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Huppermage's Rune
Difficulty :
Elementalist Mage

Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
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roles Specialty Damage Control
Spells
Specialty spells
Solar StrongholdHeart of FireWill-o-the-WispWall of EnergyPrincipio Valere
DynamoPurificationAntithesisNew BreathUniversalitySensextensionFullnessSoul DevelopmentPulsationGift Incarnation
Solar Stronghold 1

Solar Stronghold 2

The Huppermage protects themselves with the Solar Stronghold. Instead of taking damage to their HP, Quadramental Breeze absorbs the hit. They also gain the elemental rune linked to the damage received.

Normal effects

Solar Stronghold (+0 Lvl.) (1 turn)
Medias
 
Classes