A good mask is a must-have for all sneaky behavior - and nobody knows that better than the Srams! They can whip a loaded money-pouch out of an adventurer's pocket in a flash and run rings around enemies that step on their toes. In short, when the Srams come out to play, it's probably better to stay at home...
rolesSpecialty
Murderer:
Very target-focused, Srams are experts when it comes to confronting an isolated opponent or taking out weakened prey.
Damage
Srams have a certain advantage in close quarters fighting, since their enemies can't flee. They don't feel fear; they inspire it.
Preventing movement
Srams can stack up penalties against their opponents or bonuses on themselves. They also have traps and a Double to prevent their enemies from running away.
By combining battlefield expertise and the element of surprise, the Sram can deal a Mortal Blow. This passive also increases the power of the Sram's more unusual spells and traps.
Normal effects
40 Distance Mastery
40 Area Mastery
When an triggers a trap:
- 10% Damage inflicted on next spell
- Stackable bonus up to 60% max
2
Ambush
By combining battlefield expertise and the element of surprise, the Sram can deal a Mortal Blow. This passive also increases the power of the Sram's more unusual spells and traps.