FR EN ES PT
Ecaflip's Coin
Difficulty :
Warrior Gamblers

Ecaflips are compulsive gamblers who jump headlong into risky situations just for the thrill of it! Oh, and contrary to what you might have heard, they don't always land on their feet... Not that they care, as long as the adrenaline keeps pumping! So, ready to up the ante?
roles Damage Control Heals
Spells
Specialty spells
Double or QuitsFeline LeapBlack Bow MeowLife TokenCat TreeClubs
Ecaflip's TarotEcaflip DieEcaflip PrecisionFlealine ArmyPaws OffHot PotatoGraceful FelineTranceHeads, I win; tails, you lose!
All or Nothing 1

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 2 to 3 (50%)
- and Damage: 2 to 3 (50%)

Critical effects

All or Nothing:
- Damage: 3 to 4 (50%)
- and Damage: 3 to 4 (50%)
All or Nothing 2

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 2 to 4 (50%)
- and Damage: 2 to 4 (50%)

Critical effects

All or Nothing:
- Damage: 3 to 5 (50%)
- and Damage: 3 to 5 (50%)
All or Nothing 3

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 3 to 4 (50%)
- and Damage: 3 to 4 (50%)

Critical effects

All or Nothing:
- Damage: 3 to 5 (50%)
- and Damage: 3 to 5 (50%)
All or Nothing 4

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 3 to 5 (50%)
- and Damage: 3 to 5 (50%)

Critical effects

All or Nothing:
- Damage: 4 to 6 (50%)
- and Damage: 4 to 6 (50%)
All or Nothing 5

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 3 to 5 (50%)
- and Damage: 3 to 5 (50%)

Critical effects

All or Nothing:
- Damage: 4 to 6 (50%)
- and Damage: 4 to 6 (50%)
All or Nothing 6

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 3 to 5 (50%)
- and Damage: 3 to 5 (50%)

Critical effects

All or Nothing:
- Damage: 4 to 7 (50%)
- and Damage: 4 to 7 (50%)
All or Nothing 7

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 4 to 6 (50%)
- and Damage: 4 to 6 (50%)

Critical effects

All or Nothing:
- Damage: 5 to 8 (50%)
- and Damage: 5 to 8 (50%)
All or Nothing 8

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 4 to 6 (50%)
- and Damage: 4 to 6 (50%)

Critical effects

All or Nothing:
- Damage: 5 to 8 (50%)
- and Damage: 5 to 8 (50%)
All or Nothing 9

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 4 to 7 (50%)
- and Damage: 4 to 7 (50%)

Critical effects

All or Nothing:
- Damage: 6 to 9 (50%)
- and Damage: 6 to 9 (50%)
All or Nothing 10

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 5 to 7 (50%)
- and Damage: 5 to 7 (50%)

Critical effects

All or Nothing:
- Damage: 6 to 9 (50%)
- and Damage: 6 to 9 (50%)
All or Nothing 11

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 5 to 8 (50%)
- and Damage: 5 to 8 (50%)

Critical effects

All or Nothing:
- Damage: 6 to 10 (50%)
- and Damage: 6 to 10 (50%)
All or Nothing 12

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 5 to 8 (50%)
- and Damage: 5 to 8 (50%)

Critical effects

All or Nothing:
- Damage: 7 to 10 (50%)
- and Damage: 7 to 10 (50%)
All or Nothing 13

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 6 to 9 (50%)
- and Damage: 6 to 9 (50%)

Critical effects

All or Nothing:
- Damage: 7 to 11 (50%)
- and Damage: 7 to 11 (50%)
All or Nothing 14

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 6 to 9 (50%)
- and Damage: 6 to 9 (50%)

Critical effects

All or Nothing:
- Damage: 8 to 12 (50%)
- and Damage: 8 to 12 (50%)
All or Nothing 15

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 6 to 10 (50%)
- and Damage: 6 to 10 (50%)

Critical effects

All or Nothing:
- Damage: 8 to 12 (50%)
- and Damage: 8 to 12 (50%)
All or Nothing 16

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 7 to 10 (50%)
- and Damage: 7 to 10 (50%)

Critical effects

All or Nothing:
- Damage: 8 to 13 (50%)
- and Damage: 8 to 13 (50%)
All or Nothing 17

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 7 to 11 (50%)
- and Damage: 7 to 11 (50%)

Critical effects

All or Nothing:
- Damage: 9 to 13 (50%)
- and Damage: 9 to 13 (50%)
All or Nothing 18

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 7 to 11 (50%)
- and Damage: 7 to 11 (50%)

Critical effects

All or Nothing:
- Damage: 9 to 14 (50%)
- and Damage: 9 to 14 (50%)
All or Nothing 19

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 8 to 12 (50%)
- and Damage: 8 to 12 (50%)

Critical effects

All or Nothing:
- Damage: 10 to 15 (50%)
- and Damage: 10 to 15 (50%)
All or Nothing 20

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 8 to 12 (50%)
- and Damage: 8 to 12 (50%)

Critical effects

All or Nothing:
- Damage: 10 to 15 (50%)
- and Damage: 10 to 15 (50%)
All or Nothing 21

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 8 to 12 (50%)
- and Damage: 8 to 12 (50%)

Critical effects

All or Nothing:
- Damage: 10 to 16 (50%)
- and Damage: 10 to 16 (50%)
All or Nothing 22

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 8 to 13 (50%)
- and Damage: 8 to 13 (50%)

Critical effects

All or Nothing:
- Damage: 11 to 16 (50%)
- and Damage: 11 to 16 (50%)
All or Nothing 23

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 9 to 13 (50%)
- and Damage: 9 to 13 (50%)

Critical effects

All or Nothing:
- Damage: 11 to 17 (50%)
- and Damage: 11 to 17 (50%)
All or Nothing 24

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 9 to 14 (50%)
- and Damage: 9 to 14 (50%)

Critical effects

All or Nothing:
- Damage: 11 to 17 (50%)
- and Damage: 11 to 17 (50%)
All or Nothing 25

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 9 to 14 (50%)
- and Damage: 9 to 14 (50%)

Critical effects

All or Nothing:
- Damage: 12 to 18 (50%)
- and Damage: 12 to 18 (50%)
All or Nothing 26

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 10 to 15 (50%)
- and Damage: 10 to 15 (50%)

Critical effects

All or Nothing:
- Damage: 12 to 19 (50%)
- and Damage: 12 to 19 (50%)
All or Nothing 27

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 10 to 15 (50%)
- and Damage: 10 to 15 (50%)

Critical effects

All or Nothing:
- Damage: 13 to 19 (50%)
- and Damage: 13 to 19 (50%)
All or Nothing 28

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 10 to 16 (50%)
- and Damage: 10 to 16 (50%)

Critical effects

All or Nothing:
- Damage: 13 to 20 (50%)
- and Damage: 13 to 20 (50%)
All or Nothing 29

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 11 to 16 (50%)
- and Damage: 11 to 16 (50%)

Critical effects

All or Nothing:
- Damage: 13 to 20 (50%)
- and Damage: 13 to 20 (50%)
All or Nothing 30

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 11 to 17 (50%)
- and Damage: 11 to 17 (50%)

Critical effects

All or Nothing:
- Damage: 14 to 21 (50%)
- and Damage: 14 to 21 (50%)
All or Nothing 31

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 11 to 17 (50%)
- and Damage: 11 to 17 (50%)

Critical effects

All or Nothing:
- Damage: 14 to 22 (50%)
- and Damage: 14 to 22 (50%)
All or Nothing 32

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 12 to 18 (50%)
- and Damage: 12 to 18 (50%)

Critical effects

All or Nothing:
- Damage: 15 to 22 (50%)
- and Damage: 15 to 22 (50%)
All or Nothing 33

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 12 to 18 (50%)
- and Damage: 12 to 18 (50%)

Critical effects

All or Nothing:
- Damage: 15 to 23 (50%)
- and Damage: 15 to 23 (50%)
All or Nothing 34

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 12 to 19 (50%)
- and Damage: 12 to 19 (50%)

Critical effects

All or Nothing:
- Damage: 15 to 23 (50%)
- and Damage: 15 to 23 (50%)
All or Nothing 35

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 13 to 19 (50%)
- and Damage: 13 to 19 (50%)

Critical effects

All or Nothing:
- Damage: 16 to 24 (50%)
- and Damage: 16 to 24 (50%)
All or Nothing 36

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 13 to 19 (50%)
- and Damage: 13 to 19 (50%)

Critical effects

All or Nothing:
- Damage: 16 to 24 (50%)
- and Damage: 16 to 24 (50%)
All or Nothing 37

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 13 to 20 (50%)
- and Damage: 13 to 20 (50%)

Critical effects

All or Nothing:
- Damage: 17 to 25 (50%)
- and Damage: 17 to 25 (50%)
All or Nothing 38

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 13 to 20 (50%)
- and Damage: 13 to 20 (50%)

Critical effects

All or Nothing:
- Damage: 17 to 26 (50%)
- and Damage: 17 to 26 (50%)
All or Nothing 39

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 14 to 21 (50%)
- and Damage: 14 to 21 (50%)

Critical effects

All or Nothing:
- Damage: 17 to 26 (50%)
- and Damage: 17 to 26 (50%)
All or Nothing 40

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 14 to 21 (50%)
- and Damage: 14 to 21 (50%)

Critical effects

All or Nothing:
- Damage: 18 to 27 (50%)
- and Damage: 18 to 27 (50%)
All or Nothing 41

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 14 to 22 (50%)
- and Damage: 14 to 22 (50%)

Critical effects

All or Nothing:
- Damage: 18 to 27 (50%)
- and Damage: 18 to 27 (50%)
All or Nothing 42

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 15 to 22 (50%)
- and Damage: 15 to 22 (50%)

Critical effects

All or Nothing:
- Damage: 18 to 28 (50%)
- and Damage: 18 to 28 (50%)
All or Nothing 43

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 15 to 23 (50%)
- and Damage: 15 to 23 (50%)

Critical effects

All or Nothing:
- Damage: 19 to 29 (50%)
- and Damage: 19 to 29 (50%)
All or Nothing 44

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 15 to 23 (50%)
- and Damage: 15 to 23 (50%)

Critical effects

All or Nothing:
- Damage: 19 to 29 (50%)
- and Damage: 19 to 29 (50%)
All or Nothing 45

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 16 to 24 (50%)
- and Damage: 16 to 24 (50%)

Critical effects

All or Nothing:
- Damage: 20 to 30 (50%)
- and Damage: 20 to 30 (50%)
All or Nothing 46

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 16 to 24 (50%)
- and Damage: 16 to 24 (50%)

Critical effects

All or Nothing:
- Damage: 20 to 30 (50%)
- and Damage: 20 to 30 (50%)
All or Nothing 47

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 16 to 25 (50%)
- and Damage: 16 to 25 (50%)

Critical effects

All or Nothing:
- Damage: 20 to 31 (50%)
- and Damage: 20 to 31 (50%)
All or Nothing 48

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 17 to 25 (50%)
- and Damage: 17 to 25 (50%)

Critical effects

All or Nothing:
- Damage: 21 to 31 (50%)
- and Damage: 21 to 31 (50%)
All or Nothing 49

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 17 to 26 (50%)
- and Damage: 17 to 26 (50%)

Critical effects

All or Nothing:
- Damage: 21 to 32 (50%)
- and Damage: 21 to 32 (50%)
All or Nothing 50

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 17 to 26 (50%)
- and Damage: 17 to 26 (50%)

Critical effects

All or Nothing:
- Damage: 22 to 33 (50%)
- and Damage: 22 to 33 (50%)
All or Nothing 51

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 18 to 27 (50%)
- and Damage: 18 to 27 (50%)

Critical effects

All or Nothing:
- Damage: 22 to 33 (50%)
- and Damage: 22 to 33 (50%)
All or Nothing 52

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 18 to 27 (50%)
- and Damage: 18 to 27 (50%)

Critical effects

All or Nothing:
- Damage: 22 to 34 (50%)
- and Damage: 22 to 34 (50%)
All or Nothing 53

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 18 to 27 (50%)
- and Damage: 18 to 27 (50%)

Critical effects

All or Nothing:
- Damage: 23 to 34 (50%)
- and Damage: 23 to 34 (50%)
All or Nothing 54

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 18 to 28 (50%)
- and Damage: 18 to 28 (50%)

Critical effects

All or Nothing:
- Damage: 23 to 35 (50%)
- and Damage: 23 to 35 (50%)
All or Nothing 55

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 19 to 28 (50%)
- and Damage: 19 to 28 (50%)

Critical effects

All or Nothing:
- Damage: 24 to 36 (50%)
- and Damage: 24 to 36 (50%)
All or Nothing 56

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 19 to 29 (50%)
- and Damage: 19 to 29 (50%)

Critical effects

All or Nothing:
- Damage: 24 to 36 (50%)
- and Damage: 24 to 36 (50%)
All or Nothing 57

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 19 to 29 (50%)
- and Damage: 19 to 29 (50%)

Critical effects

All or Nothing:
- Damage: 24 to 37 (50%)
- and Damage: 24 to 37 (50%)
All or Nothing 58

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 20 to 30 (50%)
- and Damage: 20 to 30 (50%)

Critical effects

All or Nothing:
- Damage: 25 to 37 (50%)
- and Damage: 25 to 37 (50%)
All or Nothing 59

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 20 to 30 (50%)
- and Damage: 20 to 30 (50%)

Critical effects

All or Nothing:
- Damage: 25 to 38 (50%)
- and Damage: 25 to 38 (50%)
All or Nothing 60

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 20 to 31 (50%)
- and Damage: 20 to 31 (50%)

Critical effects

All or Nothing:
- Damage: 26 to 39 (50%)
- and Damage: 26 to 39 (50%)
All or Nothing 61

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 21 to 31 (50%)
- and Damage: 21 to 31 (50%)

Critical effects

All or Nothing:
- Damage: 26 to 39 (50%)
- and Damage: 26 to 39 (50%)
All or Nothing 62

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 21 to 32 (50%)
- and Damage: 21 to 32 (50%)

Critical effects

All or Nothing:
- Damage: 26 to 40 (50%)
- and Damage: 26 to 40 (50%)
All or Nothing 63

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 21 to 32 (50%)
- and Damage: 21 to 32 (50%)

Critical effects

All or Nothing:
- Damage: 27 to 40 (50%)
- and Damage: 27 to 40 (50%)
All or Nothing 64

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 22 to 33 (50%)
- and Damage: 22 to 33 (50%)

Critical effects

All or Nothing:
- Damage: 27 to 41 (50%)
- and Damage: 27 to 41 (50%)
All or Nothing 65

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 22 to 33 (50%)
- and Damage: 22 to 33 (50%)

Critical effects

All or Nothing:
- Damage: 27 to 41 (50%)
- and Damage: 27 to 41 (50%)
All or Nothing 66

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 22 to 34 (50%)
- and Damage: 22 to 34 (50%)

Critical effects

All or Nothing:
- Damage: 28 to 42 (50%)
- and Damage: 28 to 42 (50%)
All or Nothing 67

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 22 to 34 (50%)
- and Damage: 22 to 34 (50%)

Critical effects

All or Nothing:
- Damage: 28 to 43 (50%)
- and Damage: 28 to 43 (50%)
All or Nothing 68

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 23 to 34 (50%)
- and Damage: 23 to 34 (50%)

Critical effects

All or Nothing:
- Damage: 29 to 43 (50%)
- and Damage: 29 to 43 (50%)
All or Nothing 69

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 23 to 35 (50%)
- and Damage: 23 to 35 (50%)

Critical effects

All or Nothing:
- Damage: 29 to 44 (50%)
- and Damage: 29 to 44 (50%)
All or Nothing 70

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 23 to 35 (50%)
- and Damage: 23 to 35 (50%)

Critical effects

All or Nothing:
- Damage: 29 to 44 (50%)
- and Damage: 29 to 44 (50%)
All or Nothing 71

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 24 to 36 (50%)
- and Damage: 24 to 36 (50%)

Critical effects

All or Nothing:
- Damage: 30 to 45 (50%)
- and Damage: 30 to 45 (50%)
All or Nothing 72

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 24 to 36 (50%)
- and Damage: 24 to 36 (50%)

Critical effects

All or Nothing:
- Damage: 30 to 46 (50%)
- and Damage: 30 to 46 (50%)
All or Nothing 73

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 24 to 37 (50%)
- and Damage: 24 to 37 (50%)

Critical effects

All or Nothing:
- Damage: 31 to 46 (50%)
- and Damage: 31 to 46 (50%)
All or Nothing 74

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 25 to 37 (50%)
- and Damage: 25 to 37 (50%)

Critical effects

All or Nothing:
- Damage: 31 to 47 (50%)
- and Damage: 31 to 47 (50%)
All or Nothing 75

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 25 to 38 (50%)
- and Damage: 25 to 38 (50%)

Critical effects

All or Nothing:
- Damage: 31 to 47 (50%)
- and Damage: 31 to 47 (50%)
All or Nothing 76

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 25 to 38 (50%)
- and Damage: 25 to 38 (50%)

Critical effects

All or Nothing:
- Damage: 32 to 48 (50%)
- and Damage: 32 to 48 (50%)
All or Nothing 77

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 26 to 39 (50%)
- and Damage: 26 to 39 (50%)

Critical effects

All or Nothing:
- Damage: 32 to 48 (50%)
- and Damage: 32 to 48 (50%)
All or Nothing 78

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 26 to 39 (50%)
- and Damage: 26 to 39 (50%)

Critical effects

All or Nothing:
- Damage: 33 to 49 (50%)
- and Damage: 33 to 49 (50%)
All or Nothing 79

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 26 to 40 (50%)
- and Damage: 26 to 40 (50%)

Critical effects

All or Nothing:
- Damage: 33 to 50 (50%)
- and Damage: 33 to 50 (50%)
All or Nothing 80

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 27 to 40 (50%)
- and Damage: 27 to 40 (50%)

Critical effects

All or Nothing:
- Damage: 33 to 50 (50%)
- and Damage: 33 to 50 (50%)
All or Nothing 81

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 27 to 41 (50%)
- and Damage: 27 to 41 (50%)

Critical effects

All or Nothing:
- Damage: 34 to 51 (50%)
- and Damage: 34 to 51 (50%)
All or Nothing 82

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 27 to 41 (50%)
- and Damage: 27 to 41 (50%)

Critical effects

All or Nothing:
- Damage: 34 to 51 (50%)
- and Damage: 34 to 51 (50%)
All or Nothing 83

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 27 to 41 (50%)
- and Damage: 27 to 41 (50%)

Critical effects

All or Nothing:
- Damage: 34 to 52 (50%)
- and Damage: 34 to 52 (50%)
All or Nothing 84

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 28 to 42 (50%)
- and Damage: 28 to 42 (50%)

Critical effects

All or Nothing:
- Damage: 35 to 53 (50%)
- and Damage: 35 to 53 (50%)
All or Nothing 85

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 28 to 42 (50%)
- and Damage: 28 to 42 (50%)

Critical effects

All or Nothing:
- Damage: 35 to 53 (50%)
- and Damage: 35 to 53 (50%)
All or Nothing 86

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 28 to 43 (50%)
- and Damage: 28 to 43 (50%)

Critical effects

All or Nothing:
- Damage: 36 to 54 (50%)
- and Damage: 36 to 54 (50%)
All or Nothing 87

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 29 to 43 (50%)
- and Damage: 29 to 43 (50%)

Critical effects

All or Nothing:
- Damage: 36 to 54 (50%)
- and Damage: 36 to 54 (50%)
All or Nothing 88

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 29 to 44 (50%)
- and Damage: 29 to 44 (50%)

Critical effects

All or Nothing:
- Damage: 36 to 55 (50%)
- and Damage: 36 to 55 (50%)
All or Nothing 89

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 29 to 44 (50%)
- and Damage: 29 to 44 (50%)

Critical effects

All or Nothing:
- Damage: 37 to 55 (50%)
- and Damage: 37 to 55 (50%)
All or Nothing 90

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 30 to 45 (50%)
- and Damage: 30 to 45 (50%)

Critical effects

All or Nothing:
- Damage: 37 to 56 (50%)
- and Damage: 37 to 56 (50%)
All or Nothing 91

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 30 to 45 (50%)
- and Damage: 30 to 45 (50%)

Critical effects

All or Nothing:
- Damage: 38 to 57 (50%)
- and Damage: 38 to 57 (50%)
All or Nothing 92

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 30 to 46 (50%)
- and Damage: 30 to 46 (50%)

Critical effects

All or Nothing:
- Damage: 38 to 57 (50%)
- and Damage: 38 to 57 (50%)
All or Nothing 93

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 31 to 46 (50%)
- and Damage: 31 to 46 (50%)

Critical effects

All or Nothing:
- Damage: 38 to 58 (50%)
- and Damage: 38 to 58 (50%)
All or Nothing 94

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 31 to 47 (50%)
- and Damage: 31 to 47 (50%)

Critical effects

All or Nothing:
- Damage: 39 to 58 (50%)
- and Damage: 39 to 58 (50%)
All or Nothing 95

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 31 to 47 (50%)
- and Damage: 31 to 47 (50%)

Critical effects

All or Nothing:
- Damage: 39 to 59 (50%)
- and Damage: 39 to 59 (50%)
All or Nothing 96

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 32 to 48 (50%)
- and Damage: 32 to 48 (50%)

Critical effects

All or Nothing:
- Damage: 40 to 60 (50%)
- and Damage: 40 to 60 (50%)
All or Nothing 97

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 32 to 48 (50%)
- and Damage: 32 to 48 (50%)

Critical effects

All or Nothing:
- Damage: 40 to 60 (50%)
- and Damage: 40 to 60 (50%)
All or Nothing 98

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 32 to 48 (50%)
- and Damage: 32 to 48 (50%)

Critical effects

All or Nothing:
- Damage: 40 to 61 (50%)
- and Damage: 40 to 61 (50%)
All or Nothing 99

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 32 to 49 (50%)
- and Damage: 32 to 49 (50%)

Critical effects

All or Nothing:
- Damage: 41 to 61 (50%)
- and Damage: 41 to 61 (50%)
All or Nothing 100

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 33 to 49 (50%)
- and Damage: 33 to 49 (50%)

Critical effects

All or Nothing:
- Damage: 41 to 62 (50%)
- and Damage: 41 to 62 (50%)
All or Nothing 101

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 33 to 50 (50%)
- and Damage: 33 to 50 (50%)

Critical effects

All or Nothing:
- Damage: 42 to 62 (50%)
- and Damage: 42 to 62 (50%)
All or Nothing 102

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 33 to 50 (50%)
- and Damage: 33 to 50 (50%)

Critical effects

All or Nothing:
- Damage: 42 to 63 (50%)
- and Damage: 42 to 63 (50%)
All or Nothing 103

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 34 to 51 (50%)
- and Damage: 34 to 51 (50%)

Critical effects

All or Nothing:
- Damage: 42 to 64 (50%)
- and Damage: 42 to 64 (50%)
All or Nothing 104

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 34 to 51 (50%)
- and Damage: 34 to 51 (50%)

Critical effects

All or Nothing:
- Damage: 43 to 64 (50%)
- and Damage: 43 to 64 (50%)
All or Nothing 105

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 34 to 52 (50%)
- and Damage: 34 to 52 (50%)

Critical effects

All or Nothing:
- Damage: 43 to 65 (50%)
- and Damage: 43 to 65 (50%)
All or Nothing 106

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 35 to 52 (50%)
- and Damage: 35 to 52 (50%)

Critical effects

All or Nothing:
- Damage: 43 to 65 (50%)
- and Damage: 43 to 65 (50%)
All or Nothing 107

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 35 to 53 (50%)
- and Damage: 35 to 53 (50%)

Critical effects

All or Nothing:
- Damage: 44 to 66 (50%)
- and Damage: 44 to 66 (50%)
All or Nothing 108

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 35 to 53 (50%)
- and Damage: 35 to 53 (50%)

Critical effects

All or Nothing:
- Damage: 44 to 67 (50%)
- and Damage: 44 to 67 (50%)
All or Nothing 109

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 36 to 54 (50%)
- and Damage: 36 to 54 (50%)

Critical effects

All or Nothing:
- Damage: 45 to 67 (50%)
- and Damage: 45 to 67 (50%)
All or Nothing 110

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 36 to 54 (50%)
- and Damage: 36 to 54 (50%)

Critical effects

All or Nothing:
- Damage: 45 to 68 (50%)
- and Damage: 45 to 68 (50%)
All or Nothing 111

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 36 to 55 (50%)
- and Damage: 36 to 55 (50%)

Critical effects

All or Nothing:
- Damage: 45 to 68 (50%)
- and Damage: 45 to 68 (50%)
All or Nothing 112

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 37 to 55 (50%)
- and Damage: 37 to 55 (50%)

Critical effects

All or Nothing:
- Damage: 46 to 69 (50%)
- and Damage: 46 to 69 (50%)
All or Nothing 113

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 37 to 56 (50%)
- and Damage: 37 to 56 (50%)

Critical effects

All or Nothing:
- Damage: 46 to 70 (50%)
- and Damage: 46 to 70 (50%)
All or Nothing 114

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 37 to 56 (50%)
- and Damage: 37 to 56 (50%)

Critical effects

All or Nothing:
- Damage: 47 to 70 (50%)
- and Damage: 47 to 70 (50%)
All or Nothing 115

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 37 to 56 (50%)
- and Damage: 37 to 56 (50%)

Critical effects

All or Nothing:
- Damage: 47 to 71 (50%)
- and Damage: 47 to 71 (50%)
All or Nothing 116

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 38 to 57 (50%)
- and Damage: 38 to 57 (50%)

Critical effects

All or Nothing:
- Damage: 47 to 71 (50%)
- and Damage: 47 to 71 (50%)
All or Nothing 117

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 38 to 57 (50%)
- and Damage: 38 to 57 (50%)

Critical effects

All or Nothing:
- Damage: 48 to 72 (50%)
- and Damage: 48 to 72 (50%)
All or Nothing 118

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 38 to 58 (50%)
- and Damage: 38 to 58 (50%)

Critical effects

All or Nothing:
- Damage: 48 to 72 (50%)
- and Damage: 48 to 72 (50%)
All or Nothing 119

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 39 to 58 (50%)
- and Damage: 39 to 58 (50%)

Critical effects

All or Nothing:
- Damage: 49 to 73 (50%)
- and Damage: 49 to 73 (50%)
All or Nothing 120

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 39 to 59 (50%)
- and Damage: 39 to 59 (50%)

Critical effects

All or Nothing:
- Damage: 49 to 74 (50%)
- and Damage: 49 to 74 (50%)
All or Nothing 121

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 39 to 59 (50%)
- and Damage: 39 to 59 (50%)

Critical effects

All or Nothing:
- Damage: 49 to 74 (50%)
- and Damage: 49 to 74 (50%)
All or Nothing 122

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 40 to 60 (50%)
- and Damage: 40 to 60 (50%)

Critical effects

All or Nothing:
- Damage: 50 to 75 (50%)
- and Damage: 50 to 75 (50%)
All or Nothing 123

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 40 to 60 (50%)
- and Damage: 40 to 60 (50%)

Critical effects

All or Nothing:
- Damage: 50 to 75 (50%)
- and Damage: 50 to 75 (50%)
All or Nothing 124

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 40 to 61 (50%)
- and Damage: 40 to 61 (50%)

Critical effects

All or Nothing:
- Damage: 50 to 76 (50%)
- and Damage: 50 to 76 (50%)
All or Nothing 125

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 41 to 61 (50%)
- and Damage: 41 to 61 (50%)

Critical effects

All or Nothing:
- Damage: 51 to 77 (50%)
- and Damage: 51 to 77 (50%)
All or Nothing 126

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 41 to 62 (50%)
- and Damage: 41 to 62 (50%)

Critical effects

All or Nothing:
- Damage: 51 to 77 (50%)
- and Damage: 51 to 77 (50%)
All or Nothing 127

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 41 to 62 (50%)
- and Damage: 41 to 62 (50%)

Critical effects

All or Nothing:
- Damage: 52 to 78 (50%)
- and Damage: 52 to 78 (50%)
All or Nothing 128

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 42 to 63 (50%)
- and Damage: 42 to 63 (50%)

Critical effects

All or Nothing:
- Damage: 52 to 78 (50%)
- and Damage: 52 to 78 (50%)
All or Nothing 129

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 42 to 63 (50%)
- and Damage: 42 to 63 (50%)

Critical effects

All or Nothing:
- Damage: 52 to 79 (50%)
- and Damage: 52 to 79 (50%)
All or Nothing 130

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 42 to 63 (50%)
- and Damage: 42 to 63 (50%)

Critical effects

All or Nothing:
- Damage: 53 to 79 (50%)
- and Damage: 53 to 79 (50%)
All or Nothing 131

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 42 to 64 (50%)
- and Damage: 42 to 64 (50%)

Critical effects

All or Nothing:
- Damage: 53 to 80 (50%)
- and Damage: 53 to 80 (50%)
All or Nothing 132

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 43 to 64 (50%)
- and Damage: 43 to 64 (50%)

Critical effects

All or Nothing:
- Damage: 54 to 81 (50%)
- and Damage: 54 to 81 (50%)
All or Nothing 133

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 43 to 65 (50%)
- and Damage: 43 to 65 (50%)

Critical effects

All or Nothing:
- Damage: 54 to 81 (50%)
- and Damage: 54 to 81 (50%)
All or Nothing 134

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 43 to 65 (50%)
- and Damage: 43 to 65 (50%)

Critical effects

All or Nothing:
- Damage: 54 to 82 (50%)
- and Damage: 54 to 82 (50%)
All or Nothing 135

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 44 to 66 (50%)
- and Damage: 44 to 66 (50%)

Critical effects

All or Nothing:
- Damage: 55 to 82 (50%)
- and Damage: 55 to 82 (50%)
All or Nothing 136

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 44 to 66 (50%)
- and Damage: 44 to 66 (50%)

Critical effects

All or Nothing:
- Damage: 55 to 83 (50%)
- and Damage: 55 to 83 (50%)
All or Nothing 137

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 44 to 67 (50%)
- and Damage: 44 to 67 (50%)

Critical effects

All or Nothing:
- Damage: 56 to 84 (50%)
- and Damage: 56 to 84 (50%)
All or Nothing 138

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 45 to 67 (50%)
- and Damage: 45 to 67 (50%)

Critical effects

All or Nothing:
- Damage: 56 to 84 (50%)
- and Damage: 56 to 84 (50%)
All or Nothing 139

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 45 to 68 (50%)
- and Damage: 45 to 68 (50%)

Critical effects

All or Nothing:
- Damage: 56 to 85 (50%)
- and Damage: 56 to 85 (50%)
All or Nothing 140

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 45 to 68 (50%)
- and Damage: 45 to 68 (50%)

Critical effects

All or Nothing:
- Damage: 57 to 85 (50%)
- and Damage: 57 to 85 (50%)
All or Nothing 141

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 46 to 69 (50%)
- and Damage: 46 to 69 (50%)

Critical effects

All or Nothing:
- Damage: 57 to 86 (50%)
- and Damage: 57 to 86 (50%)
All or Nothing 142

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 46 to 69 (50%)
- and Damage: 46 to 69 (50%)

Critical effects

All or Nothing:
- Damage: 57 to 86 (50%)
- and Damage: 57 to 86 (50%)
All or Nothing 143

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 46 to 70 (50%)
- and Damage: 46 to 70 (50%)

Critical effects

All or Nothing:
- Damage: 58 to 87 (50%)
- and Damage: 58 to 87 (50%)
All or Nothing 144

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 47 to 70 (50%)
- and Damage: 47 to 70 (50%)

Critical effects

All or Nothing:
- Damage: 58 to 88 (50%)
- and Damage: 58 to 88 (50%)
All or Nothing 145

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 47 to 70 (50%)
- and Damage: 47 to 70 (50%)

Critical effects

All or Nothing:
- Damage: 59 to 88 (50%)
- and Damage: 59 to 88 (50%)
All or Nothing 146

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 47 to 71 (50%)
- and Damage: 47 to 71 (50%)

Critical effects

All or Nothing:
- Damage: 59 to 89 (50%)
- and Damage: 59 to 89 (50%)
All or Nothing 147

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 47 to 71 (50%)
- and Damage: 47 to 71 (50%)

Critical effects

All or Nothing:
- Damage: 59 to 89 (50%)
- and Damage: 59 to 89 (50%)
All or Nothing 148

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 48 to 72 (50%)
- and Damage: 48 to 72 (50%)

Critical effects

All or Nothing:
- Damage: 60 to 90 (50%)
- and Damage: 60 to 90 (50%)
All or Nothing 149

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 48 to 72 (50%)
- and Damage: 48 to 72 (50%)

Critical effects

All or Nothing:
- Damage: 60 to 91 (50%)
- and Damage: 60 to 91 (50%)
All or Nothing 150

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 48 to 73 (50%)
- and Damage: 48 to 73 (50%)

Critical effects

All or Nothing:
- Damage: 61 to 91 (50%)
- and Damage: 61 to 91 (50%)
All or Nothing 151

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 49 to 73 (50%)
- and Damage: 49 to 73 (50%)

Critical effects

All or Nothing:
- Damage: 61 to 92 (50%)
- and Damage: 61 to 92 (50%)
All or Nothing 152

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 49 to 74 (50%)
- and Damage: 49 to 74 (50%)

Critical effects

All or Nothing:
- Damage: 61 to 92 (50%)
- and Damage: 61 to 92 (50%)
All or Nothing 153

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 49 to 74 (50%)
- and Damage: 49 to 74 (50%)

Critical effects

All or Nothing:
- Damage: 62 to 93 (50%)
- and Damage: 62 to 93 (50%)
All or Nothing 154

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 50 to 75 (50%)
- and Damage: 50 to 75 (50%)

Critical effects

All or Nothing:
- Damage: 62 to 94 (50%)
- and Damage: 62 to 94 (50%)
All or Nothing 155

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 50 to 75 (50%)
- and Damage: 50 to 75 (50%)

Critical effects

All or Nothing:
- Damage: 63 to 94 (50%)
- and Damage: 63 to 94 (50%)
All or Nothing 156

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 50 to 76 (50%)
- and Damage: 50 to 76 (50%)

Critical effects

All or Nothing:
- Damage: 63 to 95 (50%)
- and Damage: 63 to 95 (50%)
All or Nothing 157

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 51 to 76 (50%)
- and Damage: 51 to 76 (50%)

Critical effects

All or Nothing:
- Damage: 63 to 95 (50%)
- and Damage: 63 to 95 (50%)
All or Nothing 158

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 51 to 77 (50%)
- and Damage: 51 to 77 (50%)

Critical effects

All or Nothing:
- Damage: 64 to 96 (50%)
- and Damage: 64 to 96 (50%)
All or Nothing 159

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 51 to 77 (50%)
- and Damage: 51 to 77 (50%)

Critical effects

All or Nothing:
- Damage: 64 to 96 (50%)
- and Damage: 64 to 96 (50%)
All or Nothing 160

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 52 to 78 (50%)
- and Damage: 52 to 78 (50%)

Critical effects

All or Nothing:
- Damage: 65 to 97 (50%)
- and Damage: 65 to 97 (50%)
All or Nothing 161

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 52 to 78 (50%)
- and Damage: 52 to 78 (50%)

Critical effects

All or Nothing:
- Damage: 65 to 98 (50%)
- and Damage: 65 to 98 (50%)
All or Nothing 162

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 52 to 78 (50%)
- and Damage: 52 to 78 (50%)

Critical effects

All or Nothing:
- Damage: 65 to 98 (50%)
- and Damage: 65 to 98 (50%)
All or Nothing 163

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 52 to 79 (50%)
- and Damage: 52 to 79 (50%)

Critical effects

All or Nothing:
- Damage: 66 to 99 (50%)
- and Damage: 66 to 99 (50%)
All or Nothing 164

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 53 to 79 (50%)
- and Damage: 53 to 79 (50%)

Critical effects

All or Nothing:
- Damage: 66 to 99 (50%)
- and Damage: 66 to 99 (50%)
All or Nothing 165

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 53 to 80 (50%)
- and Damage: 53 to 80 (50%)

Critical effects

All or Nothing:
- Damage: 66 to 100 (50%)
- and Damage: 66 to 100 (50%)
All or Nothing 166

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 53 to 80 (50%)
- and Damage: 53 to 80 (50%)

Critical effects

All or Nothing:
- Damage: 67 to 101 (50%)
- and Damage: 67 to 101 (50%)
All or Nothing 167

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 54 to 81 (50%)
- and Damage: 54 to 81 (50%)

Critical effects

All or Nothing:
- Damage: 67 to 101 (50%)
- and Damage: 67 to 101 (50%)
All or Nothing 168

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 54 to 81 (50%)
- and Damage: 54 to 81 (50%)

Critical effects

All or Nothing:
- Damage: 68 to 102 (50%)
- and Damage: 68 to 102 (50%)
All or Nothing 169

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 54 to 82 (50%)
- and Damage: 54 to 82 (50%)

Critical effects

All or Nothing:
- Damage: 68 to 102 (50%)
- and Damage: 68 to 102 (50%)
All or Nothing 170

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 55 to 82 (50%)
- and Damage: 55 to 82 (50%)

Critical effects

All or Nothing:
- Damage: 68 to 103 (50%)
- and Damage: 68 to 103 (50%)
All or Nothing 171

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 55 to 83 (50%)
- and Damage: 55 to 83 (50%)

Critical effects

All or Nothing:
- Damage: 69 to 103 (50%)
- and Damage: 69 to 103 (50%)
All or Nothing 172

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 55 to 83 (50%)
- and Damage: 55 to 83 (50%)

Critical effects

All or Nothing:
- Damage: 69 to 104 (50%)
- and Damage: 69 to 104 (50%)
All or Nothing 173

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 56 to 84 (50%)
- and Damage: 56 to 84 (50%)

Critical effects

All or Nothing:
- Damage: 70 to 105 (50%)
- and Damage: 70 to 105 (50%)
All or Nothing 174

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 56 to 84 (50%)
- and Damage: 56 to 84 (50%)

Critical effects

All or Nothing:
- Damage: 70 to 105 (50%)
- and Damage: 70 to 105 (50%)
All or Nothing 175

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 56 to 85 (50%)
- and Damage: 56 to 85 (50%)

Critical effects

All or Nothing:
- Damage: 70 to 106 (50%)
- and Damage: 70 to 106 (50%)
All or Nothing 176

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 57 to 85 (50%)
- and Damage: 57 to 85 (50%)

Critical effects

All or Nothing:
- Damage: 71 to 106 (50%)
- and Damage: 71 to 106 (50%)
All or Nothing 177

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 57 to 85 (50%)
- and Damage: 57 to 85 (50%)

Critical effects

All or Nothing:
- Damage: 71 to 107 (50%)
- and Damage: 71 to 107 (50%)
All or Nothing 178

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 57 to 86 (50%)
- and Damage: 57 to 86 (50%)

Critical effects

All or Nothing:
- Damage: 72 to 108 (50%)
- and Damage: 72 to 108 (50%)
All or Nothing 179

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 57 to 86 (50%)
- and Damage: 57 to 86 (50%)

Critical effects

All or Nothing:
- Damage: 72 to 108 (50%)
- and Damage: 72 to 108 (50%)
All or Nothing 180

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 58 to 87 (50%)
- and Damage: 58 to 87 (50%)

Critical effects

All or Nothing:
- Damage: 72 to 109 (50%)
- and Damage: 72 to 109 (50%)
All or Nothing 181

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 58 to 87 (50%)
- and Damage: 58 to 87 (50%)

Critical effects

All or Nothing:
- Damage: 73 to 109 (50%)
- and Damage: 73 to 109 (50%)
All or Nothing 182

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 58 to 88 (50%)
- and Damage: 58 to 88 (50%)

Critical effects

All or Nothing:
- Damage: 73 to 110 (50%)
- and Damage: 73 to 110 (50%)
All or Nothing 183

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 59 to 88 (50%)
- and Damage: 59 to 88 (50%)

Critical effects

All or Nothing:
- Damage: 73 to 110 (50%)
- and Damage: 73 to 110 (50%)
All or Nothing 184

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 59 to 89 (50%)
- and Damage: 59 to 89 (50%)

Critical effects

All or Nothing:
- Damage: 74 to 111 (50%)
- and Damage: 74 to 111 (50%)
All or Nothing 185

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 59 to 89 (50%)
- and Damage: 59 to 89 (50%)

Critical effects

All or Nothing:
- Damage: 74 to 112 (50%)
- and Damage: 74 to 112 (50%)
All or Nothing 186

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 60 to 90 (50%)
- and Damage: 60 to 90 (50%)

Critical effects

All or Nothing:
- Damage: 75 to 112 (50%)
- and Damage: 75 to 112 (50%)
All or Nothing 187

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 60 to 90 (50%)
- and Damage: 60 to 90 (50%)

Critical effects

All or Nothing:
- Damage: 75 to 113 (50%)
- and Damage: 75 to 113 (50%)
All or Nothing 188

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 60 to 91 (50%)
- and Damage: 60 to 91 (50%)

Critical effects

All or Nothing:
- Damage: 75 to 113 (50%)
- and Damage: 75 to 113 (50%)
All or Nothing 189

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 61 to 91 (50%)
- and Damage: 61 to 91 (50%)

Critical effects

All or Nothing:
- Damage: 76 to 114 (50%)
- and Damage: 76 to 114 (50%)
All or Nothing 190

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 61 to 92 (50%)
- and Damage: 61 to 92 (50%)

Critical effects

All or Nothing:
- Damage: 76 to 115 (50%)
- and Damage: 76 to 115 (50%)
All or Nothing 191

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 61 to 92 (50%)
- and Damage: 61 to 92 (50%)

Critical effects

All or Nothing:
- Damage: 77 to 115 (50%)
- and Damage: 77 to 115 (50%)
All or Nothing 192

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 61 to 92 (50%)
- and Damage: 61 to 92 (50%)

Critical effects

All or Nothing:
- Damage: 77 to 116 (50%)
- and Damage: 77 to 116 (50%)
All or Nothing 193

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 62 to 93 (50%)
- and Damage: 62 to 93 (50%)

Critical effects

All or Nothing:
- Damage: 77 to 116 (50%)
- and Damage: 77 to 116 (50%)
All or Nothing 194

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 62 to 93 (50%)
- and Damage: 62 to 93 (50%)

Critical effects

All or Nothing:
- Damage: 78 to 117 (50%)
- and Damage: 78 to 117 (50%)
All or Nothing 195

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 62 to 94 (50%)
- and Damage: 62 to 94 (50%)

Critical effects

All or Nothing:
- Damage: 78 to 117 (50%)
- and Damage: 78 to 117 (50%)
All or Nothing 196

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 63 to 94 (50%)
- and Damage: 63 to 94 (50%)

Critical effects

All or Nothing:
- Damage: 79 to 118 (50%)
- and Damage: 79 to 118 (50%)
All or Nothing 197

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 63 to 95 (50%)
- and Damage: 63 to 95 (50%)

Critical effects

All or Nothing:
- Damage: 79 to 119 (50%)
- and Damage: 79 to 119 (50%)
All or Nothing 198

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 63 to 95 (50%)
- and Damage: 63 to 95 (50%)

Critical effects

All or Nothing:
- Damage: 79 to 119 (50%)
- and Damage: 79 to 119 (50%)
All or Nothing 199

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 64 to 96 (50%)
- and Damage: 64 to 96 (50%)

Critical effects

All or Nothing:
- Damage: 80 to 120 (50%)
- and Damage: 80 to 120 (50%)
All or Nothing 200

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 64 to 96 (50%)
- and Damage: 64 to 96 (50%)

Critical effects

All or Nothing:
- Damage: 80 to 120 (50%)
- and Damage: 80 to 120 (50%)
All or Nothing 201

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 64 to 97 (50%)
- and Damage: 64 to 97 (50%)

Critical effects

All or Nothing:
- Damage: 81 to 121 (50%)
- and Damage: 81 to 121 (50%)
All or Nothing 202

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 65 to 97 (50%)
- and Damage: 65 to 97 (50%)

Critical effects

All or Nothing:
- Damage: 81 to 122 (50%)
- and Damage: 81 to 122 (50%)
All or Nothing 203

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 65 to 98 (50%)
- and Damage: 65 to 98 (50%)

Critical effects

All or Nothing:
- Damage: 81 to 122 (50%)
- and Damage: 81 to 122 (50%)
All or Nothing 204

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 65 to 98 (50%)
- and Damage: 65 to 98 (50%)

Critical effects

All or Nothing:
- Damage: 82 to 123 (50%)
- and Damage: 82 to 123 (50%)
All or Nothing 205

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 66 to 99 (50%)
- and Damage: 66 to 99 (50%)

Critical effects

All or Nothing:
- Damage: 82 to 123 (50%)
- and Damage: 82 to 123 (50%)
All or Nothing 206

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 66 to 99 (50%)
- and Damage: 66 to 99 (50%)

Critical effects

All or Nothing:
- Damage: 82 to 124 (50%)
- and Damage: 82 to 124 (50%)
All or Nothing 207

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 66 to 100 (50%)
- and Damage: 66 to 100 (50%)

Critical effects

All or Nothing:
- Damage: 83 to 125 (50%)
- and Damage: 83 to 125 (50%)
All or Nothing 208

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 66 to 100 (50%)
- and Damage: 66 to 100 (50%)

Critical effects

All or Nothing:
- Damage: 83 to 125 (50%)
- and Damage: 83 to 125 (50%)
All or Nothing 209

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 67 to 100 (50%)
- and Damage: 67 to 100 (50%)

Critical effects

All or Nothing:
- Damage: 84 to 126 (50%)
- and Damage: 84 to 126 (50%)
All or Nothing 210

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 67 to 101 (50%)
- and Damage: 67 to 101 (50%)

Critical effects

All or Nothing:
- Damage: 84 to 126 (50%)
- and Damage: 84 to 126 (50%)
All or Nothing 211

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 67 to 101 (50%)
- and Damage: 67 to 101 (50%)

Critical effects

All or Nothing:
- Damage: 84 to 127 (50%)
- and Damage: 84 to 127 (50%)
All or Nothing 212

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 68 to 102 (50%)
- and Damage: 68 to 102 (50%)

Critical effects

All or Nothing:
- Damage: 85 to 127 (50%)
- and Damage: 85 to 127 (50%)
All or Nothing 213

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 68 to 102 (50%)
- and Damage: 68 to 102 (50%)

Critical effects

All or Nothing:
- Damage: 85 to 128 (50%)
- and Damage: 85 to 128 (50%)
All or Nothing 214

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 68 to 103 (50%)
- and Damage: 68 to 103 (50%)

Critical effects

All or Nothing:
- Damage: 86 to 129 (50%)
- and Damage: 86 to 129 (50%)
All or Nothing 215

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 69 to 103 (50%)
- and Damage: 69 to 103 (50%)

Critical effects

All or Nothing:
- Damage: 86 to 129 (50%)
- and Damage: 86 to 129 (50%)
All or Nothing 216

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 69 to 104 (50%)
- and Damage: 69 to 104 (50%)

Critical effects

All or Nothing:
- Damage: 86 to 130 (50%)
- and Damage: 86 to 130 (50%)
All or Nothing 217

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 69 to 104 (50%)
- and Damage: 69 to 104 (50%)

Critical effects

All or Nothing:
- Damage: 87 to 130 (50%)
- and Damage: 87 to 130 (50%)
All or Nothing 218

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 70 to 105 (50%)
- and Damage: 70 to 105 (50%)

Critical effects

All or Nothing:
- Damage: 87 to 131 (50%)
- and Damage: 87 to 131 (50%)
All or Nothing 219

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 70 to 105 (50%)
- and Damage: 70 to 105 (50%)

Critical effects

All or Nothing:
- Damage: 88 to 132 (50%)
- and Damage: 88 to 132 (50%)
All or Nothing 220

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 70 to 106 (50%)
- and Damage: 70 to 106 (50%)

Critical effects

All or Nothing:
- Damage: 88 to 132 (50%)
- and Damage: 88 to 132 (50%)
All or Nothing 221

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 71 to 106 (50%)
- and Damage: 71 to 106 (50%)

Critical effects

All or Nothing:
- Damage: 88 to 133 (50%)
- and Damage: 88 to 133 (50%)
All or Nothing 222

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 71 to 107 (50%)
- and Damage: 71 to 107 (50%)

Critical effects

All or Nothing:
- Damage: 89 to 133 (50%)
- and Damage: 89 to 133 (50%)
All or Nothing 223

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 71 to 107 (50%)
- and Damage: 71 to 107 (50%)

Critical effects

All or Nothing:
- Damage: 89 to 134 (50%)
- and Damage: 89 to 134 (50%)
All or Nothing 224

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 71 to 107 (50%)
- and Damage: 71 to 107 (50%)

Critical effects

All or Nothing:
- Damage: 89 to 134 (50%)
- and Damage: 89 to 134 (50%)
All or Nothing 225

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 72 to 108 (50%)
- and Damage: 72 to 108 (50%)

Critical effects

All or Nothing:
- Damage: 90 to 135 (50%)
- and Damage: 90 to 135 (50%)
All or Nothing 226

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 72 to 108 (50%)
- and Damage: 72 to 108 (50%)

Critical effects

All or Nothing:
- Damage: 90 to 136 (50%)
- and Damage: 90 to 136 (50%)
All or Nothing 227

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 72 to 109 (50%)
- and Damage: 72 to 109 (50%)

Critical effects

All or Nothing:
- Damage: 91 to 136 (50%)
- and Damage: 91 to 136 (50%)
All or Nothing 228

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 73 to 109 (50%)
- and Damage: 73 to 109 (50%)

Critical effects

All or Nothing:
- Damage: 91 to 137 (50%)
- and Damage: 91 to 137 (50%)
All or Nothing 229

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 73 to 110 (50%)
- and Damage: 73 to 110 (50%)

Critical effects

All or Nothing:
- Damage: 91 to 137 (50%)
- and Damage: 91 to 137 (50%)
All or Nothing 230

All or Nothing 2 1 - 2

The Ecaflip plays All or Nothing with a target. Either the target takes heavy damage, or they both take damage!

Normal effects

All or Nothing:
- Damage: 73 to 110 (50%)
- and Damage: 73 to 110 (50%)

Critical effects

All or Nothing:
- Damage: 92 to 138 (50%)
- and Damage: 92 to 138 (50%)
1 230
Medias
 
Classes