system has been replaced by the Stele system
  • Changing the Stasis level no longer affects the available rewards, except for epic and relic items

We hope you enjoy these changes! Feel free to share your feedback and comments. Other than that, see you soon on the Beta server :)

The Mineral Tower is a great place to spend the night if you're afraid of the dark legend


Category: Game design