FR EN ES PT
Cra's Range
Difficulty :
Archers

If the Cras had a motto, it would probably be "Pride and precision." Specializing in long-distance combat, these skilled archers are precious allies who have more than one string to their bow when it comes to keeping enemies back. Their greatest pleasure is firing feathered arrows into hastily retreating buttocks...
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roles Specialty Damage Control
Spells
Specialty spells
Cra BeaconRoly-PolyEagle EyeBeacon Sneakin'Biting BlowScout
Devious ArcherHeightened VisionElusiveArcheryPerforationCra PrecisionSuperhuman ReflexesThe Way of the BowPowerful ShootingConverging Fire
Homing Arrow 1

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 2

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 3

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 4

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 5

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 2 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 6

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 7

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 8

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 9

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 3 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 10

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 11

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 12

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 13

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 14

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 4 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 15

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 16

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 17

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 18

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 5 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 19

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 20

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 21

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 22

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 6 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 23

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 24

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 25

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 26

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 27

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 7 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 28

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 29

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 30

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 31

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 8 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 32

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 33

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 34

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 35

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 9 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 36

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 37

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 38

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 39

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 40

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 10 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 41

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 42

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 43

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 44

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 11 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 45

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 46

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 47

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 48

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 12 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 49

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 50

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 51

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 52

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 53

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 13 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 54

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 55

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 56

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 57

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 14 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 58

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 59

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 60

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 61

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 15 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 62

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 63

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 64

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 65

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 66

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 16 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 67

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 68

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 69

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 70

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 17 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 71

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 72

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 73

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 74

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 18 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 75

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 76

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 77

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 78

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 79

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 19 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 80

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 81

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 82

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 83

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 20 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 84

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 85

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 86

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 87

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 21 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 88

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 89

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 90

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 91

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 92

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 22 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 93

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 94

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 95

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 96

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 23 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 97

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 98

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 99

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 100

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 24 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 101

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 102

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 103

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 104

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 105

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 25 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 106

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 107

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 108

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 109

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 26 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 110

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 111

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 112

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 113

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 114

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 27 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 115

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 116

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 117

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 118

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 28 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 119

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 120

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 121

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 122

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 29 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 123

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 124

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 125

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 126

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 127

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 30 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 128

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 129

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 130

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 131

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 31 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 132

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 133

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 134

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 135

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 32 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 136

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 137

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 138

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 139

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 140

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 33 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 141

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 142

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 143

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 144

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 34 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 145

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 146

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 147

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 148

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 35 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 149

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 150

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 151

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 152

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 153

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 36 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 154

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 155

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 156

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 157

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 37 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 158

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 159

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 160

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 161

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 38 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 162

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 163

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 164

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 165

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 166

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 39 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 167

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 168

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 169

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 170

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 40 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 171

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 172

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 173

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 174

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 41 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 52 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 175

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 52 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 176

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 52 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 177

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 53 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 178

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 53 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 179

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 42 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 53 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 180

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 53 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 181

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 54 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 182

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 54 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 183

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 43 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 54 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 184

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 55 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 185

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 55 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 186

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 55 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 187

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 44 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 55 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 188

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 56 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 189

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 56 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 190

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 56 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 191

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 57 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 192

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 45 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 57 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 193

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 57 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 194

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 57 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 195

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 58 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 196

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 46 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 58 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 197

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 58 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 198

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 59 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 199

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 59 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 200

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 47 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 59 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 201

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 60 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 202

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 60 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 203

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 60 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 204

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 60 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 205

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 48 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 61 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 206

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 61 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 207

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 61 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 208

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 62 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 209

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 49 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 62 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 210

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 62 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 211

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 62 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 212

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 63 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 213

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 63 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 214

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 50 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 63 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 215

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 64 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
Homing Arrow 216

Homing Arrow 2 3 - 9

Homing Arrow deals light damage from long range. It can also be used like a proverbial kick—or in this case an arrow—in the butt to get your allies to move aside so you can aim at your targets.

Normal effects

Damage: 51 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)

Critical effects

Damage: 64 and Riddled (Lvl.5)
no longer blocks lines of sight (current turn)
1 216
Medias
 
Classes