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The Rogue Ruse
Difficulty :
Masters of Illusion

With heroics, intelligence and cunning in equal measures, it's no surprise that Rogues are criminal masterminds. They're handy with bombs and are quick to blow a fuse, which explains why they tend to leave a trail of smoking craters behind them! For Rogues, trickery is a family affair, so if you dare lay a finger on one of their gang, you can bet that sparks will fly...
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roles Specialty Damage Control
Spells
Specialty spells
BootPowder WallBoombotMagnetSmoke BombsRuse
BoomarogueFugitiveWakfu ConnectionElemental BombsDynamiteEscapistExplobombSurprise ShotMinesweeperKa-BoomRogue MasterScopeReinforced TunicPyrotechnistBomber FanEvolved GadgetsJackpot
Minesweeper 1

Minesweeper

Unlocks a more powerful version of Detonation, for even more damage. The spell can also be used to increase an ally's damage.

Normal effects

Unlocks Badabang, which replaces Detonation
- Costs 3 AP instead of 1
- The damage inflicted is 25% greater than Detonation
Cast on an ally:
- 30% Damage inflicted (1 turn)
Minesweeper 2

Minesweeper

Unlocks a more powerful version of Detonation, for even more damage. The spell can also be used to increase an ally's damage.

Normal effects

Unlocks Badabang, which replaces Detonation
- Costs 3 AP instead of 1
- The damage inflicted is 25% greater than Detonation
Cast on an ally:
- 30% Damage inflicted (1 turn)
1 2
Medias
 
Classes