Fecas are born protectors. When a friend has entrusted them with something, you'll never get it off them - not even over their dead body! They'll fight tirelessly to keep their allies safe. Oh, and you should think twice before picking off any stray Gobballs: Fecas may not be shepherds any more, but it's still in their nature to stand guard over any vulnerable creature targeted by a vicious attacker...
rolesTank
Fecas improve their resistance and place themselves in next to their enemies to attract their blows.
Support
By generating armor and even invulnerability, Fecas protect their allies as effectively as they protect themselves.
Control
By placing different types of glyphs on the ground, Fecas encourage their opponents to avoid certain areas or face the consequences.
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)
Critical effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
2
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
3
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
4
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
5
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
6
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
7
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
8
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
9
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
10
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
11
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
12
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
13
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Critical effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
14
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
15
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
16
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
17
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
18
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
19
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
20
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
21
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
22
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
23
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
24
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
25
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
26
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
27
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
28
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
29
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Critical effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
30
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
31
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
32
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
33
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
34
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
35
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
36
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
37
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
38
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
39
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
40
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
41
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
42
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
43
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
44
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
45
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
46
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Critical effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
47
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
48
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
49
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
50
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
51
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
52
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Critical effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
53
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
54
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
55
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
56
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
57
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Critical effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
58
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
59
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
60
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
61
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
62
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
63
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
64
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
65
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
66
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
67
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
68
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Critical effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
69
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
70
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
71
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
72
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
73
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
74
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
75
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
76
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
77
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
78
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
79
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
80
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
81
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
82
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
83
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
84
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
85
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Critical effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
86
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
87
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
88
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
89
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
90
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
91
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
92
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
93
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
94
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
95
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
96
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
97
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
98
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
99
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
100
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
101
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
102
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Critical effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
103
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
104
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
105
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
106
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
107
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
108
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
109
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
110
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
111
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
112
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
113
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Critical effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
114
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
115
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
116
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
117
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
118
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Critical effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
119
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
120
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
121
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
122
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
123
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
124
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Critical effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
125
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
126
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
127
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
128
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
129
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Critical effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
130
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
131
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
132
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
133
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
134
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
135
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
136
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
137
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
138
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
139
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
140
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Critical effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
141
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
142
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
143
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
144
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
145
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
146
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
147
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
148
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
149
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
150
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
151
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
152
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
153
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
154
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
155
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
156
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
157
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Critical effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
158
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
159
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
160
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
161
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
162
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
163
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
164
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
165
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
166
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
167
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
168
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
169
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
170
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
171
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
172
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
173
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
174
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Critical effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
175
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
176
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
177
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
178
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
179
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
180
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
181
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
182
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
183
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
184
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
185
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Critical effects
Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
186
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
187
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
188
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
189
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
190
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Critical effects
Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
191
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
192
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
193
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
194
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
195
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
196
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Critical effects
Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
197
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
198
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
199
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
200
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
201
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
202
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
203
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
204
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
205
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
206
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
207
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
208
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
209
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
210
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
211
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
212
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
213
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Critical effects
Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
214
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
215
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
216
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
217
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
218
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
219
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
220
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
221
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
222
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
223
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
224
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
225
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
226
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
227
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
228
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
229
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.
Normal effects
Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Critical effects
Damage: 89
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
230
Avalanche
3
1 - 5
Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.