FR EN ES PT
Sacrier's Blood
Difficulty :
Berserkers

It's no use trying to beat a Sacrier into submission - they become more powerful with each attack they receive! Nobody takes the motto 'no pain, no gain' more seriously than these warriors. Happy to haunt the front lines, ready to draw first blood, they're the perfect allies for those long, relentless battles.
roles Damage Tank Positioning
Spells
Specialty spells
AttractionSacrificeTranspositionSanguine ArmorGashBlood Transfer
Blood FlowBurningPillarMotion SickSacrier's HeartWakfu PactBurning ArmorVisionDangerous GameBlood TrailClinging to LifeSmasherWrathTranscendenceLibationBlood PactMobilityWakfu VeinsTattooed BloodExecutor
Dangerous Game 1

Dangerous Game

This passive makes it much easier for the Sacrier to get out of a sticky situation when their HP is very low. However, they are harder to heal when their current HP are high.

Normal effects

If current HP < 35%:
- 100% Heals received
If current HP >= 35%:
-75% Heals received
Dangerous Game 2

Dangerous Game

This passive makes it much easier for the Sacrier to get out of a sticky situation when their HP is very low. However, they are harder to heal when their current HP are high.

Normal effects

If current HP < 35%:
- 100% Heals received
If current HP >= 35%:
-75% Heals received
1 2
Medias
 
Classes