FR EN ES PT
Xelor's Sandglass
Difficulty :
Time Magi

Xelors love using their tick-tock tactics to play with time. Fascinated with clockwork mechanisms of all kinds, they can't bear to see a single second slip through their fingers... or a single enemy! Here's a tip: if you see them fiddling with their clock hands, run for your life, or the bell will soon be tolling for you...
YouTube
Manage Cookie Preferences
roles Damage Preventing movement Positioning
Spells
Specialty spells
DevotionAgainst the ClockSinistroCogPremonitionGears
Knowledge of the PastShrivelingCombat MageMomentary PermutationSpecialized MechanismsRemanenceSlowdown of TimeDark DimensionViolent OmensCourse of TimeDéjà VuCounterclockwiseDial MasterMemoryClockmakingTock, TickTick, TockPortentTimelinessAssimilation
Clock 1

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 5 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 6 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 2

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 5 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 7 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 3

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 6 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 7 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 4

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 6 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 8 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 5

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 7 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 9 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 6

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 8 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 10 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 7

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 8 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 10 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 8

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 9 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 11 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 9

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 9 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 12 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 10

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 10 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 13 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 11

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 11 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 13 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 12

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 11 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 14 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 13

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 12 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 15 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 14

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 12 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 16 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 15

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 13 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 16 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 16

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 14 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 17 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 17

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 14 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 18 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 18

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 15 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 19 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 19

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 15 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 19 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 20

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 16 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 20 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 21

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 17 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 21 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 22

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 17 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 22 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 23

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 18 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 22 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 24

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 18 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 23 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 25

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 19 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 24 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 26

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 20 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 25 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 27

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 20 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 25 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 28

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 21 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 26 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 29

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 21 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 27 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 30

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 22 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 28 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 31

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 23 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 28 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 32

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 23 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 29 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 33

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 24 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 30 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 34

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 24 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 31 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 35

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 25 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 31 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 36

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 26 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 32 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 37

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 26 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 33 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 38

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 27 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 34 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 39

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 27 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 34 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 40

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 28 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 35 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 41

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 29 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 36 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 42

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 29 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 37 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 43

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 30 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 37 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 44

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 30 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 38 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 45

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 31 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 39 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 46

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 32 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 40 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 47

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 32 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 40 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 48

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 33 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 41 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 49

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 33 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 42 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 50

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 34 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 43 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 51

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 35 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 43 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 52

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 35 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 44 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 53

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 36 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 45 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 54

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 36 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 46 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 55

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 37 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 46 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 56

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 38 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 47 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 57

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 38 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 48 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 58

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 39 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 49 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 59

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 39 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 49 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 60

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 40 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 50 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 61

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 41 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 51 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 62

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 41 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 52 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 63

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 42 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 52 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 64

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 42 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 53 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 65

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 43 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 54 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 66

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 44 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 55 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 67

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 44 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 55 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 68

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 45 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 56 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 69

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 45 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 57 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 70

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 46 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 58 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 71

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 47 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 58 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 72

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 47 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 59 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 73

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 48 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 60 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 74

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 48 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 61 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 75

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 49 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 61 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 76

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 50 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 62 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 77

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 50 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 63 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 78

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 51 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 64 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 79

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 51 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 64 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 80

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 52 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 65 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 81

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 53 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 66 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 82

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 53 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 67 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 83

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 54 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 67 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 84

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 54 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 68 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 85

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 55 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 69 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 86

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 56 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 70 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 87

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 56 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 70 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 88

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 57 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 71 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 89

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 57 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 72 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 90

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 58 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 73 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 91

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 59 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 73 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 92

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 59 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 74 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 93

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 60 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 75 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 94

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 60 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 76 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 95

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 61 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 76 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 96

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 62 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 77 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 97

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 62 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 78 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 98

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 63 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 79 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 99

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 63 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 79 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 100

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 64 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 80 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 101

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 65 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 81 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 102

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 65 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 82 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 103

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 66 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 82 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 104

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 66 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 83 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 105

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 67 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 84 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 106

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 68 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 85 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 107

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 68 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 85 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 108

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 69 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 86 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 109

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 69 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 87 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 110

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 70 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 88 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 111

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 71 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 88 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 112

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 71 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 89 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 113

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 72 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 90 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 114

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 72 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 91 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 115

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 73 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 91 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 116

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 74 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 92 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 117

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 74 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 93 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 118

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 75 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 94 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 119

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 75 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 94 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 120

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 76 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 95 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 121

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 77 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 96 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 122

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 77 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 97 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 123

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 78 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 97 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 124

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 78 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 98 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 125

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 79 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 99 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 126

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 80 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 100 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 127

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 80 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 100 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 128

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 81 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 101 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 129

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 81 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 102 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 130

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 82 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 103 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 131

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 83 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 103 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 132

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 83 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 104 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 133

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 84 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 105 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 134

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 84 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 106 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 135

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 85 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 106 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 136

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 86 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 107 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 137

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 86 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 108 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 138

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 87 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 109 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 139

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 87 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 109 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 140

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 88 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 110 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 141

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 89 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 111 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 142

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 89 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 112 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 143

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 90 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 112 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 144

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 90 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 113 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 145

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 91 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 114 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 146

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 92 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 115 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 147

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 92 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 115 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 148

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 93 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 116 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 149

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 93 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 117 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 150

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 94 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 118 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 151

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 95 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 118 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 152

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 95 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 119 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 153

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 96 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 120 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 154

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 96 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 121 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 155

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 97 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 121 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 156

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 98 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 122 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 157

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 98 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 123 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 158

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 99 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 124 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 159

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 99 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 124 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 160

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 100 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 125 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 161

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 101 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 126 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 162

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 101 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 127 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 163

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 102 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 127 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 164

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 102 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 128 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 165

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 103 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 129 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 166

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 104 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 130 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 167

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 104 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 130 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 168

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 105 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 131 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 169

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 105 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 132 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 170

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 106 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 133 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 171

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 107 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 133 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 172

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 107 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 134 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 173

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 108 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 135 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 174

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 108 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 136 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 175

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 109 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 136 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 176

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 110 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 137 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 177

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 110 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 138 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 178

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 111 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 139 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 179

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 111 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 139 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 180

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 112 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 140 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 181

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 113 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 141 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 182

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 113 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 142 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 183

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 114 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 142 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 184

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 114 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 143 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 185

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 115 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 144 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 186

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 116 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 145 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 187

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 116 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 145 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 188

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 117 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 146 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 189

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 117 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 147 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 190

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 118 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 148 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 191

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 119 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 148 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 192

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 119 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 149 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 193

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 120 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 150 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 194

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 120 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 151 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 195

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 121 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 151 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 196

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 122 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 152 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 197

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 122 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 153 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 198

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 123 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 154 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 199

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 123 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 154 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 200

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 124 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 155 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 201

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 125 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 156 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 202

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 125 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 157 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 203

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 126 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 157 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 204

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 126 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 158 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 205

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 127 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 159 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 206

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 128 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 160 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 207

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 128 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 160 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 208

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 129 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 161 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 209

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 129 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 162 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 210

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 130 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 163 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 211

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 131 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 163 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 212

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 131 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 164 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 213

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 132 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 165 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 214

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 132 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 166 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
Clock 215

Clock 5 1 - 2

Applies an indirect damage state. When the Xelor regains 12 Wakfu points in combat, the next Clock spell is twice as powerful.

Normal effects

Damage: 133 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled

Critical effects

Damage: 166 at start of the target's turn
Every 12 WP regained:
- The spell's effects are doubled
1 215
Medias
 
Classes