Masters of elemental runes, Huppermages combine the elements of Fire, Air, Water and Earth to create breathtakingly powerful spells. Driven by their thirst for knowledge and the importance of their mission, they tirelessly study ways to re-establish the Krosmic Balance, guarantor of stability in the World of Twelve.
Versatility:
Huppermages are multi-talented in combat, able to hit in all elements using other classes' magic, and inflicting considerable damage thanks to their specialty spells.
Damage
By accumulating enough energy during combat, the Huppermages release all their power on one enemy or on a group.
Control
The majority of Huppermage spells have side effects, including hindrance and positioning effects. They can also place devices on the battlefield to restrict their opponents' positioning.
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 3 Fire Mastery (2 tours)
Damage: 2
If cast on an empty cell:
- Transforms into
Critical effects
Steals 3 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
2
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 3 Fire Mastery (2 tours)
Damage: 2
If cast on an empty cell:
- Transforms into
Critical effects
Steals 3 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
3
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 3 Fire Mastery (2 tours)
Damage: 2
If cast on an empty cell:
- Transforms into
Critical effects
Steals 3 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
4
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 4 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
Critical effects
Steals 4 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
5
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 4 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
Critical effects
Steals 4 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
6
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 5 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
Critical effects
Steals 5 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
7
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 5 Fire Mastery (2 tours)
Damage: 3
If cast on an empty cell:
- Transforms into
Critical effects
Steals 5 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
8
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 6 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
Critical effects
Steals 6 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
9
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 6 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
Critical effects
Steals 6 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
10
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 7 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
Critical effects
Steals 7 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
11
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 7 Fire Mastery (2 tours)
Damage: 4
If cast on an empty cell:
- Transforms into
Critical effects
Steals 7 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
12
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 8 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
Critical effects
Steals 8 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
13
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 8 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
Critical effects
Steals 8 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
14
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 9 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
Critical effects
Steals 9 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
15
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 9 Fire Mastery (2 tours)
Damage: 5
If cast on an empty cell:
- Transforms into
Critical effects
Steals 9 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
16
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 10 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
Critical effects
Steals 10 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
17
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 10 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
Critical effects
Steals 10 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
18
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 11 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
Critical effects
Steals 11 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
19
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 11 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
Critical effects
Steals 11 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
20
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 12 Fire Mastery (2 tours)
Damage: 6
If cast on an empty cell:
- Transforms into
Critical effects
Steals 12 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
21
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 12 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
Critical effects
Steals 12 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
22
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 13 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
Critical effects
Steals 13 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
23
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 13 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
Critical effects
Steals 13 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
24
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 14 Fire Mastery (2 tours)
Damage: 7
If cast on an empty cell:
- Transforms into
Critical effects
Steals 14 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
25
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 14 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
Critical effects
Steals 14 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
26
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 15 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
Critical effects
Steals 15 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
27
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 15 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
Critical effects
Steals 15 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
28
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 16 Fire Mastery (2 tours)
Damage: 8
If cast on an empty cell:
- Transforms into
Critical effects
Steals 16 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
29
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 16 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
Critical effects
Steals 16 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
30
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 17 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
Critical effects
Steals 17 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
31
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 17 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
Critical effects
Steals 17 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
32
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 18 Fire Mastery (2 tours)
Damage: 9
If cast on an empty cell:
- Transforms into
Critical effects
Steals 18 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
33
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 18 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
Critical effects
Steals 18 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
34
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 19 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
Critical effects
Steals 19 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
35
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 19 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
Critical effects
Steals 19 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
36
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 19 Fire Mastery (2 tours)
Damage: 10
If cast on an empty cell:
- Transforms into
Critical effects
Steals 19 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
37
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 20 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
Critical effects
Steals 20 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
38
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 20 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
Critical effects
Steals 20 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
39
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 21 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
Critical effects
Steals 21 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
40
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 21 Fire Mastery (2 tours)
Damage: 11
If cast on an empty cell:
- Transforms into
Critical effects
Steals 21 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
41
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 22 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
Critical effects
Steals 22 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
42
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 22 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
Critical effects
Steals 22 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
43
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 23 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
Critical effects
Steals 23 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
44
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 23 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
Critical effects
Steals 23 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
45
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 24 Fire Mastery (2 tours)
Damage: 12
If cast on an empty cell:
- Transforms into
Critical effects
Steals 24 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
46
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 24 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
Critical effects
Steals 24 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
47
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 25 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
Critical effects
Steals 25 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
48
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 25 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
Critical effects
Steals 25 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
49
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 26 Fire Mastery (2 tours)
Damage: 13
If cast on an empty cell:
- Transforms into
Critical effects
Steals 26 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
50
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 26 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
Critical effects
Steals 26 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
51
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 27 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
Critical effects
Steals 27 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
52
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 27 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
Critical effects
Steals 27 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
53
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 28 Fire Mastery (2 tours)
Damage: 14
If cast on an empty cell:
- Transforms into
Critical effects
Steals 28 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
54
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 28 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
Critical effects
Steals 28 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
55
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 29 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
Critical effects
Steals 29 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
56
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 29 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
Critical effects
Steals 29 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
57
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 30 Fire Mastery (2 tours)
Damage: 15
If cast on an empty cell:
- Transforms into
Critical effects
Steals 30 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
58
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 30 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
Critical effects
Steals 30 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
59
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 31 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
Critical effects
Steals 31 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
60
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 31 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
Critical effects
Steals 31 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
61
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 32 Fire Mastery (2 tours)
Damage: 16
If cast on an empty cell:
- Transforms into
Critical effects
Steals 32 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
62
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 32 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
Critical effects
Steals 32 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
63
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 33 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
Critical effects
Steals 33 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
64
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 33 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
Critical effects
Steals 33 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
65
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 34 Fire Mastery (2 tours)
Damage: 17
If cast on an empty cell:
- Transforms into
Critical effects
Steals 34 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
66
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 34 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
Critical effects
Steals 34 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
67
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 35 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
Critical effects
Steals 35 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
68
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 35 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
Critical effects
Steals 35 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
69
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 35 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
Critical effects
Steals 35 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
70
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 36 Fire Mastery (2 tours)
Damage: 18
If cast on an empty cell:
- Transforms into
Critical effects
Steals 36 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
71
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 36 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
Critical effects
Steals 36 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
72
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 37 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
Critical effects
Steals 37 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
73
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 37 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
Critical effects
Steals 37 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
74
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 38 Fire Mastery (2 tours)
Damage: 19
If cast on an empty cell:
- Transforms into
Critical effects
Steals 38 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
75
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 38 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
Critical effects
Steals 38 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
76
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 39 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
Critical effects
Steals 39 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
77
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 39 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
Critical effects
Steals 39 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
78
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 40 Fire Mastery (2 tours)
Damage: 20
If cast on an empty cell:
- Transforms into
Critical effects
Steals 40 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
79
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 40 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
Critical effects
Steals 40 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
80
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 41 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
Critical effects
Steals 41 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
81
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 41 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
Critical effects
Steals 41 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
82
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 42 Fire Mastery (2 tours)
Damage: 21
If cast on an empty cell:
- Transforms into
Critical effects
Steals 42 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
83
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 42 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
Critical effects
Steals 42 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
84
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 43 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
Critical effects
Steals 43 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
85
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 43 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
Critical effects
Steals 43 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
86
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 44 Fire Mastery (2 tours)
Damage: 22
If cast on an empty cell:
- Transforms into
Critical effects
Steals 44 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
87
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 44 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
Critical effects
Steals 44 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
88
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 45 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
Critical effects
Steals 45 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
89
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 45 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
Critical effects
Steals 45 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
90
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 46 Fire Mastery (2 tours)
Damage: 23
If cast on an empty cell:
- Transforms into
Critical effects
Steals 46 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
91
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 46 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
Critical effects
Steals 46 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
92
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 47 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
Critical effects
Steals 47 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
93
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 47 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
Critical effects
Steals 47 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
94
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 48 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
Critical effects
Steals 48 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
95
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 48 Fire Mastery (2 tours)
Damage: 24
If cast on an empty cell:
- Transforms into
Critical effects
Steals 48 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
96
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 49 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
Critical effects
Steals 49 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
97
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 49 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
Critical effects
Steals 49 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
98
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 50 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
Critical effects
Steals 50 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
99
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 50 Fire Mastery (2 tours)
Damage: 25
If cast on an empty cell:
- Transforms into
Critical effects
Steals 50 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
100
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 51 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
Critical effects
Steals 51 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
101
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 51 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
Critical effects
Steals 51 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
102
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 51 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
Critical effects
Steals 51 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
103
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 52 Fire Mastery (2 tours)
Damage: 26
If cast on an empty cell:
- Transforms into
Critical effects
Steals 52 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
104
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 52 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
Critical effects
Steals 52 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
105
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 53 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
Critical effects
Steals 53 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
106
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 53 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
Critical effects
Steals 53 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
107
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 54 Fire Mastery (2 tours)
Damage: 27
If cast on an empty cell:
- Transforms into
Critical effects
Steals 54 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
108
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 54 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
Critical effects
Steals 54 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
109
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 55 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
Critical effects
Steals 55 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
110
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 55 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
Critical effects
Steals 55 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
111
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 56 Fire Mastery (2 tours)
Damage: 28
If cast on an empty cell:
- Transforms into
Critical effects
Steals 56 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
112
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 56 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
Critical effects
Steals 56 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
113
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 57 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
Critical effects
Steals 57 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
114
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 57 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
Critical effects
Steals 57 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
115
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 58 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
Critical effects
Steals 58 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
116
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 58 Fire Mastery (2 tours)
Damage: 29
If cast on an empty cell:
- Transforms into
Critical effects
Steals 58 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
117
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 59 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
Critical effects
Steals 59 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
118
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 59 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
Critical effects
Steals 59 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
119
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 60 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
Critical effects
Steals 60 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
120
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 60 Fire Mastery (2 tours)
Damage: 30
If cast on an empty cell:
- Transforms into
Critical effects
Steals 60 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
121
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 61 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
Critical effects
Steals 61 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
122
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 61 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
Critical effects
Steals 61 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
123
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 62 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
Critical effects
Steals 62 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
124
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 62 Fire Mastery (2 tours)
Damage: 31
If cast on an empty cell:
- Transforms into
Critical effects
Steals 62 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
125
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 63 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
Critical effects
Steals 63 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
126
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 63 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
Critical effects
Steals 63 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
127
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 64 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
Critical effects
Steals 64 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
128
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 64 Fire Mastery (2 tours)
Damage: 32
If cast on an empty cell:
- Transforms into
Critical effects
Steals 64 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
129
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 65 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
Critical effects
Steals 65 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
130
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 65 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
Critical effects
Steals 65 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
131
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 66 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
Critical effects
Steals 66 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
132
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 66 Fire Mastery (2 tours)
Damage: 33
If cast on an empty cell:
- Transforms into
Critical effects
Steals 66 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
133
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 67 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
Critical effects
Steals 67 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
134
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 67 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
Critical effects
Steals 67 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
135
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 67 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
Critical effects
Steals 67 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
136
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 68 Fire Mastery (2 tours)
Damage: 34
If cast on an empty cell:
- Transforms into
Critical effects
Steals 68 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
137
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 68 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
Critical effects
Steals 68 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
138
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 69 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
Critical effects
Steals 69 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
139
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 69 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
Critical effects
Steals 69 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
140
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 70 Fire Mastery (2 tours)
Damage: 35
If cast on an empty cell:
- Transforms into
Critical effects
Steals 70 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
141
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 70 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
Critical effects
Steals 70 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
142
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 71 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
Critical effects
Steals 71 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
143
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 71 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
Critical effects
Steals 71 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
144
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 72 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
Critical effects
Steals 72 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
145
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 72 Fire Mastery (2 tours)
Damage: 36
If cast on an empty cell:
- Transforms into
Critical effects
Steals 72 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
146
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 73 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
Critical effects
Steals 73 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
147
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 73 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
Critical effects
Steals 73 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
148
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 74 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
Critical effects
Steals 74 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
149
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 74 Fire Mastery (2 tours)
Damage: 37
If cast on an empty cell:
- Transforms into
Critical effects
Steals 74 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
150
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 75 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
Critical effects
Steals 75 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
151
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 75 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
Critical effects
Steals 75 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
152
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 76 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
Critical effects
Steals 76 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
153
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 76 Fire Mastery (2 tours)
Damage: 38
If cast on an empty cell:
- Transforms into
Critical effects
Steals 76 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
154
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 77 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
Critical effects
Steals 77 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
155
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 77 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
Critical effects
Steals 77 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
156
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 78 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
Critical effects
Steals 78 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
157
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 78 Fire Mastery (2 tours)
Damage: 39
If cast on an empty cell:
- Transforms into
Critical effects
Steals 78 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
158
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 79 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
Critical effects
Steals 79 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
159
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 79 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
Critical effects
Steals 79 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
160
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 80 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
Critical effects
Steals 80 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
161
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 80 Fire Mastery (2 tours)
Damage: 40
If cast on an empty cell:
- Transforms into
Critical effects
Steals 80 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
162
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 81 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
Critical effects
Steals 81 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
163
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 81 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
Critical effects
Steals 81 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
164
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 82 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
Critical effects
Steals 82 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
165
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 82 Fire Mastery (2 tours)
Damage: 41
If cast on an empty cell:
- Transforms into
Critical effects
Steals 82 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
166
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 83 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
Critical effects
Steals 83 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
167
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 83 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
Critical effects
Steals 83 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
168
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 83 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
Critical effects
Steals 83 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
169
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 84 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
Critical effects
Steals 84 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
170
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 84 Fire Mastery (2 tours)
Damage: 42
If cast on an empty cell:
- Transforms into
Critical effects
Steals 84 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
171
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 85 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
Critical effects
Steals 85 Fire Mastery (2 tours)
Damage: 54
If cast on an empty cell:
- Transforms into
172
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 85 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
Critical effects
Steals 85 Fire Mastery (2 tours)
Damage: 54
If cast on an empty cell:
- Transforms into
173
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 86 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
Critical effects
Steals 86 Fire Mastery (2 tours)
Damage: 54
If cast on an empty cell:
- Transforms into
174
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 86 Fire Mastery (2 tours)
Damage: 43
If cast on an empty cell:
- Transforms into
Critical effects
Steals 86 Fire Mastery (2 tours)
Damage: 54
If cast on an empty cell:
- Transforms into
175
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 87 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
Critical effects
Steals 87 Fire Mastery (2 tours)
Damage: 55
If cast on an empty cell:
- Transforms into
176
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 87 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
Critical effects
Steals 87 Fire Mastery (2 tours)
Damage: 55
If cast on an empty cell:
- Transforms into
177
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 88 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
Critical effects
Steals 88 Fire Mastery (2 tours)
Damage: 55
If cast on an empty cell:
- Transforms into
178
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 88 Fire Mastery (2 tours)
Damage: 44
If cast on an empty cell:
- Transforms into
Critical effects
Steals 88 Fire Mastery (2 tours)
Damage: 56
If cast on an empty cell:
- Transforms into
179
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 89 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
Critical effects
Steals 89 Fire Mastery (2 tours)
Damage: 56
If cast on an empty cell:
- Transforms into
180
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 89 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
Critical effects
Steals 89 Fire Mastery (2 tours)
Damage: 56
If cast on an empty cell:
- Transforms into
181
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 90 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
Critical effects
Steals 90 Fire Mastery (2 tours)
Damage: 57
If cast on an empty cell:
- Transforms into
182
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 90 Fire Mastery (2 tours)
Damage: 45
If cast on an empty cell:
- Transforms into
Critical effects
Steals 90 Fire Mastery (2 tours)
Damage: 57
If cast on an empty cell:
- Transforms into
183
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 91 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
Critical effects
Steals 91 Fire Mastery (2 tours)
Damage: 57
If cast on an empty cell:
- Transforms into
184
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 91 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
Critical effects
Steals 91 Fire Mastery (2 tours)
Damage: 57
If cast on an empty cell:
- Transforms into
185
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 92 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
Critical effects
Steals 92 Fire Mastery (2 tours)
Damage: 58
If cast on an empty cell:
- Transforms into
186
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 92 Fire Mastery (2 tours)
Damage: 46
If cast on an empty cell:
- Transforms into
Critical effects
Steals 92 Fire Mastery (2 tours)
Damage: 58
If cast on an empty cell:
- Transforms into
187
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 93 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
Critical effects
Steals 93 Fire Mastery (2 tours)
Damage: 58
If cast on an empty cell:
- Transforms into
188
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 93 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
Critical effects
Steals 93 Fire Mastery (2 tours)
Damage: 59
If cast on an empty cell:
- Transforms into
189
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 94 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
Critical effects
Steals 94 Fire Mastery (2 tours)
Damage: 59
If cast on an empty cell:
- Transforms into
190
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 94 Fire Mastery (2 tours)
Damage: 47
If cast on an empty cell:
- Transforms into
Critical effects
Steals 94 Fire Mastery (2 tours)
Damage: 59
If cast on an empty cell:
- Transforms into
191
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 95 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
Critical effects
Steals 95 Fire Mastery (2 tours)
Damage: 60
If cast on an empty cell:
- Transforms into
192
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 95 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
Critical effects
Steals 95 Fire Mastery (2 tours)
Damage: 60
If cast on an empty cell:
- Transforms into
193
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 96 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
Critical effects
Steals 96 Fire Mastery (2 tours)
Damage: 60
If cast on an empty cell:
- Transforms into
194
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 96 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
Critical effects
Steals 96 Fire Mastery (2 tours)
Damage: 60
If cast on an empty cell:
- Transforms into
195
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 97 Fire Mastery (2 tours)
Damage: 48
If cast on an empty cell:
- Transforms into
Critical effects
Steals 97 Fire Mastery (2 tours)
Damage: 61
If cast on an empty cell:
- Transforms into
196
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 97 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
Critical effects
Steals 97 Fire Mastery (2 tours)
Damage: 61
If cast on an empty cell:
- Transforms into
197
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 98 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
Critical effects
Steals 98 Fire Mastery (2 tours)
Damage: 61
If cast on an empty cell:
- Transforms into
198
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 98 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
Critical effects
Steals 98 Fire Mastery (2 tours)
Damage: 62
If cast on an empty cell:
- Transforms into
199
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 99 Fire Mastery (2 tours)
Damage: 49
If cast on an empty cell:
- Transforms into
Critical effects
Steals 99 Fire Mastery (2 tours)
Damage: 62
If cast on an empty cell:
- Transforms into
200
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 99 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
Critical effects
Steals 99 Fire Mastery (2 tours)
Damage: 62
If cast on an empty cell:
- Transforms into
201
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 100 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
Critical effects
Steals 100 Fire Mastery (2 tours)
Damage: 63
If cast on an empty cell:
- Transforms into
202
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 100 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
Critical effects
Steals 100 Fire Mastery (2 tours)
Damage: 63
If cast on an empty cell:
- Transforms into
203
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 100 Fire Mastery (2 tours)
Damage: 50
If cast on an empty cell:
- Transforms into
Critical effects
Steals 100 Fire Mastery (2 tours)
Damage: 63
If cast on an empty cell:
- Transforms into
204
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 101 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
Critical effects
Steals 101 Fire Mastery (2 tours)
Damage: 63
If cast on an empty cell:
- Transforms into
205
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 101 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
Critical effects
Steals 101 Fire Mastery (2 tours)
Damage: 64
If cast on an empty cell:
- Transforms into
206
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 102 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
Critical effects
Steals 102 Fire Mastery (2 tours)
Damage: 64
If cast on an empty cell:
- Transforms into
207
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 102 Fire Mastery (2 tours)
Damage: 51
If cast on an empty cell:
- Transforms into
Critical effects
Steals 102 Fire Mastery (2 tours)
Damage: 64
If cast on an empty cell:
- Transforms into
208
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 103 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
Critical effects
Steals 103 Fire Mastery (2 tours)
Damage: 65
If cast on an empty cell:
- Transforms into
209
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 103 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
Critical effects
Steals 103 Fire Mastery (2 tours)
Damage: 65
If cast on an empty cell:
- Transforms into
210
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 104 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
Critical effects
Steals 104 Fire Mastery (2 tours)
Damage: 65
If cast on an empty cell:
- Transforms into
211
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 104 Fire Mastery (2 tours)
Damage: 52
If cast on an empty cell:
- Transforms into
Critical effects
Steals 104 Fire Mastery (2 tours)
Damage: 66
If cast on an empty cell:
- Transforms into
212
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 105 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
Critical effects
Steals 105 Fire Mastery (2 tours)
Damage: 66
If cast on an empty cell:
- Transforms into
213
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 105 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
Critical effects
Steals 105 Fire Mastery (2 tours)
Damage: 66
If cast on an empty cell:
- Transforms into
214
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 106 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
Critical effects
Steals 106 Fire Mastery (2 tours)
Damage: 66
If cast on an empty cell:
- Transforms into
215
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.
Normal effects
Steals 106 Fire Mastery (2 tours)
Damage: 53
If cast on an empty cell:
- Transforms into
Critical effects
Steals 106 Fire Mastery (2 tours)
Damage: 67
If cast on an empty cell:
- Transforms into
216
Energy Flux
2
1 - 5
It's one of the Huppermage's unique spells. The Huppermage extends their hand and creates an electric flux between the caster and the target for a few moments in order to steal Fire Mastery.