Fecas are born protectors. When a friend has entrusted them with something, you'll never get it off them - not even over their dead body! They'll fight tirelessly to keep their allies safe. Oh, and you should think twice before picking off any stray Gobballs: Fecas may not be shepherds any more, but it's still in their nature to stand guard over any vulnerable creature targeted by a vicious attacker...
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)
Critical effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
2
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
3
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
4
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
5
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
6
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
7
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
8
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
9
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
10
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
11
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
12
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
13
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
14
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
15
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
16
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
17
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
18
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
19
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
20
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
21
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
22
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
23
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
24
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
25
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
26
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
27
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
28
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
29
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
30
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
31
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
32
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
33
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
34
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
35
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
36
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
37
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
38
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
39
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
40
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
41
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
42
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
43
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
44
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
45
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
46
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
47
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
48
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
49
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
50
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
51
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
52
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
53
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
54
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
55
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
56
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
57
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
58
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
59
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
60
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
61
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
62
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
63
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
64
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
65
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
66
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
67
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
68
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
69
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
70
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
71
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
72
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
73
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
74
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
75
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
76
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
77
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
78
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
79
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
80
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
81
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
82
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
83
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
84
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
85
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
86
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
87
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
88
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
89
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
90
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
91
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
92
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
93
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
94
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
95
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
96
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
97
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
98
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
99
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
100
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
101
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
102
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
103
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
104
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
105
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
106
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
107
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
108
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
109
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
110
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
111
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
112
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
113
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
114
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
115
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
116
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
117
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
118
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
119
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
120
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
121
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
122
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
123
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
124
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
125
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
126
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
127
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
128
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
129
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
130
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
131
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
132
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
133
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
134
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
135
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
136
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
137
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
138
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
139
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
140
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
141
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
142
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
143
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
144
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
145
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
146
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
147
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
148
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
149
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
150
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
151
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
152
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
153
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
154
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
155
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
156
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
157
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
158
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
159
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
160
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
161
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
162
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
163
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
164
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
165
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
166
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
167
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
168
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
169
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
170
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
171
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
172
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
173
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
174
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
175
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
176
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
177
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
178
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
179
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
180
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
181
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
182
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
183
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
184
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
185
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
186
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
187
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
188
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
189
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
190
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
191
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
192
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
193
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
194
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
195
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
196
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
197
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
198
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
199
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
200
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
201
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
202
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
203
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
204
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
205
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
206
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
207
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
208
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
209
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
210
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
211
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
212
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
213
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
214
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
215
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
216
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
217
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
218
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
219
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
220
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
221
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
222
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
223
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
224
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
225
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
226
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
227
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
228
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
229
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 89
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
230
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.