Eniripsas have long been renowned for their incredible healing powers. No matter what ailments their allies are suffering from, they always know the magic word to make things better. As for enemies, suffice it to say that they'd better not get on the wrong side of an Eniripsa's sharp tongue...
rolesSpecialty
Medicine:
Eniripsas are masters of all types of healing... or poisoning. If an ally falls in battle despite the help offered, Eniripsas can resuscitate them.
Heals
Eniripsas are the ultimate healers. Whether they're helping a specific target or a whole group, Eniripsas are the most loyal people to turn to, able to lend a hand in all situations.
Support
In addition to looking after their allies' health, Eniripsas are also keen to improve their other abilities and weaken their opponents.
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 5 (3 turns) (stackable)
2
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 5 (3 turns) (stackable)
3
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 4
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 5 (3 turns) (stackable)
4
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 5 (3 turns) (stackable)
5
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 5
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)
6
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)
7
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)
8
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 6
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 6 (3 turns) (stackable)
9
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 4 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 6 (3 turns) (stackable)
10
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 7
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 6 (3 turns) (stackable)
11
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 6 (3 turns) (stackable)
12
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 8
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 6 (3 turns) (stackable)
13
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
14
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
15
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 9
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 7 (3 turns) (stackable)
16
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 7 (3 turns) (stackable)
17
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 10
At start of turn: Heal: 5 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 7 (3 turns) (stackable)
18
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 7 (3 turns) (stackable)
19
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
20
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 11
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
21
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 8 (3 turns) (stackable)
22
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 12
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 8 (3 turns) (stackable)
23
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 8 (3 turns) (stackable)
24
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 13
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 8 (3 turns) (stackable)
25
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 6 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 8 (3 turns) (stackable)
26
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
27
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 14
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
28
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 9 (3 turns) (stackable)
29
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 15
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 9 (3 turns) (stackable)
30
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 9 (3 turns) (stackable)
31
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 16
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 9 (3 turns) (stackable)
32
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)
33
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)
34
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 17
At start of turn: Heal: 7 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)
35
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 10 (3 turns) (stackable)
36
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 18
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 10 (3 turns) (stackable)
37
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 10 (3 turns) (stackable)
38
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 10 (3 turns) (stackable)
39
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 19
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 10 (3 turns) (stackable)
40
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)
41
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 20
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 11 (3 turns) (stackable)
42
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 8 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 11 (3 turns) (stackable)
43
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 21
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 11 (3 turns) (stackable)
44
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 11 (3 turns) (stackable)
45
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)
46
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 22
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)
47
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)
48
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 23
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 29
At start of turn: Heal: 12 (3 turns) (stackable)
49
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 30
At start of turn: Heal: 12 (3 turns) (stackable)
50
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 24
At start of turn: Heal: 9 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 30
At start of turn: Heal: 12 (3 turns) (stackable)
51
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 31
At start of turn: Heal: 12 (3 turns) (stackable)
52
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 31
At start of turn: Heal: 12 (3 turns) (stackable)
53
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 25
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
54
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
55
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 26
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 33
At start of turn: Heal: 13 (3 turns) (stackable)
56
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 33
At start of turn: Heal: 13 (3 turns) (stackable)
57
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 34
At start of turn: Heal: 13 (3 turns) (stackable)
58
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 27
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 34
At start of turn: Heal: 13 (3 turns) (stackable)
59
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 10 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
60
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 1)
Damage: 28
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 1)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
61
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 14 (3 turns) (stackable)
62
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 29
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 14 (3 turns) (stackable)
63
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 14 (3 turns) (stackable)
64
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 14 (3 turns) (stackable)
65
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 30
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 14 (3 turns) (stackable)
66
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 31
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
67
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 31
At start of turn: Heal: 11 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
68
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 15 (3 turns) (stackable)
69
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 15 (3 turns) (stackable)
70
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 32
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 15 (3 turns) (stackable)
71
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 33
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 15 (3 turns) (stackable)
72
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 33
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)
73
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 34
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)
74
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 34
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)
75
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 12 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 16 (3 turns) (stackable)
76
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 16 (3 turns) (stackable)
77
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 35
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 16 (3 turns) (stackable)
78
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 16 (3 turns) (stackable)
79
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 36
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 16 (3 turns) (stackable)
80
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)
81
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 37
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 17 (3 turns) (stackable)
82
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 17 (3 turns) (stackable)
83
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 17 (3 turns) (stackable)
84
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 38
At start of turn: Heal: 13 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 17 (3 turns) (stackable)
85
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)
86
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 39
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)
87
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)
88
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 18 (3 turns) (stackable)
89
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 40
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 18 (3 turns) (stackable)
90
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 18 (3 turns) (stackable)
91
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 41
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 18 (3 turns) (stackable)
92
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 14 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 18 (3 turns) (stackable)
93
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 42
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
94
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
95
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 54
At start of turn: Heal: 19 (3 turns) (stackable)
96
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 43
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 54
At start of turn: Heal: 19 (3 turns) (stackable)
97
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 55
At start of turn: Heal: 19 (3 turns) (stackable)
98
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 44
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 55
At start of turn: Heal: 19 (3 turns) (stackable)
99
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
100
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 45
At start of turn: Heal: 15 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
101
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 57
At start of turn: Heal: 20 (3 turns) (stackable)
102
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 58
At start of turn: Heal: 20 (3 turns) (stackable)
103
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 46
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 58
At start of turn: Heal: 20 (3 turns) (stackable)
104
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 59
At start of turn: Heal: 20 (3 turns) (stackable)
105
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 47
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 59
At start of turn: Heal: 20 (3 turns) (stackable)
106
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
107
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
108
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 48
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 61
At start of turn: Heal: 21 (3 turns) (stackable)
109
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 16 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 61
At start of turn: Heal: 21 (3 turns) (stackable)
110
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 49
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 62
At start of turn: Heal: 21 (3 turns) (stackable)
111
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 62
At start of turn: Heal: 21 (3 turns) (stackable)
112
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 50
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)
113
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)
114
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)
115
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 51
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 64
At start of turn: Heal: 22 (3 turns) (stackable)
116
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 65
At start of turn: Heal: 22 (3 turns) (stackable)
117
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 52
At start of turn: Heal: 17 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 65
At start of turn: Heal: 22 (3 turns) (stackable)
118
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 66
At start of turn: Heal: 22 (3 turns) (stackable)
119
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 66
At start of turn: Heal: 22 (3 turns) (stackable)
120
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 2)
Damage: 53
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 2)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)
121
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 54
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 23 (3 turns) (stackable)
122
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 54
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 23 (3 turns) (stackable)
123
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 55
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 23 (3 turns) (stackable)
124
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 55
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 23 (3 turns) (stackable)
125
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 18 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)
126
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)
127
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 56
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)
128
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 57
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 24 (3 turns) (stackable)
129
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 57
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 24 (3 turns) (stackable)
130
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 58
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 24 (3 turns) (stackable)
131
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 58
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 24 (3 turns) (stackable)
132
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 24 (3 turns) (stackable)
133
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
134
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 59
At start of turn: Heal: 19 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
135
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 25 (3 turns) (stackable)
136
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 60
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 25 (3 turns) (stackable)
137
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 25 (3 turns) (stackable)
138
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 25 (3 turns) (stackable)
139
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 61
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
140
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 62
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
141
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 62
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 26 (3 turns) (stackable)
142
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 63
At start of turn: Heal: 20 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 26 (3 turns) (stackable)
143
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 63
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 26 (3 turns) (stackable)
144
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 80
At start of turn: Heal: 26 (3 turns) (stackable)
145
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 80
At start of turn: Heal: 26 (3 turns) (stackable)
146
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 64
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
147
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 65
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
148
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 65
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 82
At start of turn: Heal: 27 (3 turns) (stackable)
149
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 66
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 82
At start of turn: Heal: 27 (3 turns) (stackable)
150
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 66
At start of turn: Heal: 21 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 83
At start of turn: Heal: 27 (3 turns) (stackable)
151
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 83
At start of turn: Heal: 27 (3 turns) (stackable)
152
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)
153
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 67
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)
154
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)
155
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 68
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 85
At start of turn: Heal: 28 (3 turns) (stackable)
156
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 86
At start of turn: Heal: 28 (3 turns) (stackable)
157
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 86
At start of turn: Heal: 28 (3 turns) (stackable)
158
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 69
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 87
At start of turn: Heal: 28 (3 turns) (stackable)
159
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 22 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 87
At start of turn: Heal: 28 (3 turns) (stackable)
160
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 70
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)
161
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 89
At start of turn: Heal: 29 (3 turns) (stackable)
162
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 71
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 89
At start of turn: Heal: 29 (3 turns) (stackable)
163
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 90
At start of turn: Heal: 29 (3 turns) (stackable)
164
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 90
At start of turn: Heal: 29 (3 turns) (stackable)
165
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 72
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)
166
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)
167
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 73
At start of turn: Heal: 23 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)
168
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 92
At start of turn: Heal: 30 (3 turns) (stackable)
169
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 93
At start of turn: Heal: 30 (3 turns) (stackable)
170
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 74
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 93
At start of turn: Heal: 30 (3 turns) (stackable)
171
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 94
At start of turn: Heal: 30 (3 turns) (stackable)
172
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 75
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 94
At start of turn: Heal: 30 (3 turns) (stackable)
173
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
174
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 76
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
175
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 24 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 96
At start of turn: Heal: 31 (3 turns) (stackable)
176
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 96
At start of turn: Heal: 31 (3 turns) (stackable)
177
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 77
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 97
At start of turn: Heal: 31 (3 turns) (stackable)
178
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 97
At start of turn: Heal: 31 (3 turns) (stackable)
179
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 78
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
180
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 3)
Damage: 79
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 3)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
181
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 79
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 32 (3 turns) (stackable)
182
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 100
At start of turn: Heal: 32 (3 turns) (stackable)
183
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 100
At start of turn: Heal: 32 (3 turns) (stackable)
184
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 80
At start of turn: Heal: 25 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 101
At start of turn: Heal: 32 (3 turns) (stackable)
185
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 101
At start of turn: Heal: 32 (3 turns) (stackable)
186
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 81
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 102
At start of turn: Heal: 32 (3 turns) (stackable)
187
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 102
At start of turn: Heal: 32 (3 turns) (stackable)
188
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 103
At start of turn: Heal: 33 (3 turns) (stackable)
189
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 82
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 103
At start of turn: Heal: 33 (3 turns) (stackable)
190
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 83
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 104
At start of turn: Heal: 33 (3 turns) (stackable)
191
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 83
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 104
At start of turn: Heal: 33 (3 turns) (stackable)
192
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 84
At start of turn: Heal: 26 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 105
At start of turn: Heal: 33 (3 turns) (stackable)
193
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 84
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 105
At start of turn: Heal: 33 (3 turns) (stackable)
194
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 106
At start of turn: Heal: 33 (3 turns) (stackable)
195
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 106
At start of turn: Heal: 34 (3 turns) (stackable)
196
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 85
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 107
At start of turn: Heal: 34 (3 turns) (stackable)
197
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 86
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 107
At start of turn: Heal: 34 (3 turns) (stackable)
198
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 86
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 108
At start of turn: Heal: 34 (3 turns) (stackable)
199
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 87
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 108
At start of turn: Heal: 34 (3 turns) (stackable)
200
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 87
At start of turn: Heal: 27 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 109
At start of turn: Heal: 34 (3 turns) (stackable)
201
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 110
At start of turn: Heal: 35 (3 turns) (stackable)
202
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 110
At start of turn: Heal: 35 (3 turns) (stackable)
203
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 88
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 111
At start of turn: Heal: 35 (3 turns) (stackable)
204
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 89
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 111
At start of turn: Heal: 35 (3 turns) (stackable)
205
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 89
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 112
At start of turn: Heal: 35 (3 turns) (stackable)
206
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 112
At start of turn: Heal: 35 (3 turns) (stackable)
207
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 113
At start of turn: Heal: 35 (3 turns) (stackable)
208
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 90
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 113
At start of turn: Heal: 36 (3 turns) (stackable)
209
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 91
At start of turn: Heal: 28 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 114
At start of turn: Heal: 36 (3 turns) (stackable)
210
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 91
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 114
At start of turn: Heal: 36 (3 turns) (stackable)
211
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 115
At start of turn: Heal: 36 (3 turns) (stackable)
212
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 92
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 115
At start of turn: Heal: 36 (3 turns) (stackable)
213
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 116
At start of turn: Heal: 36 (3 turns) (stackable)
214
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 116
At start of turn: Heal: 36 (3 turns) (stackable)
215
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 93
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 117
At start of turn: Heal: 37 (3 turns) (stackable)
216
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 94
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 117
At start of turn: Heal: 37 (3 turns) (stackable)
217
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 94
At start of turn: Heal: 29 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 118
At start of turn: Heal: 37 (3 turns) (stackable)
218
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 118
At start of turn: Heal: 37 (3 turns) (stackable)
219
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 119
At start of turn: Heal: 37 (3 turns) (stackable)
220
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 95
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 119
At start of turn: Heal: 37 (3 turns) (stackable)
221
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 96
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 120
At start of turn: Heal: 38 (3 turns) (stackable)
222
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 96
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 121
At start of turn: Heal: 38 (3 turns) (stackable)
223
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 97
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 121
At start of turn: Heal: 38 (3 turns) (stackable)
224
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 97
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 122
At start of turn: Heal: 38 (3 turns) (stackable)
225
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 30 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 122
At start of turn: Heal: 38 (3 turns) (stackable)
226
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 123
At start of turn: Heal: 38 (3 turns) (stackable)
227
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 98
At start of turn: Heal: 31 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 123
At start of turn: Heal: 38 (3 turns) (stackable)
228
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 31 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 124
At start of turn: Heal: 39 (3 turns) (stackable)
229
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.
Normal effects
Traid Mark (Lvl. 4)
Damage: 99
At start of turn: Heal: 31 (3 turns) (stackable)
Critical effects
Traid Mark (Lvl. 4)
Damage: 124
At start of turn: Heal: 39 (3 turns) (stackable)
230
Traid Mark
4
1 - 2
On top of dealing damage, this mark gives WP back to the characters which are closest when the target dies. Under Unnatural Remedies, this spell heals the target for several turns.