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Devblog

The Almanax Devblog - Game Design - August 30, 2012 - [Azael]

In this Devblog, Azael tells us about the origins of the Almanax and how it will be implemented in WAKFU. As you will see, this new content will completely change your daily life in WAKFU!
A new gameplay for the Sacriers Devblog - Development - May 12, 2011 - [Azael]
Empty eyes, tattoos all over their body and a wild desire to spill their own blood in honor of their Goddess: the Sacriers are getting ready to “Chrage The World of Twelve!
Here and now, discover these Berserkers’ new gameplay.

Winds of Change Devblog - Development - August 19, 2010 - [Azael]
What a Beach! Devblog - Events - August 09, 2010 - [Azael]
New Ecosystem Rules Devblog - Gameplay - March 02, 2010 - [Azael]
Crime and Punishment Devblog - Gameplay - February 05, 2010 - [Azael]
Incarnam Anew Devblog - Development, Gameplay - January 08, 2010 - [Azael]
Production of a Character Class Devblog - Development - December 31, 2009 - [Azael]
The Prison Doors Devblog - Gameplay - October 08, 2009 - [Azael]
Follow-up to Tot's intervention Devblog - Development, Gameplay - September 29, 2009 - [Azael]
Clan Members Devblog - Gameplay - July 31, 2009 - [Azael]
Osamodas Symbiote Devblog - Gameplay - July 15, 2009 - [Azael]
Wakfu 0.2 is at the door Devblog - Development - June 16, 2009 - [Azael]
Wakfu vs. Stasis Devblog - Gameplay - June 05, 2009 - [Azael]