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The Rogue Ruse
Difficulty :
Masters of Illusion

With heroics, intelligence and cunning in equal measures, it's no surprise that Rogues are criminal masterminds. They're handy with bombs and are quick to blow a fuse, which explains why they tend to leave a trail of smoking craters behind them! For Rogues, trickery is a family affair, so if you dare lay a finger on one of their gang, you can bet that sparks will fly...
roles Specialty Damage Control
Spells
Specialty spells
BootPowder WallBoombotMagnetSmoke BombsRuse
BoomarogueFugitiveWakfu ConnectionElemental BombsDynamiteEscapistExplobombSurprise ShotMinesweeperKa-BoomRogue MasterScopeReinforced TunicPyrotechnistBomber FanEvolved GadgetsJackpot
Dynamite 1

Dynamite

Bombs explode when they die. Talk about going out with a bang!

Normal effects

Bombs explode (with area of effect) if they are
destroyed
If a bomb explodes in this way, it
gains 10 Combo before exploding!
Dynamite 2

Dynamite

Bombs explode when they die. Talk about going out with a bang!

Normal effects

Bombs explode (with area of effect) if they are
destroyed
If a bomb explodes in this way, it
gains 10 Combo before exploding!
1 2
Medias
 
Classes