FR EN ES PT
The Masqueraiders
Difficulty :
Lunatic Soldier

Masqueraiders draw their powers from their masks, and can switch from reckless fighters to fugitives or full-on lunatics in a matter of seconds. We know very little about these mysterious adventurers, except that they change their masks more often than most people change their underpants. Nobody knows for sure what their motives are, but it is said they're driven by a deep desire for revenge...
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Capering 1

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 6 (close combat)
- 3 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 7 (close combat)
- 4 Armor
Teleports to the cell
Capering 2

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 6 (close combat)
- 5 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 8 (close combat)
- 7 Armor
Teleports to the cell
Capering 3

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 7 (close combat)
- 7 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 9 (close combat)
- 9 Armor
Teleports to the cell
Capering 4

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 7 (close combat)
- 10 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 9 (close combat)
- 12 Armor
Teleports to the cell
Capering 5

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 8 (close combat)
- 12 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 10 (close combat)
- 15 Armor
Teleports to the cell
Capering 6

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 9 (close combat)
- 14 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 11 (close combat)
- 18 Armor
Teleports to the cell
Capering 7

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 9 (close combat)
- 16 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 12 (close combat)
- 20 Armor
Teleports to the cell
Capering 8

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 10 (close combat)
- 18 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 12 (close combat)
- 23 Armor
Teleports to the cell
Capering 9

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 10 (close combat)
- 20 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 13 (close combat)
- 26 Armor
Teleports to the cell
Capering 10

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 11 (close combat)
- 23 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 14 (close combat)
- 28 Armor
Teleports to the cell
Capering 11

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 12 (close combat)
- 25 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 15 (close combat)
- 31 Armor
Teleports to the cell
Capering 12

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 12 (close combat)
- 27 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 15 (close combat)
- 34 Armor
Teleports to the cell
Capering 13

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 13 (close combat)
- 29 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 16 (close combat)
- 36 Armor
Teleports to the cell
Capering 14

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 13 (close combat)
- 31 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 17 (close combat)
- 39 Armor
Teleports to the cell
Capering 15

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 14 (close combat)
- 33 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 18 (close combat)
- 42 Armor
Teleports to the cell
Capering 16

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 15 (close combat)
- 36 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 18 (close combat)
- 45 Armor
Teleports to the cell
Capering 17

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 15 (close combat)
- 38 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 19 (close combat)
- 47 Armor
Teleports to the cell
Capering 18

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 16 (close combat)
- 40 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 20 (close combat)
- 50 Armor
Teleports to the cell
Capering 19

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 16 (close combat)
- 42 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 21 (close combat)
- 53 Armor
Teleports to the cell
Capering 20

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 17 (close combat)
- 44 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 21 (close combat)
- 55 Armor
Teleports to the cell
Capering 21

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 18 (close combat)
- 46 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 22 (close combat)
- 58 Armor
Teleports to the cell
Capering 22

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 18 (close combat)
- 48 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 23 (close combat)
- 61 Armor
Teleports to the cell
Capering 23

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 19 (close combat)
- 51 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 24 (close combat)
- 63 Armor
Teleports to the cell
Capering 24

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 19 (close combat)
- 53 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 24 (close combat)
- 66 Armor
Teleports to the cell
Capering 25

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 20 (close combat)
- 55 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 25 (close combat)
- 69 Armor
Teleports to the cell
Capering 26

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 21 (close combat)
- 57 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 26 (close combat)
- 72 Armor
Teleports to the cell
Capering 27

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 21 (close combat)
- 59 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 27 (close combat)
- 74 Armor
Teleports to the cell
Capering 28

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 22 (close combat)
- 61 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 27 (close combat)
- 77 Armor
Teleports to the cell
Capering 29

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 22 (close combat)
- 64 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 28 (close combat)
- 80 Armor
Teleports to the cell
Capering 30

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 23 (close combat)
- 66 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 29 (close combat)
- 82 Armor
Teleports to the cell
Capering 31

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 24 (close combat)
- 68 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 30 (close combat)
- 85 Armor
Teleports to the cell
Capering 32

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 24 (close combat)
- 70 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 30 (close combat)
- 88 Armor
Teleports to the cell
Capering 33

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 25 (close combat)
- 72 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 31 (close combat)
- 90 Armor
Teleports to the cell
Capering 34

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 25 (close combat)
- 74 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 32 (close combat)
- 93 Armor
Teleports to the cell
Capering 35

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 26 (close combat)
- 77 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 33 (close combat)
- 96 Armor
Teleports to the cell
Capering 36

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 27 (close combat)
- 79 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 33 (close combat)
- 99 Armor
Teleports to the cell
Capering 37

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 27 (close combat)
- 81 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 34 (close combat)
- 101 Armor
Teleports to the cell
Capering 38

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 28 (close combat)
- 83 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 35 (close combat)
- 104 Armor
Teleports to the cell
Capering 39

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 28 (close combat)
- 85 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 36 (close combat)
- 107 Armor
Teleports to the cell
Capering 40

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 29 (close combat)
- 87 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 36 (close combat)
- 109 Armor
Teleports to the cell
Capering 41

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 30 (close combat)
- 90 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 37 (close combat)
- 112 Armor
Teleports to the cell
Capering 42

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 30 (close combat)
- 92 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 38 (close combat)
- 115 Armor
Teleports to the cell
Capering 43

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 31 (close combat)
- 94 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 39 (close combat)
- 117 Armor
Teleports to the cell
Capering 44

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 31 (close combat)
- 96 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 39 (close combat)
- 120 Armor
Teleports to the cell
Capering 45

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 32 (close combat)
- 98 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 40 (close combat)
- 123 Armor
Teleports to the cell
Capering 46

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 33 (close combat)
- 100 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 41 (close combat)
- 126 Armor
Teleports to the cell
Capering 47

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 33 (close combat)
- 103 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 42 (close combat)
- 128 Armor
Teleports to the cell
Capering 48

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 34 (close combat)
- 105 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 42 (close combat)
- 131 Armor
Teleports to the cell
Capering 49

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 34 (close combat)
- 107 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 43 (close combat)
- 134 Armor
Teleports to the cell
Capering 50

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 35 (close combat)
- 109 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 44 (close combat)
- 136 Armor
Teleports to the cell
Capering 51

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 36 (close combat)
- 111 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 45 (close combat)
- 139 Armor
Teleports to the cell
Capering 52

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 36 (close combat)
- 112 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 45 (close combat)
- 141 Armor
Teleports to the cell
Capering 53

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 37 (close combat)
- 117 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 46 (close combat)
- 146 Armor
Teleports to the cell
Capering 54

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 37 (close combat)
- 121 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 47 (close combat)
- 151 Armor
Teleports to the cell
Capering 55

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 38 (close combat)
- 125 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 48 (close combat)
- 157 Armor
Teleports to the cell
Capering 56

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 39 (close combat)
- 130 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 48 (close combat)
- 162 Armor
Teleports to the cell
Capering 57

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 39 (close combat)
- 134 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 49 (close combat)
- 168 Armor
Teleports to the cell
Capering 58

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 40 (close combat)
- 138 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 50 (close combat)
- 173 Armor
Teleports to the cell
Capering 59

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 40 (close combat)
- 143 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 51 (close combat)
- 178 Armor
Teleports to the cell
Capering 60

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 41 (close combat)
- 147 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 51 (close combat)
- 184 Armor
Teleports to the cell
Capering 61

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 42 (close combat)
- 151 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 52 (close combat)
- 189 Armor
Teleports to the cell
Capering 62

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 42 (close combat)
- 156 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 53 (close combat)
- 195 Armor
Teleports to the cell
Capering 63

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 43 (close combat)
- 160 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 54 (close combat)
- 200 Armor
Teleports to the cell
Capering 64

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 43 (close combat)
- 164 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 54 (close combat)
- 205 Armor
Teleports to the cell
Capering 65

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 44 (close combat)
- 169 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 55 (close combat)
- 211 Armor
Teleports to the cell
Capering 66

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 45 (close combat)
- 173 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 56 (close combat)
- 216 Armor
Teleports to the cell
Capering 67

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 45 (close combat)
- 177 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 57 (close combat)
- 222 Armor
Teleports to the cell
Capering 68

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 46 (close combat)
- 182 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 57 (close combat)
- 227 Armor
Teleports to the cell
Capering 69

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 46 (close combat)
- 186 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 58 (close combat)
- 232 Armor
Teleports to the cell
Capering 70

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 47 (close combat)
- 190 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 59 (close combat)
- 238 Armor
Teleports to the cell
Capering 71

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 48 (close combat)
- 195 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 60 (close combat)
- 243 Armor
Teleports to the cell
Capering 72

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 48 (close combat)
- 199 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 60 (close combat)
- 249 Armor
Teleports to the cell
Capering 73

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 49 (close combat)
- 203 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 61 (close combat)
- 254 Armor
Teleports to the cell
Capering 74

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 49 (close combat)
- 208 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 62 (close combat)
- 259 Armor
Teleports to the cell
Capering 75

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 50 (close combat)
- 212 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 63 (close combat)
- 265 Armor
Teleports to the cell
Capering 76

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 51 (close combat)
- 216 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 63 (close combat)
- 270 Armor
Teleports to the cell
Capering 77

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 51 (close combat)
- 220 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 64 (close combat)
- 276 Armor
Teleports to the cell
Capering 78

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 52 (close combat)
- 225 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 65 (close combat)
- 281 Armor
Teleports to the cell
Capering 79

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 52 (close combat)
- 229 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 66 (close combat)
- 286 Armor
Teleports to the cell
Capering 80

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 53 (close combat)
- 233 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 66 (close combat)
- 292 Armor
Teleports to the cell
Capering 81

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 54 (close combat)
- 238 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 67 (close combat)
- 297 Armor
Teleports to the cell
Capering 82

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 54 (close combat)
- 242 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 68 (close combat)
- 303 Armor
Teleports to the cell
Capering 83

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 55 (close combat)
- 246 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 69 (close combat)
- 308 Armor
Teleports to the cell
Capering 84

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 55 (close combat)
- 251 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 69 (close combat)
- 313 Armor
Teleports to the cell
Capering 85

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 56 (close combat)
- 255 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 70 (close combat)
- 319 Armor
Teleports to the cell
Capering 86

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 57 (close combat)
- 259 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 71 (close combat)
- 324 Armor
Teleports to the cell
Capering 87

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 57 (close combat)
- 264 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 72 (close combat)
- 330 Armor
Teleports to the cell
Capering 88

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 58 (close combat)
- 268 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 72 (close combat)
- 335 Armor
Teleports to the cell
Capering 89

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 58 (close combat)
- 272 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 73 (close combat)
- 340 Armor
Teleports to the cell
Capering 90

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 59 (close combat)
- 277 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 74 (close combat)
- 346 Armor
Teleports to the cell
Capering 91

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 60 (close combat)
- 281 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 75 (close combat)
- 351 Armor
Teleports to the cell
Capering 92

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 60 (close combat)
- 285 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 75 (close combat)
- 357 Armor
Teleports to the cell
Capering 93

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 61 (close combat)
- 290 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 76 (close combat)
- 362 Armor
Teleports to the cell
Capering 94

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 61 (close combat)
- 294 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 77 (close combat)
- 367 Armor
Teleports to the cell
Capering 95

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 62 (close combat)
- 298 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 78 (close combat)
- 373 Armor
Teleports to the cell
Capering 96

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 63 (close combat)
- 303 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 78 (close combat)
- 378 Armor
Teleports to the cell
Capering 97

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 63 (close combat)
- 307 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 79 (close combat)
- 384 Armor
Teleports to the cell
Capering 98

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 64 (close combat)
- 311 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 80 (close combat)
- 389 Armor
Teleports to the cell
Capering 99

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 64 (close combat)
- 316 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 81 (close combat)
- 394 Armor
Teleports to the cell
Capering 100

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 65 (close combat)
- 320 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 81 (close combat)
- 400 Armor
Teleports to the cell
Capering 101

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 66 (close combat)
- 324 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 82 (close combat)
- 405 Armor
Teleports to the cell
Capering 102

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 66 (close combat)
- 333 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 83 (close combat)
- 416 Armor
Teleports to the cell
Capering 103

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 67 (close combat)
- 341 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 84 (close combat)
- 427 Armor
Teleports to the cell
Capering 104

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 67 (close combat)
- 350 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 84 (close combat)
- 438 Armor
Teleports to the cell
Capering 105

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 68 (close combat)
- 359 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 85 (close combat)
- 448 Armor
Teleports to the cell
Capering 106

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 69 (close combat)
- 367 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 86 (close combat)
- 459 Armor
Teleports to the cell
Capering 107

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 69 (close combat)
- 376 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 87 (close combat)
- 470 Armor
Teleports to the cell
Capering 108

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 70 (close combat)
- 385 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 87 (close combat)
- 481 Armor
Teleports to the cell
Capering 109

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 70 (close combat)
- 393 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 88 (close combat)
- 492 Armor
Teleports to the cell
Capering 110

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 71 (close combat)
- 402 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 89 (close combat)
- 502 Armor
Teleports to the cell
Capering 111

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 72 (close combat)
- 411 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 90 (close combat)
- 513 Armor
Teleports to the cell
Capering 112

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 72 (close combat)
- 419 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 90 (close combat)
- 524 Armor
Teleports to the cell
Capering 113

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 73 (close combat)
- 428 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 91 (close combat)
- 535 Armor
Teleports to the cell
Capering 114

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 73 (close combat)
- 437 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 92 (close combat)
- 546 Armor
Teleports to the cell
Capering 115

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 74 (close combat)
- 445 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 93 (close combat)
- 556 Armor
Teleports to the cell
Capering 116

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 75 (close combat)
- 454 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 93 (close combat)
- 567 Armor
Teleports to the cell
Capering 117

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 75 (close combat)
- 462 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 94 (close combat)
- 578 Armor
Teleports to the cell
Capering 118

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 76 (close combat)
- 471 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 95 (close combat)
- 589 Armor
Teleports to the cell
Capering 119

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 76 (close combat)
- 480 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 96 (close combat)
- 600 Armor
Teleports to the cell
Capering 120

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 77 (close combat)
- 488 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 96 (close combat)
- 610 Armor
Teleports to the cell
Capering 121

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 78 (close combat)
- 497 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 97 (close combat)
- 621 Armor
Teleports to the cell
Capering 122

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 78 (close combat)
- 506 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 98 (close combat)
- 632 Armor
Teleports to the cell
Capering 123

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 79 (close combat)
- 514 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 99 (close combat)
- 643 Armor
Teleports to the cell
Capering 124

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 79 (close combat)
- 523 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 99 (close combat)
- 654 Armor
Teleports to the cell
Capering 125

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 80 (close combat)
- 532 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 100 (close combat)
- 664 Armor
Teleports to the cell
Capering 126

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 81 (close combat)
- 540 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 101 (close combat)
- 675 Armor
Teleports to the cell
Capering 127

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 81 (close combat)
- 549 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 102 (close combat)
- 686 Armor
Teleports to the cell
Capering 128

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 82 (close combat)
- 558 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 102 (close combat)
- 697 Armor
Teleports to the cell
Capering 129

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 82 (close combat)
- 566 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 103 (close combat)
- 708 Armor
Teleports to the cell
Capering 130

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 83 (close combat)
- 575 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 104 (close combat)
- 718 Armor
Teleports to the cell
Capering 131

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 84 (close combat)
- 583 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 105 (close combat)
- 729 Armor
Teleports to the cell
Capering 132

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 84 (close combat)
- 592 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 105 (close combat)
- 740 Armor
Teleports to the cell
Capering 133

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 85 (close combat)
- 601 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 106 (close combat)
- 751 Armor
Teleports to the cell
Capering 134

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 85 (close combat)
- 609 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 107 (close combat)
- 762 Armor
Teleports to the cell
Capering 135

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 86 (close combat)
- 618 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 108 (close combat)
- 772 Armor
Teleports to the cell
Capering 136

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 87 (close combat)
- 627 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 108 (close combat)
- 783 Armor
Teleports to the cell
Capering 137

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 87 (close combat)
- 635 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 109 (close combat)
- 794 Armor
Teleports to the cell
Capering 138

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 88 (close combat)
- 644 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 110 (close combat)
- 805 Armor
Teleports to the cell
Capering 139

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 88 (close combat)
- 653 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 111 (close combat)
- 816 Armor
Teleports to the cell
Capering 140

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 89 (close combat)
- 661 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 111 (close combat)
- 826 Armor
Teleports to the cell
Capering 141

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 90 (close combat)
- 670 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 112 (close combat)
- 837 Armor
Teleports to the cell
Capering 142

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 90 (close combat)
- 678 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 113 (close combat)
- 848 Armor
Teleports to the cell
Capering 143

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 91 (close combat)
- 687 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 114 (close combat)
- 859 Armor
Teleports to the cell
Capering 144

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 91 (close combat)
- 696 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 114 (close combat)
- 870 Armor
Teleports to the cell
Capering 145

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 92 (close combat)
- 704 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 115 (close combat)
- 880 Armor
Teleports to the cell
Capering 146

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 93 (close combat)
- 713 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 116 (close combat)
- 891 Armor
Teleports to the cell
Capering 147

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 93 (close combat)
- 722 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 117 (close combat)
- 902 Armor
Teleports to the cell
Capering 148

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 94 (close combat)
- 730 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 117 (close combat)
- 913 Armor
Teleports to the cell
Capering 149

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 94 (close combat)
- 739 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 118 (close combat)
- 924 Armor
Teleports to the cell
Capering 150

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 95 (close combat)
- 748 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 119 (close combat)
- 934 Armor
Teleports to the cell
Capering 151

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 96 (close combat)
- 756 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 120 (close combat)
- 945 Armor
Teleports to the cell
Capering 152

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 96 (close combat)
- 774 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 120 (close combat)
- 967 Armor
Teleports to the cell
Capering 153

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 97 (close combat)
- 791 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 121 (close combat)
- 988 Armor
Teleports to the cell
Capering 154

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 97 (close combat)
- 808 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 122 (close combat)
- 1,010 Armor
Teleports to the cell
Capering 155

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 98 (close combat)
- 825 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 123 (close combat)
- 1,032 Armor
Teleports to the cell
Capering 156

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 99 (close combat)
- 843 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 123 (close combat)
- 1,053 Armor
Teleports to the cell
Capering 157

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 99 (close combat)
- 860 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 124 (close combat)
- 1,075 Armor
Teleports to the cell
Capering 158

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 100 (close combat)
- 877 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 125 (close combat)
- 1,096 Armor
Teleports to the cell
Capering 159

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 100 (close combat)
- 894 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 126 (close combat)
- 1,118 Armor
Teleports to the cell
Capering 160

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 101 (close combat)
- 912 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 126 (close combat)
- 1,140 Armor
Teleports to the cell
Capering 161

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 102 (close combat)
- 929 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 127 (close combat)
- 1,161 Armor
Teleports to the cell
Capering 162

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 102 (close combat)
- 946 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 128 (close combat)
- 1,183 Armor
Teleports to the cell
Capering 163

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 103 (close combat)
- 964 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 129 (close combat)
- 1,204 Armor
Teleports to the cell
Capering 164

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 103 (close combat)
- 981 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 129 (close combat)
- 1,226 Armor
Teleports to the cell
Capering 165

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 104 (close combat)
- 998 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 130 (close combat)
- 1,248 Armor
Teleports to the cell
Capering 166

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 105 (close combat)
- 1,015 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 131 (close combat)
- 1,269 Armor
Teleports to the cell
Capering 167

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 105 (close combat)
- 1,033 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 132 (close combat)
- 1,291 Armor
Teleports to the cell
Capering 168

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 106 (close combat)
- 1,050 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 132 (close combat)
- 1,312 Armor
Teleports to the cell
Capering 169

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 106 (close combat)
- 1,067 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 133 (close combat)
- 1,334 Armor
Teleports to the cell
Capering 170

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 107 (close combat)
- 1,085 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 134 (close combat)
- 1,356 Armor
Teleports to the cell
Capering 171

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 108 (close combat)
- 1,102 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 135 (close combat)
- 1,377 Armor
Teleports to the cell
Capering 172

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 108 (close combat)
- 1,119 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 135 (close combat)
- 1,399 Armor
Teleports to the cell
Capering 173

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 109 (close combat)
- 1,136 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 136 (close combat)
- 1,420 Armor
Teleports to the cell
Capering 174

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 109 (close combat)
- 1,154 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 137 (close combat)
- 1,442 Armor
Teleports to the cell
Capering 175

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 110 (close combat)
- 1,171 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 138 (close combat)
- 1,464 Armor
Teleports to the cell
Capering 176

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 111 (close combat)
- 1,188 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 138 (close combat)
- 1,485 Armor
Teleports to the cell
Capering 177

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 111 (close combat)
- 1,206 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 139 (close combat)
- 1,507 Armor
Teleports to the cell
Capering 178

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 112 (close combat)
- 1,223 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 140 (close combat)
- 1,528 Armor
Teleports to the cell
Capering 179

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 112 (close combat)
- 1,240 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 141 (close combat)
- 1,550 Armor
Teleports to the cell
Capering 180

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 113 (close combat)
- 1,257 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 141 (close combat)
- 1,572 Armor
Teleports to the cell
Capering 181

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 114 (close combat)
- 1,275 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 142 (close combat)
- 1,593 Armor
Teleports to the cell
Capering 182

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 114 (close combat)
- 1,292 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 143 (close combat)
- 1,615 Armor
Teleports to the cell
Capering 183

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 115 (close combat)
- 1,309 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 144 (close combat)
- 1,636 Armor
Teleports to the cell
Capering 184

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 115 (close combat)
- 1,327 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 144 (close combat)
- 1,658 Armor
Teleports to the cell
Capering 185

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 116 (close combat)
- 1,344 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 145 (close combat)
- 1,680 Armor
Teleports to the cell
Capering 186

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 117 (close combat)
- 1,361 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 146 (close combat)
- 1,701 Armor
Teleports to the cell
Capering 187

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 117 (close combat)
- 1,378 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 147 (close combat)
- 1,723 Armor
Teleports to the cell
Capering 188

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 118 (close combat)
- 1,396 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 147 (close combat)
- 1,744 Armor
Teleports to the cell
Capering 189

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 118 (close combat)
- 1,413 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 148 (close combat)
- 1,766 Armor
Teleports to the cell
Capering 190

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 119 (close combat)
- 1,430 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 149 (close combat)
- 1,788 Armor
Teleports to the cell
Capering 191

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 120 (close combat)
- 1,447 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 150 (close combat)
- 1,809 Armor
Teleports to the cell
Capering 192

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 120 (close combat)
- 1,465 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 150 (close combat)
- 1,831 Armor
Teleports to the cell
Capering 193

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 121 (close combat)
- 1,482 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 151 (close combat)
- 1,852 Armor
Teleports to the cell
Capering 194

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 121 (close combat)
- 1,499 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 152 (close combat)
- 1,874 Armor
Teleports to the cell
Capering 195

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 122 (close combat)
- 1,517 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 153 (close combat)
- 1,896 Armor
Teleports to the cell
Capering 196

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 123 (close combat)
- 1,534 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 153 (close combat)
- 1,917 Armor
Teleports to the cell
Capering 197

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 123 (close combat)
- 1,551 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 154 (close combat)
- 1,939 Armor
Teleports to the cell
Capering 198

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 124 (close combat)
- 1,568 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 155 (close combat)
- 1,960 Armor
Teleports to the cell
Capering 199

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 124 (close combat)
- 1,586 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 156 (close combat)
- 1,982 Armor
Teleports to the cell
Capering 200

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 125 (close combat)
- 1,603 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 156 (close combat)
- 2,004 Armor
Teleports to the cell
Capering 201

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 126 (close combat)
- 1,620 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 157 (close combat)
- 2,025 Armor
Teleports to the cell
Capering 202

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 126 (close combat)
- 1,638 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 158 (close combat)
- 2,047 Armor
Teleports to the cell
Capering 203

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 127 (close combat)
- 1,655 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 159 (close combat)
- 2,068 Armor
Teleports to the cell
Capering 204

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 127 (close combat)
- 1,672 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 159 (close combat)
- 2,090 Armor
Teleports to the cell
Capering 205

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 128 (close combat)
- 1,689 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 160 (close combat)
- 2,112 Armor
Teleports to the cell
Capering 206

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 129 (close combat)
- 1,707 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 161 (close combat)
- 2,133 Armor
Teleports to the cell
Capering 207

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 129 (close combat)
- 1,724 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 162 (close combat)
- 2,155 Armor
Teleports to the cell
Capering 208

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 130 (close combat)
- 1,741 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 162 (close combat)
- 2,176 Armor
Teleports to the cell
Capering 209

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 130 (close combat)
- 1,759 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 163 (close combat)
- 2,198 Armor
Teleports to the cell
Capering 210

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 131 (close combat)
- 1,776 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 164 (close combat)
- 2,220 Armor
Teleports to the cell
Capering 211

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 132 (close combat)
- 1,793 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 165 (close combat)
- 2,241 Armor
Teleports to the cell
Capering 212

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 132 (close combat)
- 1,810 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 165 (close combat)
- 2,263 Armor
Teleports to the cell
Capering 213

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 133 (close combat)
- 1,828 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 166 (close combat)
- 2,284 Armor
Teleports to the cell
Capering 214

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 133 (close combat)
- 1,845 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 167 (close combat)
- 2,306 Armor
Teleports to the cell
Capering 215

Capering 6 3 - 5

The Masqueraider jumps a few cells away, dealing massive damage on his way.

Normal effects

Along the path:
- Damage: 134 (close combat)
- 1,862 Armor
Teleports to the cell

Critical effects

Along the path:
- Damage: 168 (close combat)
- 2,328 Armor
Teleports to the cell
1 215
Medias
 
Classes