FR EN ES PT
Sram's Shadow
Difficulty :
Assassins

A good mask is a must-have for all sneaky behavior - and nobody knows that better than the Srams! They can whip a loaded money-pouch out of an adventurer's pocket in a flash and run rings around enemies that step on their toes. In short, when the Srams come out to play, it's probably better to stay at home...
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roles Specialty Damage Preventing movement
Spells
Specialty spells
InvisibilityDoubleShadow TrapScramAssassinationStabber
MurdererBloody BladeBrutal AssaultShadow MasterTrap MasterCrazy SchemeAmbushFraudDuperySram to the Bone
Scam 1

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 2

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 3

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 4

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 5

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 6

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 7

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 8

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 9

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 10

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 2.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 11

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 2.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 12

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 2.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 13

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 2.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 14

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 15

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 16

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 17

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 3.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 18

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 3.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 19

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 20

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 21

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 22

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 23

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 3.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 24

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 3.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 25

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 3.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 26

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 27

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 28

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 29

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 30

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 4.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 31

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 4.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 4.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 32

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 4.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 33

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 4.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 34

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 4.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 35

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 4.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 36

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 4.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 37

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 4.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 38

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 4.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 39

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 5.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 40

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 41

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 5.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 42

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 5.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 43

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 5.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 5.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 44

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 5.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 5.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 45

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 5.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 46

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 5.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 47

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 5.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 48

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 5.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 5.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 49

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 5.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 5.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 50

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 5.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 51

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 52

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 6.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 6.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 53

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 6.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 6.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 54

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 6.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 6.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 55

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 6.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 56

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 6.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 57

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 6.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 58

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 6.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 6.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 59

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 6.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 6.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 60

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 6.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 61

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 62

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 63

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 6.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 64

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 7.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 7.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 65

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 7.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 7.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 66

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 7.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 7.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 67

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 7.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 7.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 68

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 7.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 69

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 7.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 70

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 7.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 71

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 7.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 7.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 72

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 7.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 7.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 73

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 7.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 74

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 7.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 75

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 7.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 76

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 77

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 8.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 8.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 78

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 8.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 79

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 8.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 80

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 8.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 81

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 8.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 82

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 8.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 83

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 8.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 84

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 8.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 8.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 85

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 8.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 8.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 86

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 8.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 87

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 8.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 88

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 8.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 89

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 9.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 9.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 90

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 9.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 9.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 91

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 9.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 92

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 9.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 93

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 9.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 94

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 9.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 9.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 95

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 9.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 9.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 96

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 9.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 97

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 9.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 98

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 9.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 99

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 9.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 9.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 100

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 9.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 9.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 101

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 10 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 102

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 10.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 103

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 10.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 104

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 10.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 105

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 10.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 106

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 10.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 107

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 10.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 10.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 108

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 10.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 10.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 109

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 10.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 110

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 10.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 111

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 10.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 112

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 10.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 10.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 113

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 10.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 10.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 114

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 11.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 115

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 11.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 116

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 11.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 117

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 11.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 11.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 118

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 11.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 11.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 119

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 11.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 120

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 11.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 121

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 11.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 122

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 11.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 123

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 11.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 124

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 11.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 125

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 11.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 11.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 126

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 127

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 12.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 128

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 12.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 129

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 12.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 130

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 12.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 12.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 131

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 12.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 67
- Heals (Health Steal): 12.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 132

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 67
- Heals (Health Steal): 12.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 133

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 68
- Heals (Health Steal): 12.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 134

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 68
- Heals (Health Steal): 12.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 135

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 12.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 69
- Heals (Health Steal): 12.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 136

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 12.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 69
- Heals (Health Steal): 12.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 137

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 12.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 70
- Heals (Health Steal): 12.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 138

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 12.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 70
- Heals (Health Steal): 12.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 139

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 13.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 71
- Heals (Health Steal): 13.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 140

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 71
- Heals (Health Steal): 13.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 141

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 142

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 143

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 13.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 144

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 13.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 73
- Heals (Health Steal): 13.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 145

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 73
- Heals (Health Steal): 13.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 146

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 74
- Heals (Health Steal): 13.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 147

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 74
- Heals (Health Steal): 13.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 148

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 13.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 75
- Heals (Health Steal): 13.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 149

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 13.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 75
- Heals (Health Steal): 13.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 150

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 13.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 76
- Heals (Health Steal): 13.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 151

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 14 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 76
- Heals (Health Steal): 14 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 152

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 14.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 77
- Heals (Health Steal): 14.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 153

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 14.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 77
- Heals (Health Steal): 14.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 154

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 14.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 78
- Heals (Health Steal): 14.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 155

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 78
- Heals (Health Steal): 14.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 156

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 79
- Heals (Health Steal): 14.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 157

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 79
- Heals (Health Steal): 14.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 158

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 14.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 80
- Heals (Health Steal): 14.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 159

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 14.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 80
- Heals (Health Steal): 14.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 160

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 81
- Heals (Health Steal): 14.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 161

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 81
- Heals (Health Steal): 14.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 162

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 82
- Heals (Health Steal): 14.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 163

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 14.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 82
- Heals (Health Steal): 14.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 164

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 15.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 83
- Heals (Health Steal): 15.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 165

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 15.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 83
-