FR EN ES PT
Sacrier's Blood
Difficulty :
Berserkers

It's no use trying to beat a Sacrier into submission - they become more powerful with each attack they receive! Nobody takes the motto 'no pain, no gain' more seriously than these warriors. Happy to haunt the front lines, ready to draw first blood, they're the perfect allies for those long, relentless battles.
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roles Damage Tank Positioning
Spells
Specialty spells
AttractionSacrificeTranspositionSanguine ArmorGashBurning
Clinging to LifeExecutorSacrier's HeartWakfu PactBurning ArmorVisionDangerous GameBlood FlowTranscendenceSmasherBlood TrailWrathLibationBlood PactMobilityWakfu VeinsTattooed BloodPillar
Libation 1

Libation

The Sacrier's max HP decreases, but the damage bonus linked to Fury increases.

Normal effects

When the Sacrier has activated Sanguine Heart:
- 40 Elemental Resistance
- 20% Heals received
When the Sacrier has activated Daring Heart:
- Stores the value of Flame Return that the Sacrier inflicts on themself
- Deactivating Daring Heart consumes Flame Return
to inflict it as damage on
Libation 2

Libation

The Sacrier's max HP decreases, but the damage bonus linked to Fury increases.

Normal effects

When the Sacrier has activated Sanguine Heart:
- 60 Elemental Resistance
- 40% Heals received
When the Sacrier has activated Daring Heart:
- Stores the value of Flame Return that the Sacrier inflicts on themself
- Deactivating Daring Heart consumes Flame Return
to inflict it as damage on
1 2
Medias
 
Classes