FR EN ES PT
Ecaflip's Coin
Difficulty :
Warrior Gamblers

Ecaflips are compulsive gamblers who jump headlong into risky situations just for the thrill of it! Oh, and contrary to what you might have heard, they don't always land on their feet... Not that they care, as long as the adrenaline keeps pumping! So, ready to up the ante?
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Specialty spells
Double or QuitsFeline LeapBlack Bow MeowRoll AgainCat Tree
Ecaflip's TarotEcaflip DieEcaflip PrecisionFlealine ArmyPaws OffHot PotatoGraceful FelineTranceHeads, I win; tails, you lose!
Craps 1

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 1 to 2
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 2

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 1 to 2
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 3

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 1 to 2
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 4

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 2 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 5

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 2 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 6

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 2 to 3
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 3 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 7

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 2 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 8

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 2 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 9

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 3 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 10

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 3 to 4
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 11

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 12

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 13

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 3 to 5
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 4 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 14

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 5 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 15

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 16

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 4 to 6
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 17

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 4 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 18

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 4 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 19

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 5 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 20

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 5 to 7
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 21

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 6 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 22

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 7 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 23

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 5 to 8
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 7 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 24

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 25

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 26

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 27

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 9
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 28

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 29

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 6 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 8 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 30

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 7 to 10
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 8 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 31

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 9 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 32

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 33

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 34

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 7 to 11
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 35

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 36

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 37

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 8 to 12
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 38

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 8 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 10 to 16
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 39

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 8 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 11 to 16
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 40

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 9 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 41

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 9 to 13
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 42

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 43

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 44

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 9 to 14
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 45

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 46

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 12 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 47

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 13 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 48

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 10 to 15
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 13 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 49

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 10 to 16
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 13 to 20
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 50

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 16
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 13 to 20
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 51

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 16
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 52

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 53

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 54

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 14 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 55

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 11 to 17
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 14 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 56

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 15 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 57

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 58

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 12 to 18
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 59

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 12 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 60

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 12 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 61

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 13 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 62

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 13 to 19
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 63

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 13 to 20
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 16 to 25
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 64

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 13 to 20
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 17 to 25
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 65

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 13 to 20
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 66

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 67

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 68

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 69

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 14 to 21
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 70

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 14 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 71

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 15 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 18 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 72

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 15 to 22
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 19 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 73

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 19 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 74

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 19 to 29
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 75

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 15 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 19 to 29
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 76

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 23
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 77

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 78

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 79

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 24
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 20 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 80

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 25
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 20 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 81

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 16 to 25
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 21 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 82

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 17 to 25
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 83

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 84

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 85

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 86

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 17 to 26
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 87

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 88

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 22 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 89

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 18 to 27
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 23 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 90

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 18 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 91

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 18 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 92

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 19 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 93

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 19 to 28
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 94

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 19 to 29
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 95

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 19 to 29
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 96

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 19 to 29
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 24 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 97

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 25 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 98

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 25 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 99

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 100

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 30
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 101

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 102

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 20 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 103

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 21 to 31
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 104

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 26 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 105

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 26 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 106

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 27 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 107

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 21 to 32
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 108

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 109

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 110

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 22 to 33
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 111

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 22 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 112

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 22 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 113

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 23 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 28 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 114

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 23 to 34
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 29 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 115

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 116

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 117

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 23 to 35
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 118

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 119

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 120

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 121

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 24 to 36
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 30 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 122

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 24 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 31 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 123

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 31 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 124

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 37
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 125

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 126

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 127

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 128

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 25 to 38
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 129

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 32 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 130

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 32 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 131

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 26 to 39
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 33 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 132

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 26 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 133

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 26 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 134

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 27 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 135

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 27 to 40
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 136

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 137

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 138

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 27 to 41
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 34 to 52
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 139

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 35 to 52
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 140

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 141

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 28 to 42
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 142

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 28 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 143

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 28 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 144

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 29 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 145

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 29 to 43
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 146

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 36 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 147

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 37 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 148

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 29 to 44
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 37 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 149

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 37 to 56
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 150

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 37 to 56
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 151

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 152

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 45
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 153

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 154

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 30 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 38 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 155

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 31 to 46
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 38 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 156

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 39 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 157

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 158

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 159

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 31 to 47
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 160

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 161

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 162

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 32 to 48
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 163

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 32 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 40 to 61
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 164

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 32 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 41 to 61
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 165

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 33 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 166

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 33 to 49
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 167

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 168

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 169

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 33 to 50
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 170

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 171

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 42 to 64
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 172

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 43 to 64
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 173

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 34 to 51
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 43 to 64
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 174

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 34 to 52
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 43 to 65
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 175

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 52
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 43 to 65
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 176

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 52
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 44 to 66
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 177

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 44 to 66
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 178

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 44 to 66
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 179

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 44 to 67
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 180

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 35 to 53
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 44 to 67
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 181

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 45 to 67
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 182

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 45 to 68
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 183

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 36 to 54
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 45 to 68
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 184

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 36 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 45 to 68
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 185

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 36 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 46 to 69
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 186

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 37 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 46 to 69
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 187

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 37 to 55
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 46 to 69
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 188

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 37 to 56
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 46 to 70
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 189

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 37 to 56
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 47 to 70
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 190

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 37 to 56
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 47 to 71
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 191

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 47 to 71
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 192

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 47 to 71
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 193

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 48 to 72
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 194

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 38 to 57
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 48 to 72
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 195

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 38 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 48 to 72
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 196

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 39 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 48 to 73
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 197

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 39 to 58
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 49 to 73
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 198

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 49 to 73
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 199

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 49 to 74
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 200

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 39 to 59
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 49 to 74
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 201

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 50 to 75
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 202

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 50 to 75
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 203

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 50 to 75
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 204

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 60
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 50 to 76
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 205

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 61
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 50 to 76
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 206

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 40 to 61
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 51 to 76
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 207

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 41 to 61
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 51 to 77
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 208

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 51 to 77
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 209

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 51 to 77
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 210

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 52 to 78
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 211

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 41 to 62
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 52 to 78
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 212

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 52 to 78
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 213

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 52 to 79
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 214

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 42 to 63
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 53 to 79
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
Craps 215

Craps 2 1 - 5

Ever the player, the Ecaflip rolls two loaded dice towards an enemy. Subtle provocation!

Normal effects

Damage: 42 to 64
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)

Critical effects

Damage: 53 to 80
If in line: Pushes back 1 cell
Lucky Day (+2 to +8 Lvl.)
1 215
Medias
 
Classes