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Huppermage's Rune
Difficulty :
Elementalist Mage

Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
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Spells
Specialty spells
Solar StrongholdHeart of FireWill-o-the-WispWall of EnergyPrincipio Valere
DynamoPurificationAntithesisNew BreathUniversalitySensextensionFullnessSoul DevelopmentPulsationGift Incarnation
Light Arrow 1

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 6
- extra Damage: 1 per Rune

Critical effects

Damage: 7
- extra Damage: 1 per Rune
Light Arrow 2

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 6
- extra Damage: 1 per Rune

Critical effects

Damage: 8
- extra Damage: 1 per Rune
Light Arrow 3

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 7
- extra Damage: 1 per Rune

Critical effects

Damage: 9
- extra Damage: 1 per Rune
Light Arrow 4

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 7
- extra Damage: 1 per Rune

Critical effects

Damage: 9
- extra Damage: 1 per Rune
Light Arrow 5

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 8
- extra Damage: 1 per Rune

Critical effects

Damage: 10
- extra Damage: 1 per Rune
Light Arrow 6

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 9
- extra Damage: 1 per Rune

Critical effects

Damage: 11
- extra Damage: 1 per Rune
Light Arrow 7

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 9
- extra Damage: 1 per Rune

Critical effects

Damage: 12
- extra Damage: 2 per Rune
Light Arrow 8

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 10
- extra Damage: 1 per Rune

Critical effects

Damage: 12
- extra Damage: 2 per Rune
Light Arrow 9

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 10
- extra Damage: 1 per Rune

Critical effects

Damage: 13
- extra Damage: 2 per Rune
Light Arrow 10

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 11
- extra Damage: 1 per Rune

Critical effects

Damage: 14
- extra Damage: 2 per Rune
Light Arrow 11

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 12
- extra Damage: 2 per Rune

Critical effects

Damage: 15
- extra Damage: 2 per Rune
Light Arrow 12

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 12
- extra Damage: 2 per Rune

Critical effects

Damage: 15
- extra Damage: 2 per Rune
Light Arrow 13

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 13
- extra Damage: 2 per Rune

Critical effects

Damage: 16
- extra Damage: 2 per Rune
Light Arrow 14

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 13
- extra Damage: 2 per Rune

Critical effects

Damage: 17
- extra Damage: 2 per Rune
Light Arrow 15

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 14
- extra Damage: 2 per Rune

Critical effects

Damage: 18
- extra Damage: 3 per Rune
Light Arrow 16

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 15
- extra Damage: 2 per Rune

Critical effects

Damage: 18
- extra Damage: 3 per Rune
Light Arrow 17

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 15
- extra Damage: 2 per Rune

Critical effects

Damage: 19
- extra Damage: 3 per Rune
Light Arrow 18

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 16
- extra Damage: 2 per Rune

Critical effects

Damage: 20
- extra Damage: 3 per Rune
Light Arrow 19

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 16
- extra Damage: 2 per Rune

Critical effects

Damage: 21
- extra Damage: 3 per Rune
Light Arrow 20

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 17
- extra Damage: 2 per Rune

Critical effects

Damage: 21
- extra Damage: 3 per Rune
Light Arrow 21

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 18
- extra Damage: 3 per Rune

Critical effects

Damage: 22
- extra Damage: 3 per Rune
Light Arrow 22

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 18
- extra Damage: 3 per Rune

Critical effects

Damage: 23
- extra Damage: 3 per Rune
Light Arrow 23

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 19
- extra Damage: 3 per Rune

Critical effects

Damage: 24
- extra Damage: 4 per Rune
Light Arrow 24

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 19
- extra Damage: 3 per Rune

Critical effects

Damage: 24
- extra Damage: 4 per Rune
Light Arrow 25

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 20
- extra Damage: 3 per Rune

Critical effects

Damage: 25
- extra Damage: 4 per Rune
Light Arrow 26

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 21
- extra Damage: 3 per Rune

Critical effects

Damage: 26
- extra Damage: 4 per Rune
Light Arrow 27

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 21
- extra Damage: 3 per Rune

Critical effects

Damage: 27
- extra Damage: 4 per Rune
Light Arrow 28

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 22
- extra Damage: 3 per Rune

Critical effects

Damage: 27
- extra Damage: 4 per Rune
Light Arrow 29

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 22
- extra Damage: 3 per Rune

Critical effects

Damage: 28
- extra Damage: 4 per Rune
Light Arrow 30

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 23
- extra Damage: 3 per Rune

Critical effects

Damage: 29
- extra Damage: 4 per Rune
Light Arrow 31

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 24
- extra Damage: 4 per Rune

Critical effects

Damage: 30
- extra Damage: 5 per Rune
Light Arrow 32

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 24
- extra Damage: 4 per Rune

Critical effects

Damage: 30
- extra Damage: 5 per Rune
Light Arrow 33

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 25
- extra Damage: 4 per Rune

Critical effects

Damage: 31
- extra Damage: 5 per Rune
Light Arrow 34

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 25
- extra Damage: 4 per Rune

Critical effects

Damage: 32
- extra Damage: 5 per Rune
Light Arrow 35

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 26
- extra Damage: 4 per Rune

Critical effects

Damage: 33
- extra Damage: 5 per Rune
Light Arrow 36

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 27
- extra Damage: 4 per Rune

Critical effects

Damage: 33
- extra Damage: 5 per Rune
Light Arrow 37

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 27
- extra Damage: 4 per Rune

Critical effects

Damage: 34
- extra Damage: 5 per Rune
Light Arrow 38

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 28
- extra Damage: 4 per Rune

Critical effects

Damage: 35
- extra Damage: 5 per Rune
Light Arrow 39

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 28
- extra Damage: 4 per Rune

Critical effects

Damage: 36
- extra Damage: 6 per Rune
Light Arrow 40

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 29
- extra Damage: 4 per Rune

Critical effects

Damage: 36
- extra Damage: 6 per Rune
Light Arrow 41

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 30
- extra Damage: 5 per Rune

Critical effects

Damage: 37
- extra Damage: 6 per Rune
Light Arrow 42

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 30
- extra Damage: 5 per Rune

Critical effects

Damage: 38
- extra Damage: 6 per Rune
Light Arrow 43

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 31
- extra Damage: 5 per Rune

Critical effects

Damage: 39
- extra Damage: 6 per Rune
Light Arrow 44

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 31
- extra Damage: 5 per Rune

Critical effects

Damage: 39
- extra Damage: 6 per Rune
Light Arrow 45

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 32
- extra Damage: 5 per Rune

Critical effects

Damage: 40
- extra Damage: 6 per Rune
Light Arrow 46

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 33
- extra Damage: 5 per Rune

Critical effects

Damage: 41
- extra Damage: 6 per Rune
Light Arrow 47

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 33
- extra Damage: 5 per Rune

Critical effects

Damage: 42
- extra Damage: 7 per Rune
Light Arrow 48

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 34
- extra Damage: 5 per Rune

Critical effects

Damage: 42
- extra Damage: 7 per Rune
Light Arrow 49

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 34
- extra Damage: 5 per Rune

Critical effects

Damage: 43
- extra Damage: 7 per Rune
Light Arrow 50

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 35
- extra Damage: 5 per Rune

Critical effects

Damage: 44
- extra Damage: 7 per Rune
Light Arrow 51

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 36
- extra Damage: 6 per Rune

Critical effects

Damage: 45
- extra Damage: 7 per Rune
Light Arrow 52

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 36
- extra Damage: 6 per Rune

Critical effects

Damage: 45
- extra Damage: 7 per Rune
Light Arrow 53

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 37
- extra Damage: 6 per Rune

Critical effects

Damage: 46
- extra Damage: 7 per Rune
Light Arrow 54

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 37
- extra Damage: 6 per Rune

Critical effects

Damage: 47
- extra Damage: 7 per Rune
Light Arrow 55

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 38
- extra Damage: 6 per Rune

Critical effects

Damage: 48
- extra Damage: 8 per Rune
Light Arrow 56

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 39
- extra Damage: 6 per Rune

Critical effects

Damage: 48
- extra Damage: 8 per Rune
Light Arrow 57

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 39
- extra Damage: 6 per Rune

Critical effects

Damage: 49
- extra Damage: 8 per Rune
Light Arrow 58

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 40
- extra Damage: 6 per Rune

Critical effects

Damage: 50
- extra Damage: 8 per Rune
Light Arrow 59

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 40
- extra Damage: 6 per Rune

Critical effects

Damage: 51
- extra Damage: 8 per Rune
Light Arrow 60

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 41
- extra Damage: 6 per Rune

Critical effects

Damage: 51
- extra Damage: 8 per Rune
Light Arrow 61

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 42
- extra Damage: 7 per Rune

Critical effects

Damage: 52
- extra Damage: 8 per Rune
Light Arrow 62

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 42
- extra Damage: 7 per Rune

Critical effects

Damage: 53
- extra Damage: 8 per Rune
Light Arrow 63

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 43
- extra Damage: 7 per Rune

Critical effects

Damage: 54
- extra Damage: 9 per Rune
Light Arrow 64

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 43
- extra Damage: 7 per Rune

Critical effects

Damage: 54
- extra Damage: 9 per Rune
Light Arrow 65

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 44
- extra Damage: 7 per Rune

Critical effects

Damage: 55
- extra Damage: 9 per Rune
Light Arrow 66

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 45
- extra Damage: 7 per Rune

Critical effects

Damage: 56
- extra Damage: 9 per Rune
Light Arrow 67

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 45
- extra Damage: 7 per Rune

Critical effects

Damage: 57
- extra Damage: 9 per Rune
Light Arrow 68

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 46
- extra Damage: 7 per Rune

Critical effects

Damage: 57
- extra Damage: 9 per Rune
Light Arrow 69

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 46
- extra Damage: 7 per Rune

Critical effects

Damage: 58
- extra Damage: 9 per Rune
Light Arrow 70

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 47
- extra Damage: 7 per Rune

Critical effects

Damage: 59
- extra Damage: 9 per Rune
Light Arrow 71

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 48
- extra Damage: 8 per Rune

Critical effects

Damage: 60
- extra Damage: 10 per Rune
Light Arrow 72

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 48
- extra Damage: 8 per Rune

Critical effects

Damage: 60
- extra Damage: 10 per Rune
Light Arrow 73

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 49
- extra Damage: 8 per Rune

Critical effects

Damage: 61
- extra Damage: 10 per Rune
Light Arrow 74

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 49
- extra Damage: 8 per Rune

Critical effects

Damage: 62
- extra Damage: 10 per Rune
Light Arrow 75

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 50
- extra Damage: 8 per Rune

Critical effects

Damage: 63
- extra Damage: 10 per Rune
Light Arrow 76

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 51
- extra Damage: 8 per Rune

Critical effects

Damage: 63
- extra Damage: 10 per Rune
Light Arrow 77

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 51
- extra Damage: 8 per Rune

Critical effects

Damage: 64
- extra Damage: 10 per Rune
Light Arrow 78

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 52
- extra Damage: 8 per Rune

Critical effects

Damage: 65
- extra Damage: 10 per Rune
Light Arrow 79

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 52
- extra Damage: 8 per Rune

Critical effects

Damage: 66
- extra Damage: 11 per Rune
Light Arrow 80

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 53
- extra Damage: 8 per Rune

Critical effects

Damage: 66
- extra Damage: 11 per Rune
Light Arrow 81

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 54
- extra Damage: 9 per Rune

Critical effects

Damage: 67
- extra Damage: 11 per Rune
Light Arrow 82

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 54
- extra Damage: 9 per Rune

Critical effects

Damage: 68
- extra Damage: 11 per Rune
Light Arrow 83

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 55
- extra Damage: 9 per Rune

Critical effects

Damage: 69
- extra Damage: 11 per Rune
Light Arrow 84

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 55
- extra Damage: 9 per Rune

Critical effects

Damage: 69
- extra Damage: 11 per Rune
Light Arrow 85

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 56
- extra Damage: 9 per Rune

Critical effects

Damage: 70
- extra Damage: 11 per Rune
Light Arrow 86

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 57
- extra Damage: 9 per Rune

Critical effects

Damage: 71
- extra Damage: 11 per Rune
Light Arrow 87

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 57
- extra Damage: 9 per Rune

Critical effects

Damage: 72
- extra Damage: 12 per Rune
Light Arrow 88

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 58
- extra Damage: 9 per Rune

Critical effects

Damage: 72
- extra Damage: 12 per Rune
Light Arrow 89

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 58
- extra Damage: 9 per Rune

Critical effects

Damage: 73
- extra Damage: 12 per Rune
Light Arrow 90

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 59
- extra Damage: 9 per Rune

Critical effects

Damage: 74
- extra Damage: 12 per Rune
Light Arrow 91

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 60
- extra Damage: 10 per Rune

Critical effects

Damage: 75
- extra Damage: 12 per Rune
Light Arrow 92

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 60
- extra Damage: 10 per Rune

Critical effects

Damage: 75
- extra Damage: 12 per Rune
Light Arrow 93

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 61
- extra Damage: 10 per Rune

Critical effects

Damage: 76
- extra Damage: 12 per Rune
Light Arrow 94

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 61
- extra Damage: 10 per Rune

Critical effects

Damage: 77
- extra Damage: 12 per Rune
Light Arrow 95

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 62
- extra Damage: 10 per Rune

Critical effects

Damage: 78
- extra Damage: 13 per Rune
Light Arrow 96

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 63
- extra Damage: 10 per Rune

Critical effects

Damage: 78
- extra Damage: 13 per Rune
Light Arrow 97

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 63
- extra Damage: 10 per Rune

Critical effects

Damage: 79
- extra Damage: 13 per Rune
Light Arrow 98

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 64
- extra Damage: 10 per Rune

Critical effects

Damage: 80
- extra Damage: 13 per Rune
Light Arrow 99

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 64
- extra Damage: 10 per Rune

Critical effects

Damage: 81
- extra Damage: 13 per Rune
Light Arrow 100

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 65
- extra Damage: 10 per Rune

Critical effects

Damage: 81
- extra Damage: 13 per Rune
Light Arrow 101

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 66
- extra Damage: 11 per Rune

Critical effects

Damage: 82
- extra Damage: 13 per Rune
Light Arrow 102

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 66
- extra Damage: 11 per Rune

Critical effects

Damage: 83
- extra Damage: 13 per Rune
Light Arrow 103

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 67
- extra Damage: 11 per Rune

Critical effects

Damage: 84
- extra Damage: 14 per Rune
Light Arrow 104

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 67
- extra Damage: 11 per Rune

Critical effects

Damage: 84
- extra Damage: 14 per Rune
Light Arrow 105

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 68
- extra Damage: 11 per Rune

Critical effects

Damage: 85
- extra Damage: 14 per Rune
Light Arrow 106

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 69
- extra Damage: 11 per Rune

Critical effects

Damage: 86
- extra Damage: 14 per Rune
Light Arrow 107

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 69
- extra Damage: 11 per Rune

Critical effects

Damage: 87
- extra Damage: 14 per Rune
Light Arrow 108

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 70
- extra Damage: 11 per Rune

Critical effects

Damage: 87
- extra Damage: 14 per Rune
Light Arrow 109

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 70
- extra Damage: 11 per Rune

Critical effects

Damage: 88
- extra Damage: 14 per Rune
Light Arrow 110

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 71
- extra Damage: 11 per Rune

Critical effects

Damage: 89
- extra Damage: 14 per Rune
Light Arrow 111

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 72
- extra Damage: 12 per Rune

Critical effects

Damage: 90
- extra Damage: 15 per Rune
Light Arrow 112

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 72
- extra Damage: 12 per Rune

Critical effects

Damage: 90
- extra Damage: 15 per Rune
Light Arrow 113

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 73
- extra Damage: 12 per Rune

Critical effects

Damage: 91
- extra Damage: 15 per Rune
Light Arrow 114

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 73
- extra Damage: 12 per Rune

Critical effects

Damage: 92
- extra Damage: 15 per Rune
Light Arrow 115

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 74
- extra Damage: 12 per Rune

Critical effects

Damage: 93
- extra Damage: 15 per Rune
Light Arrow 116

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 75
- extra Damage: 12 per Rune

Critical effects

Damage: 93
- extra Damage: 15 per Rune
Light Arrow 117

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 75
- extra Damage: 12 per Rune

Critical effects

Damage: 94
- extra Damage: 15 per Rune
Light Arrow 118

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 76
- extra Damage: 12 per Rune

Critical effects

Damage: 95
- extra Damage: 15 per Rune
Light Arrow 119

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 76
- extra Damage: 12 per Rune

Critical effects

Damage: 96
- extra Damage: 16 per Rune
Light Arrow 120

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 77
- extra Damage: 12 per Rune

Critical effects

Damage: 96
- extra Damage: 16 per Rune
Light Arrow 121

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 78
- extra Damage: 13 per Rune

Critical effects

Damage: 97
- extra Damage: 16 per Rune
Light Arrow 122

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 78
- extra Damage: 13 per Rune

Critical effects

Damage: 98
- extra Damage: 16 per Rune
Light Arrow 123

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 79
- extra Damage: 13 per Rune

Critical effects

Damage: 99
- extra Damage: 16 per Rune
Light Arrow 124

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 79
- extra Damage: 13 per Rune

Critical effects

Damage: 99
- extra Damage: 16 per Rune
Light Arrow 125

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 80
- extra Damage: 13 per Rune

Critical effects

Damage: 100
- extra Damage: 16 per Rune
Light Arrow 126

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 81
- extra Damage: 13 per Rune

Critical effects

Damage: 101
- extra Damage: 16 per Rune
Light Arrow 127

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 81
- extra Damage: 13 per Rune

Critical effects

Damage: 102
- extra Damage: 17 per Rune
Light Arrow 128

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 82
- extra Damage: 13 per Rune

Critical effects

Damage: 102
- extra Damage: 17 per Rune
Light Arrow 129

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 82
- extra Damage: 13 per Rune

Critical effects

Damage: 103
- extra Damage: 17 per Rune
Light Arrow 130

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 83
- extra Damage: 13 per Rune

Critical effects

Damage: 104
- extra Damage: 17 per Rune
Light Arrow 131

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 84
- extra Damage: 14 per Rune

Critical effects

Damage: 105
- extra Damage: 17 per Rune
Light Arrow 132

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 84
- extra Damage: 14 per Rune

Critical effects

Damage: 105
- extra Damage: 17 per Rune
Light Arrow 133

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 85
- extra Damage: 14 per Rune

Critical effects

Damage: 106
- extra Damage: 17 per Rune
Light Arrow 134

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 85
- extra Damage: 14 per Rune

Critical effects

Damage: 107
- extra Damage: 17 per Rune
Light Arrow 135

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 86
- extra Damage: 14 per Rune

Critical effects

Damage: 108
- extra Damage: 18 per Rune
Light Arrow 136

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 87
- extra Damage: 14 per Rune

Critical effects

Damage: 108
- extra Damage: 18 per Rune
Light Arrow 137

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 87
- extra Damage: 14 per Rune

Critical effects

Damage: 109
- extra Damage: 18 per Rune
Light Arrow 138

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 88
- extra Damage: 14 per Rune

Critical effects

Damage: 110
- extra Damage: 18 per Rune
Light Arrow 139

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 88
- extra Damage: 14 per Rune

Critical effects

Damage: 111
- extra Damage: 18 per Rune
Light Arrow 140

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 89
- extra Damage: 14 per Rune

Critical effects

Damage: 111
- extra Damage: 18 per Rune
Light Arrow 141

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 90
- extra Damage: 15 per Rune

Critical effects

Damage: 112
- extra Damage: 18 per Rune
Light Arrow 142

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 90
- extra Damage: 15 per Rune

Critical effects

Damage: 113
- extra Damage: 18 per Rune
Light Arrow 143

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 91
- extra Damage: 15 per Rune

Critical effects

Damage: 114
- extra Damage: 19 per Rune
Light Arrow 144

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 91
- extra Damage: 15 per Rune

Critical effects

Damage: 114
- extra Damage: 19 per Rune
Light Arrow 145

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 92
- extra Damage: 15 per Rune

Critical effects

Damage: 115
- extra Damage: 19 per Rune
Light Arrow 146

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 93
- extra Damage: 15 per Rune

Critical effects

Damage: 116
- extra Damage: 19 per Rune
Light Arrow 147

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 93
- extra Damage: 15 per Rune

Critical effects

Damage: 117
- extra Damage: 19 per Rune
Light Arrow 148

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 94
- extra Damage: 15 per Rune

Critical effects

Damage: 117
- extra Damage: 19 per Rune
Light Arrow 149

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 94
- extra Damage: 15 per Rune

Critical effects

Damage: 118
- extra Damage: 19 per Rune
Light Arrow 150

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 95
- extra Damage: 15 per Rune

Critical effects

Damage: 119
- extra Damage: 19 per Rune
Light Arrow 151

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 96
- extra Damage: 16 per Rune

Critical effects

Damage: 120
- extra Damage: 20 per Rune
Light Arrow 152

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 96
- extra Damage: 16 per Rune

Critical effects

Damage: 120
- extra Damage: 20 per Rune
Light Arrow 153

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 97
- extra Damage: 16 per Rune

Critical effects

Damage: 121
- extra Damage: 20 per Rune
Light Arrow 154

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 97
- extra Damage: 16 per Rune

Critical effects

Damage: 122
- extra Damage: 20 per Rune
Light Arrow 155

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 98
- extra Damage: 16 per Rune

Critical effects

Damage: 123
- extra Damage: 20 per Rune
Light Arrow 156

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 99
- extra Damage: 16 per Rune

Critical effects

Damage: 123
- extra Damage: 20 per Rune
Light Arrow 157

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 99
- extra Damage: 16 per Rune

Critical effects

Damage: 124
- extra Damage: 20 per Rune
Light Arrow 158

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 100
- extra Damage: 16 per Rune

Critical effects

Damage: 125
- extra Damage: 20 per Rune
Light Arrow 159

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 100
- extra Damage: 16 per Rune

Critical effects

Damage: 126
- extra Damage: 21 per Rune
Light Arrow 160

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 101
- extra Damage: 16 per Rune

Critical effects

Damage: 126
- extra Damage: 21 per Rune
Light Arrow 161

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 102
- extra Damage: 17 per Rune

Critical effects

Damage: 127
- extra Damage: 21 per Rune
Light Arrow 162

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 102
- extra Damage: 17 per Rune

Critical effects

Damage: 128
- extra Damage: 21 per Rune
Light Arrow 163

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 103
- extra Damage: 17 per Rune

Critical effects

Damage: 129
- extra Damage: 21 per Rune
Light Arrow 164

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 103
- extra Damage: 17 per Rune

Critical effects

Damage: 129
- extra Damage: 21 per Rune
Light Arrow 165

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 104
- extra Damage: 17 per Rune

Critical effects

Damage: 130
- extra Damage: 21 per Rune
Light Arrow 166

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 105
- extra Damage: 17 per Rune

Critical effects

Damage: 131
- extra Damage: 21 per Rune
Light Arrow 167

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 105
- extra Damage: 17 per Rune

Critical effects

Damage: 132
- extra Damage: 22 per Rune
Light Arrow 168

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 106
- extra Damage: 17 per Rune

Critical effects

Damage: 132
- extra Damage: 22 per Rune
Light Arrow 169

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 106
- extra Damage: 17 per Rune

Critical effects

Damage: 133
- extra Damage: 22 per Rune
Light Arrow 170

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 107
- extra Damage: 17 per Rune

Critical effects

Damage: 134
- extra Damage: 22 per Rune
Light Arrow 171

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 108
- extra Damage: 18 per Rune

Critical effects

Damage: 135
- extra Damage: 22 per Rune
Light Arrow 172

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 108
- extra Damage: 18 per Rune

Critical effects

Damage: 135
- extra Damage: 22 per Rune
Light Arrow 173

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 109
- extra Damage: 18 per Rune

Critical effects

Damage: 136
- extra Damage: 22 per Rune
Light Arrow 174

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 109
- extra Damage: 18 per Rune

Critical effects

Damage: 137
- extra Damage: 22 per Rune
Light Arrow 175

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 110
- extra Damage: 18 per Rune

Critical effects

Damage: 138
- extra Damage: 23 per Rune
Light Arrow 176

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 111
- extra Damage: 18 per Rune

Critical effects

Damage: 138
- extra Damage: 23 per Rune
Light Arrow 177

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 111
- extra Damage: 18 per Rune

Critical effects

Damage: 139
- extra Damage: 23 per Rune
Light Arrow 178

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 112
- extra Damage: 18 per Rune

Critical effects

Damage: 140
- extra Damage: 23 per Rune
Light Arrow 179

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 112
- extra Damage: 18 per Rune

Critical effects

Damage: 141
- extra Damage: 23 per Rune
Light Arrow 180

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 113
- extra Damage: 18 per Rune

Critical effects

Damage: 141
- extra Damage: 23 per Rune
Light Arrow 181

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 114
- extra Damage: 19 per Rune

Critical effects

Damage: 142
- extra Damage: 23 per Rune
Light Arrow 182

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 114
- extra Damage: 19 per Rune

Critical effects

Damage: 143
- extra Damage: 23 per Rune
Light Arrow 183

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 115
- extra Damage: 19 per Rune

Critical effects

Damage: 144
- extra Damage: 24 per Rune
Light Arrow 184

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 115
- extra Damage: 19 per Rune

Critical effects

Damage: 144
- extra Damage: 24 per Rune
Light Arrow 185

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 116
- extra Damage: 19 per Rune

Critical effects

Damage: 145
- extra Damage: 24 per Rune
Light Arrow 186

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 117
- extra Damage: 19 per Rune

Critical effects

Damage: 146
- extra Damage: 24 per Rune
Light Arrow 187

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 117
- extra Damage: 19 per Rune

Critical effects

Damage: 147
- extra Damage: 24 per Rune
Light Arrow 188

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 118
- extra Damage: 19 per Rune

Critical effects

Damage: 147
- extra Damage: 24 per Rune
Light Arrow 189

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 118
- extra Damage: 19 per Rune

Critical effects

Damage: 148
- extra Damage: 24 per Rune
Light Arrow 190

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 119
- extra Damage: 19 per Rune

Critical effects

Damage: 149
- extra Damage: 24 per Rune
Light Arrow 191

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 120
- extra Damage: 20 per Rune

Critical effects

Damage: 150
- extra Damage: 25 per Rune
Light Arrow 192

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 120
- extra Damage: 20 per Rune

Critical effects

Damage: 150
- extra Damage: 25 per Rune
Light Arrow 193

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 121
- extra Damage: 20 per Rune

Critical effects

Damage: 151
- extra Damage: 25 per Rune
Light Arrow 194

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 121
- extra Damage: 20 per Rune

Critical effects

Damage: 152
- extra Damage: 25 per Rune
Light Arrow 195

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 122
- extra Damage: 20 per Rune

Critical effects

Damage: 153
- extra Damage: 25 per Rune
Light Arrow 196

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 123
- extra Damage: 20 per Rune

Critical effects

Damage: 153
- extra Damage: 25 per Rune
Light Arrow 197

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 123
- extra Damage: 20 per Rune

Critical effects

Damage: 154
- extra Damage: 25 per Rune
Light Arrow 198

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 124
- extra Damage: 20 per Rune

Critical effects

Damage: 155
- extra Damage: 25 per Rune
Light Arrow 199

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 124
- extra Damage: 20 per Rune

Critical effects

Damage: 156
- extra Damage: 26 per Rune
Light Arrow 200

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 125
- extra Damage: 20 per Rune

Critical effects

Damage: 156
- extra Damage: 26 per Rune
Light Arrow 201

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 126
- extra Damage: 21 per Rune

Critical effects

Damage: 157
- extra Damage: 26 per Rune
Light Arrow 202

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 126
- extra Damage: 21 per Rune

Critical effects

Damage: 158
- extra Damage: 26 per Rune
Light Arrow 203

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 127
- extra Damage: 21 per Rune

Critical effects

Damage: 159
- extra Damage: 26 per Rune
Light Arrow 204

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 127
- extra Damage: 21 per Rune

Critical effects

Damage: 159
- extra Damage: 26 per Rune
Light Arrow 205

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 128
- extra Damage: 21 per Rune

Critical effects

Damage: 160
- extra Damage: 26 per Rune
Light Arrow 206

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 129
- extra Damage: 21 per Rune

Critical effects

Damage: 161
- extra Damage: 26 per Rune
Light Arrow 207

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 129
- extra Damage: 21 per Rune

Critical effects

Damage: 162
- extra Damage: 27 per Rune
Light Arrow 208

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 130
- extra Damage: 21 per Rune

Critical effects

Damage: 162
- extra Damage: 27 per Rune
Light Arrow 209

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 130
- extra Damage: 21 per Rune

Critical effects

Damage: 163
- extra Damage: 27 per Rune
Light Arrow 210

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 131
- extra Damage: 21 per Rune

Critical effects

Damage: 164
- extra Damage: 27 per Rune
Light Arrow 211

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 132
- extra Damage: 22 per Rune

Critical effects

Damage: 165
- extra Damage: 27 per Rune
Light Arrow 212

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 132
- extra Damage: 22 per Rune

Critical effects

Damage: 165
- extra Damage: 27 per Rune
Light Arrow 213

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 133
- extra Damage: 22 per Rune

Critical effects

Damage: 166
- extra Damage: 27 per Rune
Light Arrow 214

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 133
- extra Damage: 22 per Rune

Critical effects

Damage: 167
- extra Damage: 27 per Rune
Light Arrow 215

Light Arrow 3 2 - 5

It's the "Destructive Arrow" spell, borrowed from the Cra class. Huppermages brandish a majestic arrow of light, which they send to whip their opponent. The spell can inflict more damage depending on the Runes possessed.

Normal effects

Damage: 134
- extra Damage: 22 per Rune

Critical effects

Damage: 168
- extra Damage: 28 per Rune
1 215
Medias
 
Classes