FR EN ES PT
Sram's Shadow
Difficulty :
Assassins

A good mask is a must-have for all sneaky behavior - and nobody knows that better than the Srams! They can whip a loaded money-pouch out of an adventurer's pocket in a flash and run rings around enemies that step on their toes. In short, when the Srams come out to play, it's probably better to stay at home...
roles Specialty Damage Preventing movement
Spells
Specialty spells
InvisibilityDoubleShadow TrapScramAssassinationStabber
MurdererBloody BladeBrutal AssaultShadow MasterTrap MasterCrazy SchemeAmbushFraudDuperySram to the Bone
Scam 1

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 2

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 3

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 3
- Heals (Health Steal): 2.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 4

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 2
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 5

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 6

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 4
- Heals (Health Steal): 2.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 7

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 8

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 3
If Weak Point >= 50, becomes:
- Damage: 5
- Heals (Health Steal): 2.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 9

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 10

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 2.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 11

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 6
- Heals (Health Steal): 2.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 2.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 12

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 4
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 2.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 13

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 7
- Heals (Health Steal): 2.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 2.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 14

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 15

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 16

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 5
If Weak Point >= 50, becomes:
- Damage: 8
- Heals (Health Steal): 3.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 17

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 3.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 18

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 9
- Heals (Health Steal): 3.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 19

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 20

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 6
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 21

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 10
- Heals (Health Steal): 3.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 22

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 3.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 23

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 3.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 24

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 7
If Weak Point >= 50, becomes:
- Damage: 11
- Heals (Health Steal): 3.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 3.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 25

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 3.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 3.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 26

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 12
- Heals (Health Steal): 4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 27

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 8
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 28

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 29

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 13
- Heals (Health Steal): 4.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 30

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 4.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 31

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 9
If Weak Point >= 50, becomes:
- Damage: 14
- Heals (Health Steal): 4.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 4.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 32

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 4.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 33

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 4.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 34

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 15
- Heals (Health Steal): 4.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 4.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 35

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 10
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 4.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 36

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 16
- Heals (Health Steal): 4.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 4.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 37

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 4.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 38

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 4.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 4.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 39

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 11
If Weak Point >= 50, becomes:
- Damage: 17
- Heals (Health Steal): 5.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 40

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 41

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 5.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 42

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 18
- Heals (Health Steal): 5.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 5.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 43

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 12
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 5.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 5.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 44

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 19
- Heals (Health Steal): 5.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 5.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 45

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 5.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 46

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 5.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 47

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 13
If Weak Point >= 50, becomes:
- Damage: 20
- Heals (Health Steal): 5.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 5.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 48

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 5.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 5.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 49

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 21
- Heals (Health Steal): 5.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 5.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 50

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 14
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 5.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 5.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 51

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 52

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 22
- Heals (Health Steal): 6.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 6.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 53

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 6.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 6.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 54

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 15
If Weak Point >= 50, becomes:
- Damage: 23
- Heals (Health Steal): 6.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 6.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 55

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 6.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 56

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 6.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 57

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 24
- Heals (Health Steal): 6.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 6.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 58

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 16
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 6.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 6.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 59

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 25
- Heals (Health Steal): 6.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 6.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 60

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 6.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 61

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 62

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 17
If Weak Point >= 50, becomes:
- Damage: 26
- Heals (Health Steal): 6.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 63

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 6.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 6.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 64

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 7.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 7.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 65

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 27
- Heals (Health Steal): 7.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 7.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 66

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 18
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 7.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 7.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 67

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 28
- Heals (Health Steal): 7.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 7.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 68

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 7.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 69

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 7.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 70

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 19
If Weak Point >= 50, becomes:
- Damage: 29
- Heals (Health Steal): 7.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 7.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 71

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 7.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 7.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 72

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 30
- Heals (Health Steal): 7.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 7.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 73

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 7.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 74

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 20
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 7.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 75

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 31
- Heals (Health Steal): 7.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 7.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 76

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 77

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 21
If Weak Point >= 50, becomes:
- Damage: 32
- Heals (Health Steal): 8.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 8.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 78

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 8.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 79

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 8.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 80

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 33
- Heals (Health Steal): 8.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 8.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 81

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 22
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 8.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 82

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 8.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 83

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 34
- Heals (Health Steal): 8.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 8.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 84

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 8.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 8.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 85

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 23
If Weak Point >= 50, becomes:
- Damage: 35
- Heals (Health Steal): 8.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 8.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 86

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 8.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 87

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 8.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 88

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 36
- Heals (Health Steal): 8.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 8.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 89

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 24
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 9.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 9.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 90

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 37
- Heals (Health Steal): 9.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 9.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 91

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 9.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 92

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 9.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 93

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 25
If Weak Point >= 50, becomes:
- Damage: 38
- Heals (Health Steal): 9.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 9.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 94

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 9.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 9.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 95

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 39
- Heals (Health Steal): 9.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 9.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 96

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 9.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 97

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 26
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 9.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 98

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 40
- Heals (Health Steal): 9.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 9.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 99

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 9.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 9.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 100

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 27
If Weak Point >= 50, becomes:
- Damage: 41
- Heals (Health Steal): 9.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 9.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 101

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 10 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 102

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 10.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 103

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 42
- Heals (Health Steal): 10.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 10.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 104

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 28
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 10.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 105

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 10.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 106

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 43
- Heals (Health Steal): 10.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 10.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 107

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 10.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 10.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 108

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 29
If Weak Point >= 50, becomes:
- Damage: 44
- Heals (Health Steal): 10.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 10.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 109

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 10.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 110

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 10.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 111

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 45
- Heals (Health Steal): 10.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 10.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 112

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 30
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 10.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 10.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 113

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 46
- Heals (Health Steal): 10.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 10.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 114

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 11.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 115

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 11.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 116

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 31
If Weak Point >= 50, becomes:
- Damage: 47
- Heals (Health Steal): 11.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 11.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 117

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 11.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 11.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 118

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 48
- Heals (Health Steal): 11.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 11.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 119

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 11.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 120

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 32
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 11.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 121

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 49
- Heals (Health Steal): 11.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 11.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 122

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 11.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 123

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 11.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 124

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 33
If Weak Point >= 50, becomes:
- Damage: 50
- Heals (Health Steal): 11.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 11.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 125

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 11.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 11.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 126

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 51
- Heals (Health Steal): 12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 127

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 34
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 12.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 128

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 12.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 129

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 52
- Heals (Health Steal): 12.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 12.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 130

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 12.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 12.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 131

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 35
If Weak Point >= 50, becomes:
- Damage: 53
- Heals (Health Steal): 12.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 67
- Heals (Health Steal): 12.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 132

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 67
- Heals (Health Steal): 12.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 133

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 68
- Heals (Health Steal): 12.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 134

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 54
- Heals (Health Steal): 12.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 45
If Weak Point >= 50, becomes:
- Damage: 68
- Heals (Health Steal): 12.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 135

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 36
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 12.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 69
- Heals (Health Steal): 12.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 136

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 55
- Heals (Health Steal): 12.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 69
- Heals (Health Steal): 12.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 137

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 12.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 46
If Weak Point >= 50, becomes:
- Damage: 70
- Heals (Health Steal): 12.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 138

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 12.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 70
- Heals (Health Steal): 12.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 139

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 37
If Weak Point >= 50, becomes:
- Damage: 56
- Heals (Health Steal): 13.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 71
- Heals (Health Steal): 13.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 140

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 47
If Weak Point >= 50, becomes:
- Damage: 71
- Heals (Health Steal): 13.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 141

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.2 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 142

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 57
- Heals (Health Steal): 13.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.28 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 143

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 38
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 13.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 72
- Heals (Health Steal): 13.36 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 144

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 58
- Heals (Health Steal): 13.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 48
If Weak Point >= 50, becomes:
- Damage: 73
- Heals (Health Steal): 13.44 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 145

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 73
- Heals (Health Steal): 13.52 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 146

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 74
- Heals (Health Steal): 13.6 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 147

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 39
If Weak Point >= 50, becomes:
- Damage: 59
- Heals (Health Steal): 13.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 49
If Weak Point >= 50, becomes:
- Damage: 74
- Heals (Health Steal): 13.68 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 148

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 13.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 75
- Heals (Health Steal): 13.76 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 149

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 60
- Heals (Health Steal): 13.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 75
- Heals (Health Steal): 13.84 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 150

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 40
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 13.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 50
If Weak Point >= 50, becomes:
- Damage: 76
- Heals (Health Steal): 13.92 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 151

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 14 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 76
- Heals (Health Steal): 14 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 152

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 61
- Heals (Health Steal): 14.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 77
- Heals (Health Steal): 14.08 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 153

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 14.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 51
If Weak Point >= 50, becomes:
- Damage: 77
- Heals (Health Steal): 14.16 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 154

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 41
If Weak Point >= 50, becomes:
- Damage: 62
- Heals (Health Steal): 14.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 78
- Heals (Health Steal): 14.24 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 155

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 78
- Heals (Health Steal): 14.32 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 156

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 52
If Weak Point >= 50, becomes:
- Damage: 79
- Heals (Health Steal): 14.4 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 157

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 63
- Heals (Health Steal): 14.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 79
- Heals (Health Steal): 14.48 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 158

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 42
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 14.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 80
- Heals (Health Steal): 14.56 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 159

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 64
- Heals (Health Steal): 14.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 53
If Weak Point >= 50, becomes:
- Damage: 80
- Heals (Health Steal): 14.64 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 160

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 81
- Heals (Health Steal): 14.72 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 161

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 81
- Heals (Health Steal): 14.8 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 162

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 43
If Weak Point >= 50, becomes:
- Damage: 65
- Heals (Health Steal): 14.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 54
If Weak Point >= 50, becomes:
- Damage: 82
- Heals (Health Steal): 14.88 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 163

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 14.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 82
- Heals (Health Steal): 14.96 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 164

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 15.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 83
- Heals (Health Steal): 15.04 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point
Scam 165

Scam 2 1 - 1

As skilled with the dagger as they are at commerce, the Sram always wins at trading blows. This spell consumes Weak Point to steal life and regenerate 1 WP.

Normal effects

Damage: 44
If Weak Point >= 50, becomes:
- Damage: 66
- Heals (Health Steal): 15.12 per lvl. of Weak Point
- 1 WP
- Consumes Weak Point

Critical effects

Damage: 55
If Weak Point >= 50, becomes:
- Damage: 83
- Heals (Health Steal): 15.12 per lvl. of Weak Point