Masqueraiders draw their powers from their masks, and can switch from reckless fighters to fugitives or full-on lunatics in a matter of seconds. We know very little about these mysterious adventurers, except that they change their masks more often than most people change their underpants. Nobody knows for sure what their motives are, but it is said they're driven by a deep desire for revenge...
By using a number of positioning and dodge abilities, Masqueraiders can make their team's jobs easier and slip behind their opponents' backs.
Heals
Masqueraiders have several healing and protection spells to help their allies one by one, and can even resuscitate them.
Damage
Generally speaking, Masqueraiders are mid-range fighters. They can choose from several fighting styles, depending on whether they want to draw attention to themselves or stay on the sidelines.
The Masqueraider teleports to an empty cell next to an allied or enemy fighter. If the Masqueraider finishes their turn right after this action, they gain resistance until the next turn.
Normal effects
Teleports the Masqueraider to a cell next to a fighter
Connection: 100 Elemental Resistance (1 turn) at end of turn