FR EN ES PT
Eniripsa's Hands
Difficulty :
Healers

Eniripsas have long been renowned for their incredible healing powers. No matter what ailments their allies are suffering from, they always know the magic word to make things better. As for enemies, suffice it to say that they'd better not get on the wrong side of an Eniripsa's sharp tongue...
roles Specialty Heals Support
Spells
Specialty spells
Unnatural RemediesConeyRegenerationTranscendenceEniraser
Expert HealerHygieneMassacuring MarkMaster PropagatorMass AidConstitutionTransgressionAbsorptionRegenerator
Traid Mark 1

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 2

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 3

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 4

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 5

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 6

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 7

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)
Traid Mark 8

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 9

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 4 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 10

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 11

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 12

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 13

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 14

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
Traid Mark 15

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 16

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 17

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 5 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 18

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 19

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 20

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
Traid Mark 21

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 22

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 23

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 24

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 25

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 6 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 26

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 27

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
Traid Mark 28

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 29

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 30

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 31

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 32

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 33

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 34

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)
Traid Mark 35

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 36

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 37

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 38

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 39

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 40

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)
Traid Mark 41

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 42

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 8 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 43

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 44

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 45

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 46

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 47

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)
Traid Mark 48

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 29
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 49

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 30
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 50

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 9 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 30
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 51

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 31
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 52

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 31
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 53

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 54

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
Traid Mark 55

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 33
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 56

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 33
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 57

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 34
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 58

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 34
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 59

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 10 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 60

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 1)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
Traid Mark 61

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 62

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 63

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 64

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 65

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 66

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 31
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 67

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 31
At start of turn: Heal: 11 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
Traid Mark 68

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 69

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 70

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 71

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 33
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 72

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 33
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 73

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 34
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 74

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 34
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)
Traid Mark 75

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 12 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 76

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 77

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 78

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 79

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 80

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)
Traid Mark 81

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 82

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 83

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 84

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 85

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 86

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 87

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)
Traid Mark 88

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 89

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 90

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 91

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 92

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 14 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 93

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 94

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
Traid Mark 95

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 54
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 96

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 54
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 97

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 55
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 98

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 55
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 99

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 100

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 15 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
Traid Mark 101

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 57
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 102

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 58
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 103

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 58
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 104

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 59
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 105

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 59
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 106

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 107

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
Traid Mark 108

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 61
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 109

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 16 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 61
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 110

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 62
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 111

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 62
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 112

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 113

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 114

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)
Traid Mark 115

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 64
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 116

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 65
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 117

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 17 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 65
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 118

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 66
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 119

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 66
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 120

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 2)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)
Traid Mark 121

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 54
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 122

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 54
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 123

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 55
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 124

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 55
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 125

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 18 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 126

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 127

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)
Traid Mark 128

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 57
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 129

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 57
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 130

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 58
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 131

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 58
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 132

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 133

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 134

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
Traid Mark 135

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 136

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 137

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 138

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 139

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 140

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 62
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
Traid Mark 141

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 62
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 142

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 63
At start of turn: Heal: 20 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 143

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 144

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 80
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 145

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 80
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 146

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 147

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 65
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
Traid Mark 148

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 65
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 82
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 149

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 66
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 82
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 150

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 66
At start of turn: Heal: 21 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 83
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 151

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 83
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 152

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 153

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 154

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)
Traid Mark 155

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 85
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 156

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 86
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 157

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 86
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 158

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 87
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 159

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 22 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 87
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 160

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)
Traid Mark 161

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 89
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 162

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 89
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 163

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 90
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 164

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 90
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 165

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 166

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 167

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 23 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)
Traid Mark 168

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 92
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 169

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 93
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 170

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 93
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 171

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 94
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 172

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 94
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 173

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 174

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
Traid Mark 175

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 24 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 96
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 176

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 96
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 177

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 97
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 178

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 97
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 179

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 180

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 3)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
Traid Mark 181

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 79
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 182

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 100
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 183

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 100
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 184

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 101
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 185

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 101
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 186

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 102
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 187

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 102
At start of turn: Heal: 32 (3 turns) (stackable)
Traid Mark 188

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 103
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 189

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 103
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 190

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 83
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 104
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 191

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 83
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 104
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 192

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 84
At start of turn: Heal: 26 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 105
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 193

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 105
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 194

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 106
At start of turn: Heal: 33 (3 turns) (stackable)
Traid Mark 195

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 106
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 196

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 107
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 197

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 86
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 107
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 198

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 86
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 108
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 199

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 87
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 108
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 200

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 87
At start of turn: Heal: 27 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 109
At start of turn: Heal: 34 (3 turns) (stackable)
Traid Mark 201

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 110
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 202

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 110
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 203

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 111
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 204

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 89
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 111
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 205

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 89
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 112
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 206

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 112
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 207

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 113
At start of turn: Heal: 35 (3 turns) (stackable)
Traid Mark 208

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 113
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 209

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 91
At start of turn: Heal: 28 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 114
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 210

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 114
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 211

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 115
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 212

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 115
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 213

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 116
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 214

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 116
At start of turn: Heal: 36 (3 turns) (stackable)
Traid Mark 215

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 117
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 216

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 94
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 117
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 217

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 94
At start of turn: Heal: 29 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 118
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 218

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 118
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 219

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 119
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 220

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 119
At start of turn: Heal: 37 (3 turns) (stackable)
Traid Mark 221

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 96
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 120
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 222

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 96
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 121
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 223

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 97
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 121
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 224

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 97
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 122
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 225

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 30 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 122
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 226

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 123
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 227

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 123
At start of turn: Heal: 38 (3 turns) (stackable)
Traid Mark 228

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 31 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 124
At start of turn: Heal: 39 (3 turns) (stackable)
Traid Mark 229

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 31 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 124
At start of turn: Heal: 39 (3 turns) (stackable)
Traid Mark 230

Traid Mark 4 1 - 2

On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.

Normal effects

Traid Mark (Lvl. 4)
Damage: 100
At start of turn: Heal: 31 (3 turns) (stackable)

Critical effects

Traid Mark (Lvl. 4)
Damage: 125
At start of turn: Heal: 39 (3 turns) (stackable)