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The Masqueraiders
Difficulty :
Lunatic Soldier

Masqueraiders draw their powers from their masks, and can switch from reckless fighters to fugitives or full-on lunatics in a matter of seconds. We know very little about these mysterious adventurers, except that they change their masks more often than most people change their underpants. Nobody knows for sure what their motives are, but it is said they're driven by a deep desire for revenge...
roles Positioning Heals Damage
Spells
Specialty spells
Masked SpiritInspiring DanceDance of DeathAcrobaticsBrutality AuraSolidity
Support CollisionsMasked GazeArtful DodgerKeep in ContactMirrorsRegenerating CollisionsPirouetteErosionUnique ArmorCautious ProtectorBruteAnchorFancy FootworkCarnivalHealth MaskArtful LockerViolent PushesMasks OffDebuff Pushes
Regenerating Collisions 1

Regenerating Collisions

Collisions gain a healing effect. When you push one obstacle into another, the second one will receive the healing.

Normal effects

Collision healing on a target that is not pushed
- Healing: 1 per spell AP
- Healing element depends on the spell
- The target hit by the collision is not the direct target of a push
Collisions no longer remove AP
Regenerating Collisions 2

Regenerating Collisions

Collisions gain a healing effect. When you push one obstacle into another, the second one will receive the healing.

Normal effects

Collision healing on a target that is not pushed
- Healing: 1 per spell AP
- Healing element depends on the spell
- The target hit by the collision is not the direct target of a push
Collisions no longer remove AP
1 2
Medias
 
Classes