FR EN ES PT
Huppermage's Rune
Difficulty :
Elementalist Mage

Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
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roles Specialty Damage Control
Spells
Specialty spells
Solar StrongholdHeart of FireWill-o-the-WispWall of EnergyPrincipio Valere
DynamoPurificationAntithesisNew BreathUniversalitySensextensionFullnessSoul DevelopmentPulsationGift Incarnation
Vestige 1

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 4
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 5
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 2

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 4
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 5
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 3

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 4
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 6
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 4

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 5
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 6
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 5

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 5
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 7
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 6

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 6
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 7
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 7

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 6
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 8
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 8

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 7
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 8
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 9

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 7
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 9
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 10

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 7
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 9
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 11

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 8
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 10
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 12

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 8
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 11
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 13

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 9
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 11
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 14

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 9
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 12
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 15

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 10
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 12
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 16

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 10
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 13
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 17

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 11
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 13
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 18

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 11
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 14
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 19

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 11
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 14
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 20

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 12
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 15
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 21

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 12
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 16
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 22

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 13
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 16
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 23

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 13
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 17
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 24

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 14
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 17
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 25

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 14
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 18
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 26

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 15
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 18
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 27

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 15
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 19
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 28

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 15
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 19
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 29

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 16
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 20
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 30

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 16
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 20
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 31

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 17
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 21
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 32

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 17
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 22
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 33

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 18
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 22
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 34

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 18
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 23
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 35

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 18
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 23
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 36

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 19
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 24
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 37

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 19
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 24
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 38

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 20
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 25
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 39

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 20
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 25
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 40

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 21
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 26
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 41

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 21
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 27
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 42

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 22
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 27
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 43

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 22
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 28
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 44

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 22
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 28
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 45

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 23
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 29
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 46

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 23
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 29
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 47

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 24
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 30
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 48

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 24
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 30
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 49

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 25
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 31
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 50

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 25
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 31
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 51

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 26
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 32
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 52

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 26
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 33
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 53

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 26
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 33
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 54

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 27
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 34
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 55

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 27
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 34
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 56

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 28
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 35
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 57

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 28
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 35
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 58

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 29
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 36
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 59

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 29
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 36
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 60

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 29
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 37
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 61

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 30
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 38
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 62

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 30
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 38
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 63

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 31
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 39
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 64

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 31
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 39
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 65

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 32
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 40
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 66

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 32
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 40
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 67

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 33
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 41
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 68

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 33
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 41
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 69

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 33
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 42
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 70

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 34
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 42
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 71

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 34
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 43
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 72

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 35
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 44
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 73

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 35
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 44
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 74

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 36
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 45
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 75

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 36
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 45
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 76

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 37
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 46
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 77

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 37
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 46
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 78

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 37
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 47
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 79

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 38
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 47
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 80

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 38
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 48
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 81

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 39
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 49
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 82

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 39
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 49
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 83

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 40
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 50
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 84

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 40
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 50
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 85

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 40
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 51
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 86

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 41
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 51
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 87

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 41
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 52
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 88

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 42
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 52
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 89

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 42
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 53
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 90

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 43
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 53
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 91

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 43
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 54
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 92

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 44
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 55
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 93

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 44
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 55
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 94

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 44
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 56
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 95

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 45
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 56
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 96

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 45
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 57
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 97

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 46
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 57
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 98

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 46
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 58
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 99

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 47
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 58
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 100

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 47
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 59
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 101

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 48
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 60
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 102

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 48
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 60
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 103

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 48
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 61
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 104

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 49
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 61
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 105

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 49
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 62
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 106

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 50
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 62
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 107

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 50
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 63
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 108

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 51
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 63
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 109

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 51
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 64
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 110

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 51
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 64
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 111

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 52
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 65
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 112

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 52
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 66
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 113

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 53
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 66
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 114

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 53
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 67
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 115

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 54
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 67
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 116

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 54
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 68
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 117

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 55
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 68
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 118

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 55
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 69
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 119

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 55
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 69
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 120

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 56
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 70
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 121

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 56
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 71
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 122

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 57
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 71
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 123

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 57
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 72
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 124

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 58
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 72
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 125

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 58
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 73
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 126

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 59
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 73
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 127

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 59
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 74
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 128

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 59
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 74
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 129

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 60
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 75
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 130

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 60
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 75
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 131

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 61
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 76
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 132

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 61
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 77
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 133

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 62
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 77
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 134

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 62
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 78
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 135

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 62
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 78
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 136

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 63
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 79
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 137

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 63
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 79
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 138

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 64
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 80
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 139

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 64
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 80
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 140

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 65
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 81
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 141

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 65
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 82
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 142

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 66
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 82
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 143

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 66
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 83
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 144

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 66
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 83
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 145

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 67
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 84
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 146

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 67
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 84
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 147

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 68
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 85
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 148

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 68
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 85
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 149

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 69
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 86
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 150

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 69
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 86
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 151

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 70
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 87
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 152

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 70
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 88
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 153

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 70
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 88
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 154

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 71
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 89
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 155

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 71
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 89
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 156

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 72
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 90
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 157

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 72
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 90
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 158

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 73
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 91
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 159

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 73
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 91
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 160

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 73
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 92
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 161

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 74
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 93
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 162

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 74
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 93
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 163

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 75
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 94
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 164

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 75
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 94
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 165

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 76
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 95
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 166

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 76
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 95
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 167

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 77
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 96
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 168

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 77
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 96
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 169

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 77
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 97
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 170

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 78
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 97
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 171

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 78
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 98
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 172

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 79
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 99
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 173

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 79
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 99
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 174

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 80
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 100
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 175

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 80
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 100
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 176

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 81
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 101
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 177

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 81
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 101
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 178

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 81
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 102
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 179

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 82
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 102
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 180

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 82
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 103
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 181

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 83
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 104
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 182

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 83
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 104
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 183

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 84
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 105
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 184

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 84
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 105
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 185

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 84
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 106
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 186

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 85
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 106
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 187

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 85
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 107
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 188

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 86
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 107
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 189

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 86
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 108
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 190

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 87
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 108
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 191

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 87
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 109
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 192

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 88
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 110
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 193

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 88
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 110
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 194

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 88
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 111
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 195

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 89
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 111
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 196

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 89
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 112
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 197

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 90
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 112
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 198

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 90
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 113
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 199

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 91
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 113
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 200

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 91
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 114
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 201

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 92
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 115
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 202

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 92
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 115
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 203

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 92
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 116
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 204

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 93
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 116
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 205

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 93
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 117
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 206

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 94
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 117
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 207

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 94
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 118
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 208

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 95
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 118
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 209

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 95
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 119
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 210

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 95
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 119
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 211

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 96
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 120
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 212

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 96
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 121
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 213

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 97
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 121
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 214

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 97
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 122
If has :
- Steals 7% Critical Hit
- Consumes
Vestige 215

Vestige 4 2 - 4

It's the "Clock" spell, borrowed from the Xelor class. Huppermages summon a clock over the target, which strikes them with lightning. The spell steals chances of a critical hit if they are carrying the Water Rune.

Normal effects

Damage: 98
If has :
- Steals 7% Critical Hit
- Consumes

Critical effects

Damage: 122
If has :
- Steals 7% Critical Hit
- Consumes
1 215
Medias
 
Classes