FR EN ES PT
Sacrier's Blood
Difficulty :
Berserkers

It's no use trying to beat a Sacrier into submission - they become more powerful with each attack they receive! Nobody takes the motto 'no pain, no gain' more seriously than these warriors. Happy to haunt the front lines, ready to draw first blood, they're the perfect allies for those long, relentless battles.
roles Damage Tank Positioning
Spells
Specialty spells
AttractionSacrificeTranspositionSanguine ArmorGashBlood Transfer
Blood FlowBurningPillarMotion SickSacrier's HeartWakfu PactBurning ArmorVisionDangerous GameBlood TrailClinging to LifeSmasherPlacidityTranscendenceLibationBlood PactMobilityWakfu VeinsTattooed BloodExecutor
Mobility 1

Mobility

The Sacrier can move their targets and themself more easily, but it costs their ability to keep opponents next to them.

Normal effects

For each movement spell (up to 3 times):
- 1 max MP (1 turn)
- 100% of level as Dodge (1 turn)
At start of combat, Lock is reduced to 0
Mobility 2

Mobility

The Sacrier can move their targets and themself more easily, but it costs their ability to keep opponents next to them.

Normal effects

For each movement spell (up to 3 times):
- 1 max MP (1 turn)
- 100% of level as Dodge (1 turn)
At start of combat, Lock is reduced to 0
1 2
Medias
 
Classes