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113 result(s) found
21 

2242 


15 minutes isn't enough to kill any tanks on nox. I don't want to be here all day either. Maybe you guys could try re-balancing PvP... classes like Feca and Sadida are literally immortal. A full tank pandawa is a 40 hour fight too, but at least they're vulnerable every 3 turns. This guy, btw, using ...
22 

2131 


literally impossible for the 1 nation to winhttp://image.ibb.co/eSvR1S/0.png
13 

828 


It doesnt matter if you have the 10 best PvPers in your server in the same nation, if the opposing team consisting of 4 enemy nations has 20 ~ 40 people, they can just stall any PvP fights that happen while everybody else on their team racks up the entire win based on PvM content in battlefields. ...
3 

421 


So I decided to move the tournament to the beta server so that more players can enter from all the servers, however, the beta server is temporarily closed so the tournament will be postponed until a later date. Once the beta servers are back up I'll remake the post. Thanks for checking in
6 

833 


So here's the thing. People are going into the PvP revamp and after 2 days of playing, they have 16,000 merit. My first suggestion is make the battlefields every 2 hours instead of every 30 minutes, and decrease the number of battlefields per day down to 5. One for each nation. Do two level 200 ones...
2 

521 


back to the drawing board ankama
5 

1052 


Would anybody else like to see Ankama take all of the old UBs in the game (Moowolf, Excarnus, Black Crow, Magmog, Dragon Pig) and create a Hard mode version of them? The idea would be to scale them all up to Lv 200 difficulty (through stats and adding new mechanics). What they do is allow the ...
27 

1953 


Try it (I made all these up)Relics Speedy Relic Rune +80 init +20% Damage Dealt on first turn -5% Damage Dealt after first turn Control Freak Relic Rune +5 Distance Mastery per 1 Range (Max +50) +1 Range per 2 Control (Max +2 Range) Blockfu Relic Rune +1 Max WP if starts fight with 50% Block +2 ...
5 

747 


Since you don't read your Ankabox, I think I'll just put this here. Dear Flatops Thanks for proving me right.http://preview.ibb.co/fStXUG/1.pnghttp://imgbb.com/http://preview.ibb.co/bvbaib/2.png Instead of having a constructive conversation about how unhappy the customers are, lets just close any ...
3 

814 


You announced a server merge, people got excited You delayed the server merge, some poeple quit You revamped Sacrier, some people quit You revamped Enutrof, all enutrofs quit. You nerfed Cra, all cras quit You changed AP debuffing, all Xelors quit You added Force of Will, more people quit You ...
10 

982 


Does anybody else get the feeling like AP debuffing is kind of bad in PvM? A lot of monsters have 12 AP, and even if you were to remove 6 AP from them it wouldn't significantly affect their turn because they have low cost spells that are limited to 1 per target per turn anyway. Considering how much ...
47 

3874 


So the new PvP revamp is (probably) being tested on the live server by ankama GMs. The battlefields are supposed to open up soon. However, I'm more than little bit worried that Ankama may be jumping the gun. There are some classes that are going to be unkillable in PvP and others that are just a ...
5 

1324 


The last update from Ankama severely bugged out the tower. If you lose, you might get stuck in the cutscene afterwards and it doesn't end. The only option in this case is to log out, and if you do, you go back outside the dungeon. That means you lose your ticket. So either A: Don't lose or B: Don't...
28 

1225 


Yes or no? cms keep avoiding the question so I thought I would ask here
17 

1332 


An old game I used to play has been dying for several years and saw less and less players every year... then they created a brand new server where everybody had to start fresh, and everybody flocked to it and hundreds of old players have come back to enjoy the old experience they remembered. ...
18 

1406 


anyone else?
32 

2475 


THIS isn't what I meant by frequent class balancing. I know you're desperate for money, but giving nerfs to classes that don't need them (ie Xelor, Cra) just so they will buy a class change is NOT how you make your playerbase happy. You're supposed to COMPENSATE for nerfs by giving new options for ...
2 

582 


Badger Family: Monsters: 5/10 some monster mechanics are annoyingBadgerox The Furiox: 8/10 unfriendly to melee characters Magma Family: Monsters: 1/10monsters mechanics are horrendous. irritating to fightSor'hon, Lord of the Flame: 10/10fun and fair fight. uses the environment ...
5 

653 


I've heard about a lot of people getting hacked recently and losing stuff and characters... its really sad... I have a suggestion to maybe prevent these shenanigans if Ankama is interested. So here's how it works. There will be a new interface that allows you to set a "pin number" for your account. ...
3 

851 


Are you supposed to get less tears for completing the challenge in a fight where an ogrest tear appears? I got 4 per char when I ignored the challenge and 2 ~ 3 per char when I completed it. Seems counter-intuitive to get less by completing the challenge.