FR EN ES PT
Sram's Shadow
Difficulty :
Assassins

A good mask is a must-have for all sneaky behavior - and nobody knows that better than the Srams! They can whip a loaded money-pouch out of an adventurer's pocket in a flash and run rings around enemies that step on their toes. In short, when the Srams come out to play, it's probably better to stay at home...
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roles Specialty Damage Preventing movement
Spells
Specialty spells
InvisibilityDoubleShadow TrapScramAssassinationStabber
MurdererBloody BladeBrutal AssaultShadow MasterTrap MasterCrazy SchemeAmbushFraudDuperySram to the Bone
Cold Blood 1

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 2

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 3

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 4

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 5

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 6

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 7

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 8

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 9

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 10

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 11

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 12

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 13

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 14

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 15

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 16

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 17

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 18

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 19

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 20

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 21

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 22

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 23

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 24

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 25

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 26

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 27

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 28

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 29

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 30

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 31

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 32

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 33

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 34

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 35

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 36

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 37

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 38

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 39

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 40

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 41

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 42

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 43

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 44

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 45

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 46

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 47

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 48

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 49

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 50

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 51

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 52

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 53

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 54

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 55

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 56

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 57

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 58

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 59

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 60

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 61

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 62

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 63

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 64

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 65

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 66

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 67

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 68

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 69

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 70

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 71

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 72

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 73

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 74

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 75

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 76

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 77

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 78

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 79

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 80

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 81

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 82

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 83

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 84

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 85

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 86

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 87

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 88

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 89

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 90

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 91

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 92

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 93

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 94

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 95

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 96

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 97

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 98

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 99

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 100

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 101

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 102

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 103

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 104

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 105

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 106

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 107

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 108

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 109

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 110

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 111

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 112

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 113

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 114

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 115

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 116

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 117

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 118

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 119

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 120

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 121

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 122

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 123

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 124

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 125

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 126

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 127

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 128

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 129

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 130

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 131

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 132

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 133

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 134

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 135

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 136

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 137

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 138

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 139

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 140

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 141

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 142

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 143

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 144

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 145

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 146

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 147

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 148

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 149

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 150

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 151

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 152

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 153

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 154

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 155

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 156

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 157

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 158

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 159

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 160

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 161

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 162

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 163

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 164

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 165

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 166

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 167

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 168

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 169

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 170

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 171

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 172

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 173

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 174

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 175

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 176

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 177

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 178

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 179

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 180

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 181

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 182

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 183

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 184

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 185

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 186

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 187

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 188

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 189

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 190

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 191

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 192

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 193

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 194

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 195

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 196

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65