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Huppermage's Rune
Difficulty :
Elementalist Mage

Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
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roles Specialty Damage Control
Spells
Specialty spells
Solar StrongholdHeart of FireWill-o-the-WispWall of EnergyPrincipio Valere
DynamoPurificationAntithesisNew BreathUniversalitySensextensionFullnessSoul DevelopmentPulsationGift Incarnation
Heart of Fire 1

Heart of Fire 2

The Huppermage goes into a trance of rage, called "Heart of Fire", considerably increasing all their damage. They stop harnessing Quadramental Breeze, and it diminishes quickly.

Normal effects

Activates/Deactivates Heart of Fire

Conditions

In the state "Heart of Fire"
or Quadramental Breeze % = 100
or Quadramental Breeze >= 500
Medias
 
Classes