FR EN ES PT
The Foggernaut's steam
Difficulty :
Master in sabotage

Patient and prudent, a good Foggernaut will wait for just the right moment to strike... Over the centuries, they have come on in leaps and bounds, both intellectually and physically. Born of a clan of warlike atheists, they have evolved to become the ambassadors of a peace-loving people. Their mission is to track down Stasili mines in order to prepare for the grand return of their kin...
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BlockadeMicrobotTurretIroncladStasis FluxStranglehold
Flaming CarapaceStasis ReservoirCyclic BatteryTransformerLimiter RemovalGear AmputationLight AlloyReinforced Armor PlatingUnshakable SkeletonHeavy Duty CoveringEnergy ModeratorInflux of VitalityTransportation TechnologyWakfu ReactorOil ReserveStationary Immobility
Evaporation 1

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 4 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 5 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 2

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 4 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 5 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 3

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 4 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 6 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 4

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 5 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 6 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 5

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 5 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 7 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 6

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 6 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 7 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 7

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 6 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 8 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 8

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 7 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 8 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 9

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 7 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 9 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 10

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 7 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 9 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 11

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 8 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 10 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 12

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 8 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 11 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 13

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 9 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 11 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 14

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 9 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 12 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 15

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 10 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 12 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 16

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 10 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 13 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 17

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 11 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 13 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 18

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 11 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 14 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 19

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 11 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 14 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 20

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 12 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 15 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 21

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 12 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 16 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 22

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 13 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 16 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 23

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 13 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 17 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 24

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 14 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 17 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 25

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 14 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 18 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 26

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 15 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 18 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 27

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 15 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 19 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 28

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 15 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 19 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 29

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 16 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 20 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 30

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 16 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 20 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 31

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 17 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 21 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 32

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 17 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 22 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 33

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 18 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 22 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 34

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 18 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 23 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 35

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 18 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 23 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 36

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 19 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 24 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 37

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 19 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 24 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 38

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 20 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 25 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 39

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 20 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 25 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 40

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 21 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 26 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 41

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 21 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 27 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 42

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 22 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 27 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 43

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 22 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 28 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 44

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 22 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 28 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 45

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 23 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 29 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 46

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 23 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 29 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 47

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 24 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 30 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 48

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 24 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 30 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 49

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 25 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 31 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 50

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 25 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 31 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 51

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 26 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 32 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 52

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 26 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 33 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 53

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 26 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 33 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 54

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 27 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 34 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 55

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 27 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 34 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 56

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 28 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 35 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 57

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 28 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 35 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 58

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 29 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 36 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 59

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 29 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 36 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 60

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 29 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 37 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 61

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 30 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 38 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 62

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 30 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 38 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 63

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 31 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 39 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 64

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 31 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 39 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 65

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 32 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 40 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 66

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 32 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 40 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 67

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 33 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 41 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 68

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 33 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 41 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 69

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 33 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 42 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 70

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 34 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 42 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 71

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 34 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 43 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 72

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 35 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 44 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 73

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 35 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 44 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 74

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 36 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 45 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 75

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 36 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 45 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 76

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 37 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 46 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 77

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 37 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 46 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 78

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 37 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 47 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 79

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 38 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 47 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 80

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 38 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 48 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 81

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 39 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 49 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 82

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 39 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 49 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 83

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 40 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 50 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 84

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 40 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 50 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 85

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 40 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 51 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 86

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 41 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 51 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 87

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 41 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 52 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 88

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 42 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 52 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 89

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 42 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 53 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 90

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 43 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 53 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 91

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 43 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 54 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 92

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 44 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 55 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 93

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 44 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 55 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 94

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 44 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 56 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 95

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 45 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 56 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 96

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 45 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 57 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 97

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 46 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 57 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 98

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 46 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 58 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 99

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 47 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 58 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 100

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 47 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 59 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 101

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 48 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 60 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 102

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 48 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 60 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 103

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 48 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 61 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 104

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 49 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 61 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 105

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 49 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 62 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 106

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 50 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 62 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 107

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 50 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 63 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 108

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 51 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 63 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 109

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 51 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 64 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 110

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 51 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 64 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 111

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 52 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 65 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 112

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 52 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 66 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 113

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 53 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 66 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 114

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 53 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 67 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 115

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 54 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 67 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 116

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 54 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 68 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 117

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 55 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 68 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 118

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 55 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 69 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 119

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 55 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 69 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 120

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 56 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 70 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 121

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 56 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 71 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 122

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 57 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 71 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 123

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 57 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 72 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 124

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 58 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 72 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 125

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 58 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 73 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 126

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 59 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 73 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 127

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 59 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 74 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 128

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 59 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 74 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 129

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 60 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 75 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 130

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 60 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 75 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 131

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 61 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 76 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 132

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 61 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 77 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 133

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 62 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 77 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 134

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 62 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 78 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 135

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 62 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 78 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 136

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 63 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 79 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 137

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 63 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 79 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 138

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 64 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 80 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 139

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 64 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 80 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 140

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 65 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 81 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 141

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 65 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 82 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 142

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 66 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 82 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 143

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 66 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 83 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 144

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 66 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 83 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 145

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 67 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 84 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 146

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 67 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 84 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 147

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 68 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 85 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 148

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 68 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 85 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 149

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 69 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 86 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 150

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 69 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 86 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 151

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 70 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 87 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 152

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 70 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 88 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 153

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 70 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 88 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 154

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 71 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 89 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 155

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 71 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 89 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 156

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 72 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 90 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 157

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 72 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 90 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 158

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 73 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 91 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 159

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 73 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 91 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 160

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 73 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 92 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 161

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 74 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 93 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 162

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 74 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 93 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 163

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 75 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 94 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 164

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 75 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell:
- Damage: 94 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Conditions

Does not have the "Gunner" state
Is not being carried
Evaporation 165

Evaporation 4 3 - 5

The Foggernaut jumps on the targeted cell. They inflict Water damage on any units they fly over while doing so.

Normal effects

Cast on an empty cell:
- Damage: 76 (in a straight line to the targeted cell)
- Teleports to the cell
Cast on :
- Switches Overheating and High Pressure
- Returns 3 AP

Critical effects

Cast on an empty cell: