FR EN ES PT
Sacrier's Blood
Difficulty :
Berserkers

It's no use trying to beat a Sacrier into submission - they become more powerful with each attack they receive! Nobody takes the motto 'no pain, no gain' more seriously than these warriors. Happy to haunt the front lines, ready to draw first blood, they're the perfect allies for those long, relentless battles.
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Motion Sickness 1

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 2

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 3

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 4

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 5

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 6

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 7

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 1)
When moving an enemy with a spell:
- Damage: 1 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 8

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 9

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 10

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 11

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 12

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 13

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 14

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 2)
When moving an enemy with a spell:
- Damage: 2 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 15

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 16

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 17

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 18

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 19

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 20

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 3)
When moving an enemy with a spell:
- Damage: 3 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 21

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 22

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 23

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 24

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 25

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 26

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 27

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 4)
When moving an enemy with a spell:
- Damage: 4 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 28

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 29

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 30

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 31

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 32

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 33

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 34

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 5)
When moving an enemy with a spell:
- Damage: 5 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 35

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 36

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 37

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 38

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 39

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 40

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 6)
When moving an enemy with a spell:
- Damage: 6 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 41

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 42

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 43

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 44

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 45

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 46

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 47

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 7)
When moving an enemy with a spell:
- Damage: 7 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 48

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 49

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 50

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 51

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 52

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 53

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 54

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 8)
When moving an enemy with a spell:
- Damage: 8 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 55

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 56

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 57

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 58

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 59

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 60

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 9)
When moving an enemy with a spell:
- Damage: 9 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 61

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 62

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 63

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 64

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 65

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 66

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 67

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 10)
When moving an enemy with a spell:
- Damage: 10 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 68

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 69

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 70

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 71

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 72

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 73

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 74

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 11)
When moving an enemy with a spell:
- Damage: 11 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 75

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 76

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 77

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 78

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 79

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 80

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 12)
When moving an enemy with a spell:
- Damage: 12 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 81

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 82

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 83

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 84

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 85

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 86

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 87

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 13)
When moving an enemy with a spell:
- Damage: 13 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 88

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 89

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 90

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 91

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 92

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 93

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 94

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 14)
When moving an enemy with a spell:
- Damage: 14 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 95

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 96

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 97

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 98

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 99

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 100

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 15)
When moving an enemy with a spell:
- Damage: 15 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 101

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 102

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 103

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 104

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 105

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 106

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 107

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 16)
When moving an enemy with a spell:
- Damage: 16 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 108

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 109

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 110

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 111

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 112

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 113

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 114

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 17)
When moving an enemy with a spell:
- Damage: 17 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 115

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 116

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 117

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 118

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 119

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 120

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 18)
When moving an enemy with a spell:
- Damage: 18 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 121

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 122

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 123

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 124

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 125

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 126

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 127

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 19)
When moving an enemy with a spell:
- Damage: 19 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 128

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 129

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 130

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 131

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 132

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 133

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 134

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 20)
When moving an enemy with a spell:
- Damage: 20 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 135

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 136

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 137

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 138

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 139

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 140

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 21)
When moving an enemy with a spell:
- Damage: 21 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 141

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 142

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 143

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 144

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 145

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 146

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 147

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 22)
When moving an enemy with a spell:
- Damage: 22 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 148

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 149

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 150

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 151

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 152

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 153

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 154

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 23)
When moving an enemy with a spell:
- Damage: 23 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 155

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 30)
When moving an enemy with a spell:
- Damage: 30 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 156

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 30)
When moving an enemy with a spell:
- Damage: 30 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 157

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 30)
When moving an enemy with a spell:
- Damage: 30 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 158

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 30)
When moving an enemy with a spell:
- Damage: 30 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 159

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 30)
When moving an enemy with a spell:
- Damage: 30 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 160

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 24)
When moving an enemy with a spell:
- Damage: 24 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 31)
When moving an enemy with a spell:
- Damage: 31 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 161

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 31)
When moving an enemy with a spell:
- Damage: 31 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 162

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 31)
When moving an enemy with a spell:
- Damage: 31 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 163

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 31)
When moving an enemy with a spell:
- Damage: 31 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 164

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 31)
When moving an enemy with a spell:
- Damage: 31 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 165

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 166

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 167

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 25)
When moving an enemy with a spell:
- Damage: 25 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 168

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 169

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 170

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 32)
When moving an enemy with a spell:
- Damage: 32 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 171

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 33)
When moving an enemy with a spell:
- Damage: 33 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 172

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 33)
When moving an enemy with a spell:
- Damage: 33 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 173

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 33)
When moving an enemy with a spell:
- Damage: 33 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 174

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 26)
When moving an enemy with a spell:
- Damage: 26 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 33)
When moving an enemy with a spell:
- Damage: 33 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 175

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 33)
When moving an enemy with a spell:
- Damage: 33 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 176

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 34)
When moving an enemy with a spell:
- Damage: 34 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 177

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 34)
When moving an enemy with a spell:
- Damage: 34 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 178

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 34)
When moving an enemy with a spell:
- Damage: 34 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 179

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 34)
When moving an enemy with a spell:
- Damage: 34 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 180

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 27)
When moving an enemy with a spell:
- Damage: 27 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 34)
When moving an enemy with a spell:
- Damage: 34 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 181

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 182

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 183

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 184

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 185

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 186

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 35)
When moving an enemy with a spell:
- Damage: 35 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 187

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 28)
When moving an enemy with a spell:
- Damage: 28 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 36)
When moving an enemy with a spell:
- Damage: 36 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 188

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 36)
When moving an enemy with a spell:
- Damage: 36 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 189

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 36)
When moving an enemy with a spell:
- Damage: 36 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 190

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 36)
When moving an enemy with a spell:
- Damage: 36 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 191

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 36)
When moving an enemy with a spell:
- Damage: 36 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells
Motion Sickness 192

Motion Sickness 2

Applies a mode to the Sacrier's movement spells. When the Sacrier moves a target, the latter takes damage. When the Sacrier moves themself, they gain Armor.

Normal effects

Motion Sickness (Lvl. 29)
When moving an enemy with a spell:
- Damage: 29 (direct damage)
When moving with a spell:
- Armor: 3% of current HP
-1 Range to movement spells

Critical effects

Motion Sickness (Lvl. 37)
When moving an enemy with a spell:
-