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This is the second Devblog on the Heroes system. We’re going to go into more depth on the whole idea behind companies, on how they work exactly and on the gifts that are associated with the system.
It’s finally here: the Devblog on the Heroes! Following the announcement of this new feature on the forum for the various betas, many of you had questions. Now it’s time to give you some more details. We’re going to be devoting three Devblogs to this topic, with each post focusing on a specific element of the upcoming feature.
 
Hi everyone! For those who aren’t familiar with my articles, I’ll be giving you an insider’s perspective on the major changes in the works for WAKFU. I’ll try to explain our choices, our constraints, the directions we’re taking, etc.
 
Hello everyone, it's been a while since I did not write a "Letter to the Community." I know some of you were asking for its return and it is now here!


Azael comes back with a new Letter to the Community. In this issue, he will talk about the November update, as well as the upcoming one in December.
Letter to the Community - October 2013 Devblog - Community - October 21, 2013 - [Azael]


Hello everyone! Here is the second Letter to the Community, which will now be a regular announcement that will come soon after a game update.


Hello everyone! From now on I will regularly (after each update if possible) publish a “Letter to the Community” to talk about WAKFU and announce important information or modification brought to our previous plans.
With the Wabbit Island out, we talked with the Community Managers about your feedback and expectations. Here’s what came out of it. We tried to identify the most important subjects: we won’t be able to address all demands that will be posted in the comments but we will try our best to answer.


Azael tells you about the new equipment rules implemented on July 30th: AP/MP limitation, stats rebalancing, replacement of sets, more unique items, relics, etc. Learn everything in this devblog!
Kama revamp Devblog - Game Design - April 04, 2013 - [Azael]

Azael tells you everything about the upcoming Kama revamp deployed on April 16, including the important new feature: Kama drops!
Kamas in WAKFU Devblog - December 20, 2012 - [Azael]


In this article, Azael will tell you about the economy in WAKFU, and his plan to improve its impact on your daily life!
Haven Worlds Devblog - Game Design - October 19, 2012 - [Azael]


As part of our continuing endeavour to give more responsibility to the players, Haven Worlds are soon to make an appearance in WAKFU. Real worlds that can be built and managed, they are a special feature of the MMORPG universe that will demand commitment from the entire community. Let us explain!
The Almanax Devblog - Game Design - August 30, 2012 - [Azael]

In this Devblog, Azael tells us about the origins of the Almanax and how it will be implemented in WAKFU. As you will see, this new content will completely change your daily life in WAKFU!