FR EN ES PT
Xelor's Sandglass
Difficulty :
Time Magi

Xelors love using their tick-tock tactics to play with time. Fascinated with clockwork mechanisms of all kinds, they can't bear to see a single second slip through their fingers... or a single enemy! Here's a tip: if you see them fiddling with their clock hands, run for your life, or the bell will soon be tolling for you...
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roles Damage Preventing movement Positioning
Spells
Specialty spells
Xelor's DialTimekeeperMummificationDevotionDesynchronizationAgainst the clock
RollbackDial MasterSaveClock MasterTemporal PrismTime TheftTemporal WavesMechanics Specialist
Hand 1

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 5
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 6
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 2

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 5
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 7
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 3

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 6
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 7
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 4

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 6
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 8
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 5

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 7
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 9
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 6

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 8
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 10
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 7

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 8
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 10
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 8

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 9
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 11
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 9

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 9
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 12
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 10

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 10
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 13
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 11

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 11
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 13
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 12

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 11
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 14
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 13

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 12
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 15
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 14

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 12
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 16
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 15

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 13
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 16
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 16

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 14
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 17
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 17

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 14
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 18
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 18

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 15
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 19
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 19

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 15
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 19
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 20

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 16
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 20
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 21

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 17
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 21
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 22

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 17
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 22
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 23

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 18
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 22
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 24

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 18
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 23
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 25

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 19
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 24
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 26

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 20
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 25
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 27

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 20
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 25
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 28

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 21
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 26
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 29

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 21
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 27
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 30

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 22
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 28
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 31

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 23
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 28
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 32

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 23
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 29
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 33

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 24
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 30
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 34

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 24
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 31
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 35

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 25
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 31
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 36

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 26
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 32
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 37

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 26
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 33
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 38

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 27
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 34
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 39

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 27
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 34
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 40

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 28
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 35
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 41

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 29
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 36
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 42

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 29
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 37
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 43

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 30
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 37
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 44

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 30
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 38
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 45

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 31
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 39
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 46

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 32
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 40
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 47

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 32
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 40
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 48

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 33
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 41
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 49

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 33
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 42
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 50

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 34
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 43
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 51

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 35
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 43
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 52

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 35
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 44
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 53

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 36
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 45
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 54

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 36
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 46
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 55

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 37
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 46
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 56

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 38
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 47
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 57

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 38
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 48
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 58

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 39
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 49
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 59

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 39
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 49
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 60

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 40
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 50
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 61

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 41
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 51
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 62

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 41
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 52
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 63

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 42
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 52
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 64

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 42
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 53
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 65

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 43
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 54
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 66

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 44
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 55
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 67

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 44
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 55
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 68

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 45
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 56
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 69

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 45
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 57
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 70

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 46
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 58
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 71

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 47
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 58
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 72

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 47
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 59
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 73

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 48
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 60
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 74

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 48
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 61
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 75

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 49
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 61
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 76

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 50
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 62
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 77

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 50
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 63
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 78

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 51
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 64
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 79

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 51
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 64
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 80

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 52
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 65
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 81

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 53
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 66
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 82

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 53
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 67
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 83

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 54
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 67
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 84

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 54
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 68
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 85

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 55
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 69
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 86

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 56
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 70
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 87

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 56
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 70
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 88

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 57
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 71
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 89

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 57
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 72
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 90

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 58
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 73
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 91

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 59
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 73
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 92

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 59
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 74
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 93

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 60
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 75
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 94

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 60
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 76
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 95

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 61
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 76
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 96

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 62
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 77
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 97

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 62
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 78
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 98

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 63
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 79
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 99

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 63
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 79
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 100

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 64
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 80
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 101

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 65
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 81
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 102

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 65
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 82
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 103

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 66
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 82
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 104

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 66
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 83
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 105

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 67
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 84
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 106

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 68
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 85
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 107

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 68
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 85
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 108

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 69
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 86
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 109

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 69
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 87
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 110

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 70
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 88
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 111

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 71
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 88
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 112

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 71
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 89
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 113

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 72
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 90
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 114

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 72
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 91
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 115

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 73
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 91
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 116

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 74
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 92
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 117

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 74
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 93
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 118

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 75
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 94
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 119

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 75
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 94
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 120

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 76
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 95
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 121

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 77
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 96
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 122

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 77
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 97
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 123

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 78
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 97
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 124

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 78
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 98
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 125

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 79
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 99
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 126

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 80
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 100
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 127

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 80
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 100
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 128

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 81
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 101
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 129

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 81
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 102
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 130

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 82
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 103
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 131

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 83
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 103
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 132

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 83
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 104
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 133

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 84
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 105
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 134

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 84
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 106
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 135

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 85
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 106
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 136

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 86
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 107
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 137

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 86
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 108
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 138

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 87
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 109
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 139

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 87
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 109
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 140

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 88
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 110
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 141

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 89
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 111
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 142

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 89
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 112
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 143

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 90
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 112
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 144

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 90
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 113
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 145

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 91
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 114
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 146

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 92
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 115
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 147

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 92
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 115
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 148

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 93
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 116
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 149

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 93
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 117
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 150

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 94
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 118
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 151

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 95
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 118
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 152

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 95
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 119
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 153

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 96
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 120
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 154

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 96
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 121
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 155

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 97
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 121
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 156

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 98
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 122
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 157

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 98
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 123
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 158

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 99
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 124
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 159

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 99
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 124
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 160

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 100
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 125
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 161

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 101
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 126
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 162

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 101
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 127
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 163

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 102
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 127
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 164

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 102
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 128
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 165

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 103
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 129
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 166

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 104
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 130
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 167

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 104
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 130
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 168

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 105
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 131
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 169

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 105
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 132
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 170

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 106
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 133
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 171

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 107
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 133
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 172

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 107
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 134
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 173

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 108
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 135
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 174

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 108
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 136
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 175

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 109
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 136
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 176

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 110
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 137
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 177

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 110
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 138
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 178

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 111
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 139
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 179

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 111
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 139
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 180

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 112
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 140
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 181

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 113
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 141
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 182

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 113
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 142
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 183

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 114
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 142
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 184

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 114
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 143
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 185

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 115
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 144
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 186

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 116
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 145
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 187

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 116
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 145
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 188

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 117
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 146
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 189

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 117
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 147
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 190

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 118
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 148
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 191

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 119
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 148
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 192

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 119
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 149
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 193

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 120
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 150
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 194

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 120
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 151
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 195

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 121
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 151
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 196

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 122
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 152
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 197

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 122
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 153
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 198

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 123
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 154
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 199

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 123
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 154
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 200

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 124
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 155
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 201

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 125
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 156
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 202

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 125
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 157
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 203

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 126
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 157
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 204

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 126
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 158
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 205

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 127
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 159
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 206

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 128
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 160
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 207

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 128
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 160
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 208

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 129
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 161
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 209

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 129
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 162
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 210

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 130
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 163
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 211

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 131
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 163
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 212

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 131
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 164
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 213

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 132
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 165
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 214

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 132
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 166
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
Hand 215

Hand 5 3 - 4

Any good clockmaker knows how to use his Hands! The Xelor uses his Hand to reduce initiative and trigger the Temporal Freeze.

Normal effects

Damage: 133
Tick: -25 Initiative
Tock: Consumes Temporal Freeze

Critical effects

Damage: 166
Tick: -31 Initiative
Tock: Consumes Temporal Freeze
1 215
Medias
 
Classes