FR EN ES PT
The Foggernaut's steam
Difficulty :
Master in sabotage

Patient and prudent, a good Foggernaut will wait for just the right moment to strike... Over the centuries, they have come on in leaps and bounds, both intellectually and physically. Born of a clan of warlike atheists, they have evolved to become the ambassadors of a peace-loving people. Their mission is to track down Stasili mines in order to prepare for the grand return of their kin...
roles Control Damage Tank
Spells
Specialty spells
Armor PlatingHypertensionMachineryAmbushTransitionStasis Flux
Brutal TransferAdvanced MechanicsTacticianSerene ConquestHot WheelsStasified ProtectionImmediate ExecutionActivationHeavy Duty CoveringMechanical SubstitutionLight AlloyPatienceEnergy ModeratorEarthy AssistanceTransportation TechnologyRobotic StrategyReinforced Armor PlatingVersatilityWinding RoadsSwitching
Current 1

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 2

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 3

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 4

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 5

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 2
Pushes back 1 cell ( Collision: 2)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 6

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 7

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 8

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 9

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 10

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 3
Pushes back 1 cell ( Collision: 3)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 11

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 12

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 13

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 14

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 4
Pushes back 1 cell ( Collision: 4)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 15

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 16

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 17

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 18

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 19

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 5
Pushes back 1 cell ( Collision: 5)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 20

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 21

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 22

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 23

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 6
Pushes back 1 cell ( Collision: 6)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 24

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 25

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 26

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 27

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 28

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 7
Pushes back 1 cell ( Collision: 7)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 29

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 30

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 31

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 32

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 8
Pushes back 1 cell ( Collision: 8)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 33

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 34

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 35

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 36

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 37

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 9
Pushes back 1 cell ( Collision: 9)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 38

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 39

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 40

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 41

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 10
Pushes back 1 cell ( Collision: 10)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 42

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 43

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 44

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 45

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 46

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 11
Pushes back 1 cell ( Collision: 11)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 47

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 48

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 49

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 50

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 12
Pushes back 1 cell ( Collision: 12)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 51

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 52

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 53

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 54

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 55

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 13
Pushes back 1 cell ( Collision: 13)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 56

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 57

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 58

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 59

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 60

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 14
Pushes back 1 cell ( Collision: 14)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 61

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 62

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 63

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 64

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 15
Pushes back 1 cell ( Collision: 15)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 65

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 66

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 67

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 68

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 69

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 16
Pushes back 1 cell ( Collision: 16)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 70

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 71

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 72

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 73

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 17
Pushes back 1 cell ( Collision: 17)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 74

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 75

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 76

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 77

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 78

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 18
Pushes back 1 cell ( Collision: 18)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 79

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 80

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 81

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 82

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 19
Pushes back 1 cell ( Collision: 19)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 83

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 84

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 85

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 86

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 87

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 20
Pushes back 1 cell ( Collision: 20)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 88

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 89

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 90

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 91

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 21
Pushes back 1 cell ( Collision: 21)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 92

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 93

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 94

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 95

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 96

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 22
Pushes back 1 cell ( Collision: 22)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 97

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 98

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 99

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 100

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 23
Pushes back 1 cell ( Collision: 23)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 101

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 102

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 103

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 104

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 105

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 24
Pushes back 1 cell ( Collision: 24)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 106

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 107

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 108

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 109

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 110

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 25
Pushes back 1 cell ( Collision: 25)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 111

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 112

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 113

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 114

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 26
Pushes back 1 cell ( Collision: 26)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 115

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 116

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 117

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 118

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 119

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 27
Pushes back 1 cell ( Collision: 27)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 120

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 121

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 122

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 123

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 28
Pushes back 1 cell ( Collision: 28)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 36
Pushes back 1 cell ( Collision: 36)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 124

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 36
Pushes back 1 cell ( Collision: 36)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 125

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 36
Pushes back 1 cell ( Collision: 36)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 126

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 36
Pushes back 1 cell ( Collision: 36)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 127

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 37
Pushes back 1 cell ( Collision: 37)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 128

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 29
Pushes back 1 cell ( Collision: 29)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 37
Pushes back 1 cell ( Collision: 37)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 129

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 37
Pushes back 1 cell ( Collision: 37)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 130

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 37
Pushes back 1 cell ( Collision: 37)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 131

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 38
Pushes back 1 cell ( Collision: 38)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 132

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 30
Pushes back 1 cell ( Collision: 30)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 38
Pushes back 1 cell ( Collision: 38)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 133

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 38
Pushes back 1 cell ( Collision: 38)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 134

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 39
Pushes back 1 cell ( Collision: 39)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 135

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 39
Pushes back 1 cell ( Collision: 39)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 136

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 39
Pushes back 1 cell ( Collision: 39)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 137

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 31
Pushes back 1 cell ( Collision: 31)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 39
Pushes back 1 cell ( Collision: 39)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 138

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 40
Pushes back 1 cell ( Collision: 40)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 139

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 40
Pushes back 1 cell ( Collision: 40)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 140

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 40
Pushes back 1 cell ( Collision: 40)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 141

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 32
Pushes back 1 cell ( Collision: 32)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 41
Pushes back 1 cell ( Collision: 41)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 142

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 41
Pushes back 1 cell ( Collision: 41)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 143

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 41
Pushes back 1 cell ( Collision: 41)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 144

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 41
Pushes back 1 cell ( Collision: 41)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 145

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 42
Pushes back 1 cell ( Collision: 42)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 146

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 33
Pushes back 1 cell ( Collision: 33)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 42
Pushes back 1 cell ( Collision: 42)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 147

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 42
Pushes back 1 cell ( Collision: 42)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 148

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 42
Pushes back 1 cell ( Collision: 42)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 149

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 43
Pushes back 1 cell ( Collision: 43)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 150

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 34
Pushes back 1 cell ( Collision: 34)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 43
Pushes back 1 cell ( Collision: 43)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 151

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 43
Pushes back 1 cell ( Collision: 43)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 152

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 44
Pushes back 1 cell ( Collision: 44)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 153

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 44
Pushes back 1 cell ( Collision: 44)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 154

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 44
Pushes back 1 cell ( Collision: 44)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 155

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 35
Pushes back 1 cell ( Collision: 35)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1

Critical effects

Damage: 44
Pushes back 1 cell ( Collision: 44)
+1 level of High Pressure on the caster
At level 2 of High Pressure:
- Pushes 4 cells rather than 1
Current 156

Current 3 1 - 4

Inflicts damage and pushes the target. If the target hits another fighter or an obstacle, then the target suffers collision damage.

Normal effects

Damage: 36
Pushes back 1 cell (