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Devblog

Ogrest has started to come out of hiding, but he's still not quite in range of our arrows! The problem is, we've got lots of (bad) company on the slopes of Mount Zinit. A difficult climb? Yeah, you could say that! You might even say that the difficulty is about to reach its zenith… A taste of what's to come with [Vertigo], [Trauma], and [Siu].
A few weeks ago, a new change appeared on the Beta server: the mysterious "uncapping of profession levels". Would you like to know more? In that case, you're in luck! [Siu] is dying to tell you all about it! And it goes without saying that this change brings with it some pretty big consequences...
Since the release of the Stasis Dungeons, many of you have told us that you've been waiting for a new dimension to PvM in WAKFU. This is why we're pleased to share our next step with you, the Stasis Dungeons ranking system: the Dungeon Leaderboard. And this time, to tell you more, here are [Exi], [Enio] and [Keldawa]!
A new zone has appeared! And not just any zone... So strap on your walking boots, and let's begin the hike up Mount Zinit! And to guide you, who better than [Scheik], [Siu] and [aLONfred]?
The main WAKFU adventure continues with the arrival of the fifth and final chapter in the Quest of Nations. The epic final takes us back to Sufokia to explore its forgotten depths... Find out more about the new quest in Update 1.50: Lairs and Lizards in this devblog!
 
Do you remember?... Ogrest’s Chaos, the climatic disaster that changed the face of the world... Many were lost as a result of this catastrophe. Drowned in the torrents of tears, crushed by the power of the waves, sucked into the depths of the oceans, the inhabitants of the World of Twelve found a thousand different ways to die, but almost none survived.
 
With Fhenris, we're going to reveal a little more behind the scenes of WAKFU to you. He's the lead level designer, who has been working on the graphical overhaul of Monk Island!
Want to know more about the Huppermage Class? We have just the thing for you! In this special Huppermage Class focused devblog discover more details about the class' spells and features.
Ever since you got wind that a new class would be coming to WAKFU, many of you have been wondering what these Huppermages will bring to the game. Before the elemental mages reveal all their secrets, we’ll tell you a bit about their Huppermagic School.
WAKFU Raiders: Yakusha Devblog - October 07, 2015 - [Sabi]
A new adventure awaits you in the recently released WAKFU Raiders! Assemble a team of super powerful warriors and kick the butts of all those who dare stand in your way! At the end of the road gifts for your favorite MMO Game and all the answers to this world’s anomalies lie waiting for you... But which world are we talking about? Hmm... Do you know Yakusha?

 
Remember, you saw an episode all about him in WAKFU the Series. Of course you remember... you trembled like a little Enutrofette when you saw him steal Evangelyne’s shadow!  Perhaps you’ve even come across him in game, on Forfut. Vampyro hasn’t uttered his last sluurp! (That’s the sound Vampyres make when they suck your blood.)
Those who have ventured to Srambad know him as the one leading the chase on the Dimensional Voyagers. But who – or what is this dark being? Want to find out? Well, why not listen to a dishonest citizen of Srambad speaking about the leader of the Malicious Militia?
Pandawa's Revamp Devblog - December 05, 2014 - [Sabi]
Despite his musky smell, the new Pandawa is far from being repulsive! Everything has been done to give the class a more enjoyable gameplay, while keeping the basic structure of the class! Ready for a taste?
Focus: PvP Devblog - September 08, 2014 - [Sabi]
Starting from the next update, Nations will be able to take one another on in intense NvN combats. Players will now be able to choose to become Guards and defend their Nations, or join the fearsome Riktus rebels whose clan is about to hit the game. Read on to discover all the details of this new feature.
Since the beginning of time, the Gods have influenced the World of Twelve. But it must be said that the faith of their disciple has fallen somewhat since Ogrest gave them a real good bashing from up there on Mount Zinit... So, to compensate for the decline of their divine dimensions, some of them have achieved the impossible: to unite!
Focus: Srambad Devblog - Game Design - June 11, 2014 - [Sabi]


Soon you'll be able to discover the Divine Dimensions and enter the heart of the subject! Accompany Pandora in her adventures beyond Astrub, the World of Twelve, and even time. Set foot on unknown lands. Discover Srambad, its murders, its plots, its corruption... and so much more!
A new Sidekick will be arriving in-game with the upcoming March 18th game update: the Protoflex! Discover in this gameplay devblog, his spells, and much more!
Focus: Saharash Devblog - March 04, 2014 - [Sabi]

You might have just finished Chillberg Island but you do not have the level you rub your shoulders with the Wabbits? Discover what awaits you on Saharash Island, the next new WAKFU adventure island available with the next game update on March 18th!
WIP: Craft Revamp Devblog - January 21, 2014 - [Sabi]

It’s been a long time coming for the craft system to have a "small" dusting done so that it becomes a really interesting piece of WAKFU. It has now been quite a while that the GD team planned to tackle it and the task is not easy, as there is much to do, since the current craft system is a pile of  gameplay layers, one on top of another. That is why, instead of trying to rebalance the current craft system and attempt to just fill the cracks, we preferred to break down the walls and rebuild based on new healthy strong foundations (hopefully you are understanding this metaphor). Forget the craft system as it is now: Our revamp will not only make a few changes, but will offer you a totally different concept!
Class Revamp - Feca Devblog - December 16, 2013 - [Sabi]
   
The long-awaited revamp of the Feca will arrive with the next update, and today Grou want to share with you the planned changes! Discover later on more details on these modifications to continue to have an early dialogue and ensure that they are as close as possible to your expectations.
Class Revamp - Foggernaut Devblog - September 12, 2013 - [Sabi]

  After the revamp of its Stasis branch a few weeks ago, it is now time for the Foggernaut class to go under the magnifying glass! We have tightened the screws, checked all the oil gauges and especially gave it a new shine! You will discover in the rest of this devblog, details of the planned changes. The goal is to continue to have an early dialogue with you and ensure that they are as close as possible to your expectations.


Have you noticed this Cawwot smell in the last few weeks? It might just be because of the soon to be arrival of Wabbit Island. Designed for levels 120 and more, this place is going to bring you a lot of surprises! Loaded with mystewy, action, quests, dungeons and fiwstly... Wabbits starting August 27th!
Wabbit Island Devblog - Krosmoz - August 07, 2013 - [Sabi]


During the last recent weeks, our reporters from the World of Twelve Gazette have worked hard under the leadership of Zezette. You may ask: "But why?". Simply in order to gather as much information to help you prepare for your future visit of the Wabbit Island and its mysteries.

Here is what we have collected through various publications of each of the Four Nations.

We will do our best to keep you informed of any new informations about this island which has been inaccessible for way too long!


The healing class of WAKFU, the Eniripsa, get its turn on the revamp table! Today we give you more details about the planned changes, to establish an early dialogue with you and ensure that they are as close as possible to your expectations.