Xelors love using their tick-tock tactics to play with time. Fascinated with clockwork mechanisms of all kinds, they can't bear to see a single second slip through their fingers... or a single enemy! Here's a tip: if you see them fiddling with their clock hands, run for your life, or the bell will soon be tolling for you...
rolesDamage
Very powerful over short distances, Xelors devastate their enemies equally well, whether in an area of effect or aiming for a single target.
Preventing movement
Xelors reduce others' abilities to act. They have specific spells to prevent their opponents from playing their turns fully.
Positioning
Xelors' abilities allow them to move quickly on their Dial, and have vast control over opponents' placement.
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
2
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
3
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
4
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 3
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
5
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
6
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
7
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 4
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
8
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
9
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
10
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 5
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
11
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
12
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
13
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
14
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 6
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
15
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
16
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
17
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 7
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
18
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
19
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
20
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 8
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
21
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
22
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
23
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
24
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 9
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
25
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
26
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
27
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 10
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
28
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
29
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
30
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 11
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
31
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
32
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
33
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
34
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 12
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
35
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
36
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
37
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 13
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
38
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
39
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
40
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 14
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
41
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
42
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
43
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
44
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 15
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
45
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
46
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
47
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 16
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
48
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
49
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
50
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 17
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
51
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
52
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
53
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
54
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 18
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
55
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
56
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
57
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 19
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
58
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
59
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
60
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 20
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
61
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
62
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
63
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
64
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 21
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
65
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
66
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
67
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 22
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
68
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
69
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
70
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 23
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
71
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
72
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
73
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
74
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 24
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
75
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
76
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
77
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 25
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
78
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
79
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
80
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 26
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
81
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
82
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
83
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
84
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 27
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
85
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
86
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
87
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 28
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
88
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
89
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
90
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 29
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
91
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
92
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
93
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
94
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 30
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
95
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
96
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
97
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 31
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
98
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
99
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
100
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 32
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
101
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
102
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
103
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
104
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 33
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
105
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
106
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
107
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 34
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
108
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
109
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
110
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 35
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
111
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
112
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
113
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
114
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 36
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
115
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
116
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
117
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 37
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
118
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
119
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
120
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 38
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
121
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
122
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
123
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
124
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 39
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
125
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
126
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
127
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 40
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
128
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
129
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
130
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 41
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
131
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
132
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
133
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
134
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 42
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
135
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
136
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
137
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 43
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
138
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
139
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
140
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 44
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
141
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
142
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
143
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
144
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 45
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
145
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
146
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
147
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 46
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
148
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
149
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
150
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 47
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
151
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
152
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
153
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
154
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 48
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
155
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
156
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
157
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 49
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
158
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
159
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
160
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 50
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
161
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
162
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
163
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
164
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 51
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
165
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
166
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
167
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 52
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
168
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
169
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
170
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 53
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
171
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
172
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
173
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
174
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 54
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
175
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
176
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
177
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 55
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
178
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
179
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
180
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 56
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
181
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
182
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
183
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
184
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 57
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
185
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 72
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
186
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
187
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 58
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
188
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 73
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
189
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 74
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
190
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 59
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 74
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
191
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
192
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
193
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 75
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
194
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 60
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
195
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
196
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 76
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
197
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 61
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 77
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
198
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 77
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
199
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
200
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 62
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
201
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 78
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
202
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
203
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
204
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 63
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 79
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
205
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 80
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
206
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 80
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
207
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 64
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
208
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
209
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 81
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
210
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 65
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
211
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
212
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 82
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
213
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 83
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
214
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 66
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 83
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
215
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
216
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
217
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 67
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 84
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
218
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
219
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
220
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 68
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 85
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
221
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 86
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
222
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 86
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
223
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
224
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 69
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
225
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 87
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
226
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
227
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 70
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
228
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 88
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
229
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 89
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
230
Symmetry
3
1 - 3
This spell allows the Xelor to teleport symmetrically in relation to its target or vice versa, depending on the current hour. If the destination cell is occupied by an obstacle, the fighter switches places with it.
Normal effects
Teleports symmetrically in relation to the target
Damage: 71
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor
Critical effects
Teleports symmetrically in relation to the target
Damage: 89
If the current hour is odd:
- Teleports symmetrically in relation to the Xelor