FR EN ES PT
The Masqueraiders
Difficulty :
Lunatic Soldier

Masqueraiders draw their powers from their masks, and can switch from reckless fighters to fugitives or full-on lunatics in a matter of seconds. We know very little about these mysterious adventurers, except that they change their masks more often than most people change their underpants. Nobody knows for sure what their motives are, but it is said they're driven by a deep desire for revenge...
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roles Positioning Heals Damage
Spells
Specialty spells
Masked SpiritInspiring DanceDance of DeathAcrobaticsBrutality AuraSolidity
Support CollisionsMasked GazeArtful DodgerKeep in ContactMirrorsRegenerating CollisionsPirouetteErosionUnique ArmorCautious ProtectorBruteAnchorFancy FootworkCarnivalHealth MaskArtful LockerViolent PushesMasks OffDebuff Pushes
Pursuit 1

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 1
Pushes 2 cell, then follows
Pursuit 2

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 1
Pushes 2 cell, then follows
Pursuit 3

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 1
Pushes 2 cell, then follows
Pursuit 4

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 1
Pushes 2 cell, then follows
Pursuit 5

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 1
Pushes 2 cell, then follows
Pursuit 6

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 7

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 8

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 9

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 1
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 10

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 11

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 12

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 2
Pushes 2 cell, then follows
Pursuit 13

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 14

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 15

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 16

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 17

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 2
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 18

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 19

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 3
Pushes 2 cell, then follows
Pursuit 20

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 21

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 22

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 23

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 24

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 25

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 3
Pushes 2 cell, then follows

Critical effects

Damage: 4
Pushes 2 cell, then follows
Pursuit 26

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 27

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 28

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 29

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 30

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 31

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 32

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 5
Pushes 2 cell, then follows
Pursuit 33

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 34

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 4
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 35

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 36

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 37

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 38

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 39

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 6
Pushes 2 cell, then follows
Pursuit 40

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 41

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 42

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 5
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 43

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 44

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 45

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 7
Pushes 2 cell, then follows
Pursuit 46

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 47

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 48

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 49

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 50

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 6
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 51

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 52

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 8
Pushes 2 cell, then follows
Pursuit 53

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 54

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 55

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 56

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 57

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 58

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 59

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 7
Pushes 2 cell, then follows

Critical effects

Damage: 9
Pushes 2 cell, then follows
Pursuit 60

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 61

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 62

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 63

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 64

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 65

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 10
Pushes 2 cell, then follows
Pursuit 66

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 67

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 8
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 68

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 69

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 70

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 71

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 72

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 11
Pushes 2 cell, then follows
Pursuit 73

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 74

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 75

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 9
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 76

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 77

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 78

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 79

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 12
Pushes 2 cell, then follows
Pursuit 80

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 81

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 82

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 83

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 84

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 10
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 85

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 13
Pushes 2 cell, then follows
Pursuit 86

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 87

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 88

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 89

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 90

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 91

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 92

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 11
Pushes 2 cell, then follows

Critical effects

Damage: 14
Pushes 2 cell, then follows
Pursuit 93

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 94

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 95

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 96

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 97

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 98

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 99

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 15
Pushes 2 cell, then follows
Pursuit 100

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 12
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 101

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 102

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 103

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 104

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 105

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 16
Pushes 2 cell, then follows
Pursuit 106

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 107

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 108

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 109

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 13
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 110

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 111

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 112

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 17
Pushes 2 cell, then follows
Pursuit 113

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 114

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 115

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 116

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 117

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 14
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 118

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 119

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 18
Pushes 2 cell, then follows
Pursuit 120

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 121

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 122

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 123

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 124

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 125

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 15
Pushes 2 cell, then follows

Critical effects

Damage: 19
Pushes 2 cell, then follows
Pursuit 126

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 127

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 128

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 129

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 130

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 131

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 132

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 20
Pushes 2 cell, then follows
Pursuit 133

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 134

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 16
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 135

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 136

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 137

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 138

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 139

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 21
Pushes 2 cell, then follows
Pursuit 140

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 141

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 142

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 17
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 143

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 144

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 145

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 22
Pushes 2 cell, then follows
Pursuit 146

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 147

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 148

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 149

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 150

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 18
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 151

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 152

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 23
Pushes 2 cell, then follows
Pursuit 153

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 154

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 155

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 156

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 157

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 158

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 159

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 19
Pushes 2 cell, then follows

Critical effects

Damage: 24
Pushes 2 cell, then follows
Pursuit 160

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 161

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 162

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 163

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 164

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 165

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 25
Pushes 2 cell, then follows
Pursuit 166

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 167

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 20
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 168

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 169

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 170

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 171

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 172

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 26
Pushes 2 cell, then follows
Pursuit 173

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 174

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 175

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 21
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 176

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 177

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 178

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 179

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 27
Pushes 2 cell, then follows
Pursuit 180

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 181

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 182

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 183

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 184

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 22
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 185

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 28
Pushes 2 cell, then follows
Pursuit 186

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 187

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 188

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 189

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 190

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 191

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 192

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 23
Pushes 2 cell, then follows

Critical effects

Damage: 29
Pushes 2 cell, then follows
Pursuit 193

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 194

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 195

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 196

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 197

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 198

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 199

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 30
Pushes 2 cell, then follows
Pursuit 200

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 24
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 201

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 202

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 203

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 204

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 205

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 31
Pushes 2 cell, then follows
Pursuit 206

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 207

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 208

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 209

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 25
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 210

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 211

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 212

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 32
Pushes 2 cell, then follows
Pursuit 213

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 33
Pushes 2 cell, then follows
Pursuit 214

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 33
Pushes 2 cell, then follows
Pursuit 215

Pursuit 2 1 - 1

Pursuit is used to push the target back and chase after them so they can't get away.

Normal effects

Damage: 26
Pushes 2 cell, then follows

Critical effects

Damage: 33
Pushes 2 cell, then follows
1 215
Medias
 
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