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Huppermage's Rune
Difficulty :
Elementalist Mage

Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
roles Specialty Damage Control
Spells
Specialty spells
Solar StrongholdRunic OverchargeWall of EnergyVisio ImperumPrincipio ValereRunification
Elemental RefractionElemental CombinationSoul InitiativeRunic SavePulsationSoul DevelopmentNew BreathSoul AltruismSensextensionQuadramental AbsorptionRunic ProfusionDynamoUniversalityFullnessLight LinkElemental DistensionAntithesisRunic Transcendence
Energy Flux 1

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 2

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 3

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 4

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 2
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 5

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 6

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 7

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 8

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 3
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 9

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 10

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 11

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 12

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 4
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 13

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 14

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 15

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 16

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 5
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 17

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 18

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 19

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 20

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 6
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 21

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 22

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 23

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 24

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 7
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 25

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 26

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 27

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 8
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 28

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 29

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 30

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 31

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 9
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 32

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 33

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 34

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 35

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 10
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 36

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 37

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 38

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 39

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 11
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 40

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 41

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 42

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 43

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 12
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 44

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 45

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 46

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 47

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 13
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 48

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 49

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 50

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 14
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 51

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 52

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 53

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 54

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 15
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 55

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 56

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 57

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 58

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 16
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 59

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 60

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 61

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 62

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 17
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 63

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 64

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 65

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 66

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 18
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 67

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 68

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 69

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 70

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 19
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 71

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 72

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 73

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 74

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 20
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 75

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 76

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 77

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 21
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 78

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 79

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 80

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 81

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 22
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 82

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 83

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 84

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 85

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 23
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 86

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 87

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 88

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 89

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 24
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 90

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 91

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 92

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 93

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 25
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 94

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 95

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 96

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 97

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 26
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 98

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 99

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 100

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 27
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 101

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 102

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 103

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 104

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 28
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 105

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 106

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 107

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 108

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 29
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 109

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 110

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 111

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 112

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 30
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 113

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 114

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 115

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 116

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 31
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 117

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 118

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 119

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 120

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 32
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 121

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 122

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 123

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 124

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 33
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 125

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 126

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 127

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 34
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 128

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 129

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 130

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 131

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 35
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 132

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 133

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 134

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 135

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 36
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 136

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 137

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 138

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 139

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 37
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 140

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 141

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 142

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 143

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 38
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 144

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 145

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 146

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 147

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 39
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 148

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 149

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 150

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 40
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 151

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 152

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 153

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 154

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 41
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 155

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 156

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 157

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 158

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 42
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 159

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 160

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 161

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 162

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 43
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 163

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 164

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 165

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 166

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 44
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 167

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 168

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 169

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 170

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 45
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 171

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 172

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 173

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 174

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 46
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 175

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 176

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 177

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 47
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 178

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 179

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 180

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 181

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 48
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 182

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 183

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 184

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 185

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 49
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 186

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 62
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 187

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 62
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 188

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 62
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 189

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 50
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 63
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 190

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 63
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 191

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 63
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 192

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 64
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 193

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 51
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 64
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 194

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 64
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 195

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 65
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 196

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 65
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 197

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 52
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 65
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 198

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 66
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 199

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 66
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 200

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 53
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 66
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 201

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 67
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 202

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 67
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 203

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 67
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 204

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 54
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 67
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 205

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 68
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 206

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 68
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 207

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 68
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 208

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 55
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 69
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 209

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 69
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 210

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 69
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 211

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 70
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 212

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 56
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 70
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 213

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 70
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 214

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 71
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 215

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 71
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 216

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 57
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 71
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 217

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 72
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 218

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 72
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 219

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 72
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 220

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 58
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 73
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 221

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 73
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 222

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 73
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 223

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 74
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 224

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 59
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 74
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 225

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 74
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 226

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 75
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 227

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 60
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 75
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 228

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 75
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 229

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 76
: -10% Block
: 10% Critical Hit
: The area of effect becomes
Energy Flux 230

Energy Flux 2 1 - 4

It's one of Huppermages' unique spells. It inflicts damage on enemies and can apply a Block penalty on them if the Huppermage has the right rune. Allies can gain Critical Hits.

Normal effects

Damage: 61
: -10% Block
: 10% Critical Hit
: The area of effect becomes

Critical effects

Damage: 76
: -10% Block
: 10% Critical Hit
: The area of effect becomes
1 230
Medias
 
Classes