FR EN ES PT
Iop's Heart
Difficulty :
Go-getting Warriors

Iops are courageous knights who let their weapons do the talking. If they knew what proverbs were, their favorite would definitely be "Act before you think." Unfortunately, the size of their brains is inversely proportional to the size of their swords... Still, Iops are great protectors who are always appreciated in groups. Plus, they have such beautiful hair!
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roles Specialty Damage Tank
Spells
Specialty spells
JumpDefensive StanceBravery StandardFocusHour of GloryIncrease
VirilityAuthorityShow OffLocking ProKing of the HillCompulsionFurious ChargeSeismic RiftBraveryTormentor
Sword of Judgment 1

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 4
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 5
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 2

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 4
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 5
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 3

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 5
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 6
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 4

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 5
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 6
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 5

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 6
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 7
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 6

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 6
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 8
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 7

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 7
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 8
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 8

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 7
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 9
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 9

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 8
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 10
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 10

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 8
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 10
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 11

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 9
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 11
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 12

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 9
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 12
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 13

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 10
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 12
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 14

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 10
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 13
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 15

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 11
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 14
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 16

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 11
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 14
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 17

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 12
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 15
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 18

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 12
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 16
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 19

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 13
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 16
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 20

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 13
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 17
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 21

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 14
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 18
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 22

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 14
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 18
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 23

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 15
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 19
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 24

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 15
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 19
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 25

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 16
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 20
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 26

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 17
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 21
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 27

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 17
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 21
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 28

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 18
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 22
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 29

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 18
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 23
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 30

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 19
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 23
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 31

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 19
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 24
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 32

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 20
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 25
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 33

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 20
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 25
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 34

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 21
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 26
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 35

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 21
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 27
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 36

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 22
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 27
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 37

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 22
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 28
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 38

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 23
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 29
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 39

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 23
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 29
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 40

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 24
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 30
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 41

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 24
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 31
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 42

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 25
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 31
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 43

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 25
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 32
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 44

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 26
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 32
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 45

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 26
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 33
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 46

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 27
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 34
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 47

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 27
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 34
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 48

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 28
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 35
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 49

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 28
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 36
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 50

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 29
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 36
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 51

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 30
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 37
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 52

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 30
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 38
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 53

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 31
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 38
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 54

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 31
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 39
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 55

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 32
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 40
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 56

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 32
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 40
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 57

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 33
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 41
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 58

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 33
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 42
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 59

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 34
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 42
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 60

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 34
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 43
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 61

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 35
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 44
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 62

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 35
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 44
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 63

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 36
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 45
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 64

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 36
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 45
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 65

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 37
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 46
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 66

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 37
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 47
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 67

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 38
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 47
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 68

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 38
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 48
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 69

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 39
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 49
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 70

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 39
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 49
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 71

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 40
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 50
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 72

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 40
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 51
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 73

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 41
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 51
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 74

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 41
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 52
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 75

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 42
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 53
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 76

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 43
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 53
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 77

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 43
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 54
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 78

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 44
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 55
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 79

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 44
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 55
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 80

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 45
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 56
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 81

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 45
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 57
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 82

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 46
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 57
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 83

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 46
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 58
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 84

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 47
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 58
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 85

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 47
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 59
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 86

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 48
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 60
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 87

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 48
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 60
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 88

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 49
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 61
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 89

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 49
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 62
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 90

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 50
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 62
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 91

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 50
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 63
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 92

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 51
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 64
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 93

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 51
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 64
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 94

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 52
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 65
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 95

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 52
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 66
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 96

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 53
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 66
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 97

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 53
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 67
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 98

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 54
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 68
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 99

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 54
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 68
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 100

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 55
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 69
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 101

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 56
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 70
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 102

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 56
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 70
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 103

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 57
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 71
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 104

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 57
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 71
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 105

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 58
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 72
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 106

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 58
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 73
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 107

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 59
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 73
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 108

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 59
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 74
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 109

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 60
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 75
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 110

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 60
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 75
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 111

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 61
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 76
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 112

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 61
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 77
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 113

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 62
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 77
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 114

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 62
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 78
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 115

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 63
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 79
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 116

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 63
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 79
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 117

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 64
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 80
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 118

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 64
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 81
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 119

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 65
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 81
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 120

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 65
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 82
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 121

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 66
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 83
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 122

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 66
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 83
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 123

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 67
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 84
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 124

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 67
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 84
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 125

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 68
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 85
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 126

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 69
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 86
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 127

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 69
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 86
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 128

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 70
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 87
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 129

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 70
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 88
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 130

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 71
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 88
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 131

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 71
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 89
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 132

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 72
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 90
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 133

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 72
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 90
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 134

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 73
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 91
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 135

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 73
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 92
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 136

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 74
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 92
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 137

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 74
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 93
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 138

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 75
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 94
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 139

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 75
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 94
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 140

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 76
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 95
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 141

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 76
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 96
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 142

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 77
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 96
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 143

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 77
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 97
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 144

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 78
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 97
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 145

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 78
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 98
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 146

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 79
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 99
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 147

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 79
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 99
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 148

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 80
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 100
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 149

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 80
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 101
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 150

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 81
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 101
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 151

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 82
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 102
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 152

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 82
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 103
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 153

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 83
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 103
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 154

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 83
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 104
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 155

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 84
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 105
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 156

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 84
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 105
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 157

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 85
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 106
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 158

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 85
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 107
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 159

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 86
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 107
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 160

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 86
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 108
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 161

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 87
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 109
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 162

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 87
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 109
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 163

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 88
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 110
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 164

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 88
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 110
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 165

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 89
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 111
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 166

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 89
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 112
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 167

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 90
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 112
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 168

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 90
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 113
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 169

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 91
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 114
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 170

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 91
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 114
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 171

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 92
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 115
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 172

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 92
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 116
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 173

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 93
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 116
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 174

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 93
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 117
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 175

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 94
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 118
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 176

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 95
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 118
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 177

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 95
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 119
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 178

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 96
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 120
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 179

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 96
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 120
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 180

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 97
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 121
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 181

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 97
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 122
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 182

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 98
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 122
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 183

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 98
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 123
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 184

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 99
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 123
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 185

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 99
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 124
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 186

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 100
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 125
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 187

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 100
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 125
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 188

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 101
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 126
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 189

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 101
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 127
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 190

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 102
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 127
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 191

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 102
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 128
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 192

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 103
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 129
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 193

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 103
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 129
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 194

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 104
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 130
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 195

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 104
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 131
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 196

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 105
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 131
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 197

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 105
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 132
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 198

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 106
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 133
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 199

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 106
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 133
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 200

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 107
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 134
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 201

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 108
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 135
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 202

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 108
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 135
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 203

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 109
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 136
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 204

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 109
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 136
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 205

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 110
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 137
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 206

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 110
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 138
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 207

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 111
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 138
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 208

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 111
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 139
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 209

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 112
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 140
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 210

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 112
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 140
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 211

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 113
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 141
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 212

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 113
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 142
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 213

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 114
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 142
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 214

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 114
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 143
Increase (+8 Lvl.)
Power (+20 Lvl.)
Sword of Judgment 215

Sword of Judgment 4 1 - 1

Judgment is a particularly effective area spell because it increases allies' damage rather than injuring them.

Normal effects

Damage: 115
Increase (+8 Lvl.)
Power (+20 Lvl.)

Critical effects

Damage: 144
Increase (+8 Lvl.)
Power (+20 Lvl.)