FR EN ES PT
Xelor's Sandglass
Difficulty :
Time Magi

Xelors love using their tick-tock tactics to play with time. Fascinated with clockwork mechanisms of all kinds, they can't bear to see a single second slip through their fingers... or a single enemy! Here's a tip: if you see them fiddling with their clock hands, run for your life, or the bell will soon be tolling for you...
roles Damage Preventing movement Positioning
Spells
Specialty spells
DevotionAgainst the ClockSinistroCogPremonitionRegulator
Knowledge of the PastShrivelingCombat MageMomentary PermutationSpecialized MechanismsRemanenceSlowdown of TimeDark DimensionViolent OmensCourse of TimeDéjà VuCounterclockwiseDial MasterMemoryClockmakingTock, TickTick, TockPortentTimelinessAssimilation
Symmetry 1

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 2

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 3

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 4

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 5

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 6

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 7

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 8

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 9

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 10

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 11

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 12

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 13

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 14

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 15

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 16

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 17

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 18

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 19

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 20

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 21

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 22

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 23

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 24

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 25

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 26

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 27

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 28

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 29

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 30

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 31

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 32

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 33

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 34

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 35

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 36

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 37

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 38

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 39

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 40

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 41

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 42

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 43

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 44

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 45

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 46

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 47

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 48

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 49

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 50

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 51

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 52

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 53

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 54

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 55

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 56

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 57

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 58

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 59

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 60

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 61

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 62

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 63

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 64

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 65

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 66

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 67

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 68

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 69

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 70

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 71

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 72

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 73

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 74

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 75

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 76

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 77

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 78

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 79

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 80

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 81

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 82

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 83

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 84

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 85

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 86

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 87

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 88

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 89

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 90

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 91

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 92

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 93

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 94

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 95

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 96

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 97

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 98

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 99

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 100

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 101

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 102

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 103

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 104

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 105

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 106

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 107

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 108

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 109

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 110

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 111

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 112

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 113

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 114

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 115

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 116

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 117

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 118

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 119

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 120

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 121

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 122

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 123

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 124

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 125

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 126

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 127

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 128

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 129

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 130

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 131

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 132

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 133

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 134

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 135

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 136

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 137

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 138

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 139

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 140

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 141

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 142

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 143

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 144

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 145

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 146

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 147

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 148

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 149

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 150

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 151

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 152

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 153

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 154

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 155

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 156

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 157

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 158

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 159

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 160

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 161

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 162

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 163

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 164

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 165

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 166

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 167

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 168

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 169

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 170

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 171

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 172

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 173

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 174

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 175

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 176

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 177

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 178

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 179

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 180

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 181

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 182

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 183

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 184

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 185

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 186

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 187

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 188

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 189

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 74
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 190

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 74
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 191

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 192

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 193

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 194

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 195

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 196

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 197

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 77
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 198

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 77
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 199

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 200

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 201

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 202

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 203

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 204

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 205

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 80
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 206

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 80
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 207

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 208

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 209

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 210

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 211

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 212

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 213

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 83
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 214

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 83
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 215

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 216

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 217

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 218

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 219

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 220

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 221

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 86
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 222

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 86
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 223

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 224

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 225

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 226

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 227

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 228

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 229

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 89
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Symmetry 230

Symmetry 3 1 - 3

This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.

Normal effects

Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor

Critical effects

Teleports symmetrically in relation to the target
Damage: 89
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
1 230
Medias
 
Classes