FR EN ES PT
Sram's Shadow
Difficulty :
Assassins

A good mask is a must-have for all sneaky behavior - and nobody knows that better than the Srams! They can whip a loaded money-pouch out of an adventurer's pocket in a flash and run rings around enemies that step on their toes. In short, when the Srams come out to play, it's probably better to stay at home...
roles Specialty Damage Preventing movement
Spells
Specialty spells
InvisibilityDoubleShadow TrapScramAssassinationStabber
MurdererBloody BladeBrutal AssaultShadow MasterTrap MasterCrazy SchemeAmbushFraudDuperySram to the Bone
Cold Blood 1

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 2

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 3

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 4

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 2
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 5

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 6

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 7

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 8

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 3
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 9

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 10

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 11

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 12

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 4
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 13

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 14

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 15

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 16

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 5
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 17

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 18

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 19

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 20

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 6
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 21

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 22

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 23

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 24

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 7
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 25

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 26

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 27

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 8
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 28

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 29

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 30

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 31

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 9
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 32

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 33

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 34

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 35

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 10
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 36

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 37

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 38

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 39

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 11
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 40

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 41

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 42

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 43

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 12
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 44

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 45

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 46

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 47

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 13
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 48

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 49

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 50

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 14
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 51

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 52

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 53

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 54

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 15
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 55

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 56

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 57

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 58

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 16
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 59

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 60

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 61

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 62

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 17
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 63

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 64

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 65

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 66

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 18
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 67

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 68

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 69

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 70

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 19
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 71

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 72

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 73

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 74

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 20
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 75

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 76

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 77

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 21
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 78

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 79

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 80

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 81

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 22
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 82

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 83

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 84

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 85

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 23
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 86

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 87

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 88

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 89

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 24
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 90

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 91

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 92

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 93

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 25
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 94

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 95

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 96

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 97

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 26
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 98

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 99

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 100

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 27
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 101

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 102

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 103

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 104

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 28
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 105

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 106

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 107

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 108

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 29
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 109

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 110

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 111

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 112

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 30
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 113

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 114

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 115

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 116

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 31
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 117

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 118

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 119

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 120

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 32
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 121

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 122

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 123

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 124

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 33
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 125

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 126

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 127

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 34
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 128

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 129

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 130

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 131

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 35
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 132

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 133

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 134

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 135

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 36
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 136

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 137

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 138

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 139

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 37
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 140

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 141

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 142

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 143

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 38
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 144

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 145

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 146

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 147

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 39
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 148

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 149

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 150

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 40
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 151

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 152

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 153

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 154

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 41
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 155

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 156

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 157

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 158

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 42
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 159

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 53
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 160

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 161

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 162

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 43
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 54
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 163

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 164

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 165

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 55
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 166

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 44
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 167

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 168

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 56
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 169

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 170

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 45
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 171

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 57
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 172

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 173

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 174

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 46
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 58
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 175

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 176

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 177

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 47
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 59
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 178

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 179

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 180

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 181

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 48
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 60
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 182

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 183

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 184

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 61
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 185

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 49
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 186

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 187

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 62
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 188

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 189

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 50
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 190

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 63
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 191

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 192

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 193

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 51
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 64
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 194

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 195

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)
Cold Blood 196

Cold Blood 2 1 - 1

The Sram activates Hemorrhage on his opponent in order to regenerate. This spell generates Weak Point.

Normal effects

Damage: 52
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage
Weak Point (+10 Lvl.)

Critical effects

Damage: 65
Heals (Health Steal): 25 per Hemorrhage Lvl.
Consumes Hemorrhage