FR EN ES PT
Feca's Shield
Difficulty :
Protectors

Fecas are born protectors. When a friend has entrusted them with something, you'll never get it off them - not even over their dead body! They'll fight tirelessly to keep their allies safe. Oh, and you should think twice before picking off any stray Gobballs: Fecas may not be shepherds any more, but it's still in their nature to stand guard over any vulnerable creature targeted by a vicious attacker...
roles Tank Support Control
Spells
Specialty spells
ImmunityTrucePacificationProvocationAegisMagnetism
Rocky SkinWakfu ComprehensionSpiny CarapaceElemental ShieldsField ExperienceShepherdPersistent GlyphsEye for EyeMap MasteryCombat ArmorThe Best Defense Is an AttackIncreased GlyphPacifist PactIf You Want Peace, Prepare for WarMaster of ShieldsOne for AllLineHerd Protector
Avalanche 1

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)

Critical effects

Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Avalanche 2

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 1)

Critical effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Avalanche 3

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)

Critical effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Avalanche 4

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 3
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)

Critical effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)
Avalanche 5

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)

Critical effects

Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Avalanche 6

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)

Critical effects

Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Avalanche 7

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 4
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 2)

Critical effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Avalanche 8

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)
Avalanche 9

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Avalanche 10

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 5
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Avalanche 11

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Avalanche 12

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Avalanche 13

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 3)

Critical effects

Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)
Avalanche 14

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 6
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)

Critical effects

Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Avalanche 15

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)

Critical effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Avalanche 16

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)

Critical effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Avalanche 17

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 7
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)

Critical effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)
Avalanche 18

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 4)

Critical effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Avalanche 19

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Avalanche 20

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 8
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Avalanche 21

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Avalanche 22

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)
Avalanche 23

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Avalanche 24

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 9
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 5)

Critical effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Avalanche 25

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)

Critical effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Avalanche 26

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)

Critical effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)
Avalanche 27

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 10
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)

Critical effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Avalanche 28

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)

Critical effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Avalanche 29

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 6)

Critical effects

Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Avalanche 30

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 11
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)
Avalanche 31

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Avalanche 32

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Avalanche 33

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Avalanche 34

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 12
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Avalanche 35

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 7)

Critical effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)
Avalanche 36

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)

Critical effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Avalanche 37

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 13
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)

Critical effects

Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Avalanche 38

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)

Critical effects

Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Avalanche 39

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)

Critical effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)
Avalanche 40

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 14
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 8)

Critical effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Avalanche 41

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Avalanche 42

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Avalanche 43

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Avalanche 44

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 15
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)
Avalanche 45

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Avalanche 46

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 9)

Critical effects

Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Avalanche 47

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 16
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Avalanche 48

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)
Avalanche 49

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Avalanche 50

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 17
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Avalanche 51

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Avalanche 52

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 10)

Critical effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Avalanche 53

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)

Critical effects

Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)
Avalanche 54

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 18
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)

Critical effects

Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Avalanche 55

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)

Critical effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Avalanche 56

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)

Critical effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Avalanche 57

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 19
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 11)

Critical effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)
Avalanche 58

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Avalanche 59

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Avalanche 60

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 20
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Avalanche 61

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Avalanche 62

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)
Avalanche 63

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 12)

Critical effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Avalanche 64

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 21
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)

Critical effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Avalanche 65

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)

Critical effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Avalanche 66

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)

Critical effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)
Avalanche 67

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 22
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)

Critical effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Avalanche 68

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 13)

Critical effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Avalanche 69

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Avalanche 70

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 23
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)
Avalanche 71

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Avalanche 72

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Avalanche 73

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Avalanche 74

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 24
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 14)

Critical effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Avalanche 75

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)

Critical effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)
Avalanche 76

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)

Critical effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Avalanche 77

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 25
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)

Critical effects

Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Avalanche 78

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)

Critical effects

Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Avalanche 79

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 15)

Critical effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)
Avalanche 80

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 26
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Avalanche 81

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Avalanche 82

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Avalanche 83

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Avalanche 84

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 27
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)
Avalanche 85

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 16)

Critical effects

Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Avalanche 86

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)

Critical effects

Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Avalanche 87

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 28
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)

Critical effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Avalanche 88

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)

Critical effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)
Avalanche 89

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)

Critical effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Avalanche 90

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 29
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 17)

Critical effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Avalanche 91

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Avalanche 92

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Avalanche 93

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)
Avalanche 94

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 30
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Avalanche 95

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Avalanche 96

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 18)

Critical effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Avalanche 97

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 31
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)
Avalanche 98

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Avalanche 99

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Avalanche 100

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 32
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Avalanche 101

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Avalanche 102

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 19)

Critical effects

Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)
Avalanche 103

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)

Critical effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Avalanche 104

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 33
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)

Critical effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Avalanche 105

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)

Critical effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Avalanche 106

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)

Critical effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)
Avalanche 107

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 34
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 20)

Critical effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Avalanche 108

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Avalanche 109

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Avalanche 110

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 35
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)
Avalanche 111

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Avalanche 112

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Avalanche 113

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 21)

Critical effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Avalanche 114

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 36
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)

Critical effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Avalanche 115

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)

Critical effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)
Avalanche 116

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)

Critical effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Avalanche 117

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 37
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)

Critical effects

Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Avalanche 118

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 22)

Critical effects

Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Avalanche 119

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)
Avalanche 120

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 38
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Avalanche 121

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Avalanche 122

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Avalanche 123

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Avalanche 124

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 39
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 23)

Critical effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)
Avalanche 125

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)

Critical effects

Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Avalanche 126

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)

Critical effects

Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Avalanche 127

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 40
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)

Critical effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Avalanche 128

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)

Critical effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)
Avalanche 129

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 24)

Critical effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Avalanche 130

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 41
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Avalanche 131

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Avalanche 132

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Avalanche 133

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)
Avalanche 134

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 42
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Avalanche 135

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 25)

Critical effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Avalanche 136

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)

Critical effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Avalanche 137

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 43
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)

Critical effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)
Avalanche 138

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)

Critical effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Avalanche 139

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)

Critical effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Avalanche 140

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 44
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 26)

Critical effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Avalanche 141

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Avalanche 142

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)
Avalanche 143

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Avalanche 144

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 45
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Avalanche 145

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Avalanche 146

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 27)

Critical effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)
Avalanche 147

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 46
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Avalanche 148

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Avalanche 149

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Avalanche 150

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 47
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)
Avalanche 151

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Avalanche 152

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 28)

Critical effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Avalanche 153

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)

Critical effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Avalanche 154

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 48
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)

Critical effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Avalanche 155

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)

Critical effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)
Avalanche 156

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)

Critical effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Avalanche 157

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 49
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 29)

Critical effects

Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Avalanche 158

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Avalanche 159

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)
Avalanche 160

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 50
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Avalanche 161

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Avalanche 162

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Avalanche 163

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 30)

Critical effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Avalanche 164

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 51
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)

Critical effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)
Avalanche 165

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)

Critical effects

Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Avalanche 166

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)

Critical effects

Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Avalanche 167

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 52
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)

Critical effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Avalanche 168

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 31)

Critical effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)
Avalanche 169

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Avalanche 170

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 53
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Avalanche 171

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Avalanche 172

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Avalanche 173

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)
Avalanche 174

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 54
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 32)

Critical effects

Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Avalanche 175

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)

Critical effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Avalanche 176

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)

Critical effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Avalanche 177

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 55
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)

Critical effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)
Avalanche 178

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)

Critical effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Avalanche 179

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 33)

Critical effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Avalanche 180

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 56
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Avalanche 181

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Avalanche 182

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)
Avalanche 183

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
Avalanche 184

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 57
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
Avalanche 185

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 34)

Critical effects

Damage: 72
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
Avalanche 186

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)

Critical effects

Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)
Avalanche 187

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 58
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)

Critical effects

Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
Avalanche 188

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)

Critical effects

Damage: 73
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
Avalanche 189

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)

Critical effects

Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
Avalanche 190

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 59
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 35)

Critical effects

Damage: 74
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 44)
Avalanche 191

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
Avalanche 192

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
Avalanche 193

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 75
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
Avalanche 194

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 60
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
Avalanche 195

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 45)
Avalanche 196

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 36)

Critical effects

Damage: 76
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
Avalanche 197

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 61
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
Avalanche 198

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 77
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
Avalanche 199

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 46)
Avalanche 200

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 62
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
Avalanche 201

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 78
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
Avalanche 202

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 37)

Critical effects

Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
Avalanche 203

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)

Critical effects

Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
Avalanche 204

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 63
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)

Critical effects

Damage: 79
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 47)
Avalanche 205

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)

Critical effects

Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
Avalanche 206

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)

Critical effects

Damage: 80
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
Avalanche 207

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 64
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 38)

Critical effects

Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
Avalanche 208

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 48)
Avalanche 209

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 81
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
Avalanche 210

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 65
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
Avalanche 211

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
Avalanche 212

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 82
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
Avalanche 213

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 39)

Critical effects

Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 49)
Avalanche 214

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 66
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)

Critical effects

Damage: 83
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
Avalanche 215

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)

Critical effects

Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
Avalanche 216

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)

Critical effects

Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
Avalanche 217

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 67
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)

Critical effects

Damage: 84
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 50)
Avalanche 218

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 40)

Critical effects

Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
Avalanche 219

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
Avalanche 220

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 68
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 85
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
Avalanche 221

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
Avalanche 222

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 86
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 51)
Avalanche 223

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
Avalanche 224

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 69
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 41)

Critical effects

Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
Avalanche 225

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)

Critical effects

Damage: 87
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
Avalanche 226

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)

Critical effects

Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 52)
Avalanche 227

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 70
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)

Critical effects

Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
Avalanche 228

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)

Critical effects

Damage: 88
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
Avalanche 229

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 42)

Critical effects

Damage: 89
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
Avalanche 230

Avalanche 3 1 - 5

Inflicts Water damage. When cast on a target, it teleports them to the center of the nearest glyph. If the center cell is occupied by an obstacle, the two targets switch places.

Normal effects

Damage: 71
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 43)

Critical effects

Damage: 89
is teleported to the center cell of the
nearest glyph (5 cells maximum)
Empty cell: River Glyph (Level 53)
1 230
Medias
 
Classes