FR EN ES PT
Sacrier's Blood
Difficulty :
Berserkers

It's no use trying to beat a Sacrier into submission - they become more powerful with each attack they receive! Nobody takes the motto 'no pain, no gain' more seriously than these warriors. Happy to haunt the front lines, ready to draw first blood, they're the perfect allies for those long, relentless battles.
roles Damage Tank Positioning
Spells
Specialty spells
AttractionSacrificeTranspositionSanguine ArmorGashBlood Transfer
Blood FlowBurningPillarMotion SickSacrier's HeartWakfu PactBurning ArmorVisionDangerous GameBlood TrailClinging to LifeSmasherPlacidityTranscendenceLibationBlood PactMobilityWakfu VeinsTattooed BloodExecutor
Placidity 1

Placidity

As long as the Sacrier hasn't used MP to move, they heal themself using movement spells.

Normal effects

For each movement spell, as long as the Sacrier
has not used MP to move:
- Healing: 5% of missing HP for each movement spell
-2 max WP
Placidity 2

Placidity

As long as the Sacrier hasn't used MP to move, they heal themself using movement spells.

Normal effects

For each movement spell, as long as the Sacrier
has not used MP to move:
- Healing: 5% of missing HP for each movement spell
-2 max WP
1 2
Medias
 
Classes