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Xelor's Sandglass
Difficulty :
Time Magi

Xelors love using their tick-tock tactics to play with time. Fascinated with clockwork mechanisms of all kinds, they can't bear to see a single second slip through their fingers... or a single enemy! Here's a tip: if you see them fiddling with their clock hands, run for your life, or the bell will soon be tolling for you...
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Spells
Specialty spells
DevotionAgainst the ClockSinistroCogPremonitionGears
Knowledge of the PastShrivelingCombat MageMomentary PermutationSpecialized MechanismsRemanenceSlowdown of TimeDark DimensionViolent OmensCourse of TimeDéjà VuCounterclockwiseDial MasterMemoryClockmakingTock, TickTick, TockPortentTimelinessAssimilation
Clock 1

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 2

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 3

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 4

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 5

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 2 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 6

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 7

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 8

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 9

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 10

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 3 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 11

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 12

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 13

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 14

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 15

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 4 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 16

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 17

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 18

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 19

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 20

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 5 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 21

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 22

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 23

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 24

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 25

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 6 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 26

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 27

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 28

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 29

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 30

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 7 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 31

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 32

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 33

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 34

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 35

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 8 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 36

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 37

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 38

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 39

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 40

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 9 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 41

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 42

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 43

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 44

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 45

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 10 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 46

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 47

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 48

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 49

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 50

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 11 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 51

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 52

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 53

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 54

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 55

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 12 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 56

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 57

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 58

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 59

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 60

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 13 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 61

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 62

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 63

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 64

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 65

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 14 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 66

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 67

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 68

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 69

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 70

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 15 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 71

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 72

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 73

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 74

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 75

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 16 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 76

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 77

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 78

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 79

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 80

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 17 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 81

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 82

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 83

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 84

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 85

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 18 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 86

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 87

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 88

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 89

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 90

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 19 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 91

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 92

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 93

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 94

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 95

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 20 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 96

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 97

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 98

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 99

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 100

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 21 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 101

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 102

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 103

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 104

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 105

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 22 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 106

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 107

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 108

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 109

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 110

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 23 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 111

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 112

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 113

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 114

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 115

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 24 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 116

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 117

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 118

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 119

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 120

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 25 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 121

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 122

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 123

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 124

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 125

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 26 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 126

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 127

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 128

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 129

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 130

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 27 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 131

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 132

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 133

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 134

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 135

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 28 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 136

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 137

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 138

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 139

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 140

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 29 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 141

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 142

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 143

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 144

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 145

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 30 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 146

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 147

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 148

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 149

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 150

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 31 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 151

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 152

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 153

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 154

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 155

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 32 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 156

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 157

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 158

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 159

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 160

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 33 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 161

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 162

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 163

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 164

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 165

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 34 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 166

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 167

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 168

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 169

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 170

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 35 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 171

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 45 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 172

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 45 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 173

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 45 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 174

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 45 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 175

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 36 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 46 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 176

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 46 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 177

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 46 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 178

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 46 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 179

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 47 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 180

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 37 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 47 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 181

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 47 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 182

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 47 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 183

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 48 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 184

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 48 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 185

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 38 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 48 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 186

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 48 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 187

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 49 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 188

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 49 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 189

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 49 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 190

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 39 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 49 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 191

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 50 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 192

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 50 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 193

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 50 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 194

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 50 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 195

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 40 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 51 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 196

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 51 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 197

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 51 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 198

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 51 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 199

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 52 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 200

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 41 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 52 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 201

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 52 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 202

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 52 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 203

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 53 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 204

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 53 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 205

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 42 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 53 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 206

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 53 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 207

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 54 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 208

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 54 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 209

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 54 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 210

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 43 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 54 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 211

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 55 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 212

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 55 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 213

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 55 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 214

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 55 in X turns
- The damage is inflicted X times

Conditions

AP > 0
Clock 215

Clock 1 1 - 1

Applies an indirect damage state. The damage is inflicted in X turns, with X being the current number of AP when the spell is cast. The more turns go by, the higher the damage.

Normal effects

Per current AP on the Xelor: Clock
- Damage: 44 in X turns
- The damage is inflicted X times

Critical effects

Per current AP on the Xelor: Clock
- Damage: 56 in X turns
- The damage is inflicted X times

Conditions

AP > 0
1 215
Medias
 
Classes