


The Ankama Shop online store is starting 2023 off with cuddles. Snuggle up to these round little Creatures that look just like tough heroes! Check out the new line of stuffed toys, pins and pet skins inspired by the in-game character classes and more irresistible than ever!
The new line of stuffed toys and pins inspired by your favorite characters is called "Creatures"! Iop, Feca, and Masqueraider – many have fallen for these hardcore in-game warriors without realizing that they hide an unsuspected soft side under their armor…
Monstrously comforting as stuffed toys, incredibly endearing as pins, the Creatures are making their debut in three packs. With more on their way!
Pack No. 1: Creatures Stuffed Toys – Iop, Feca, Masqueraider
Pack No. 1: Creatures Pins – Iop, Feca, Masqueraider
Forgelance Creatures Pack – Stuffed Toy + Pin
Find Them in the Game Too!
The Creatures are coming to the game in another form. Check out our new pet skins directly inspired by them, bundled together in a pack of three:
- Feca Creature Skin*
- Masqueraider Creature Skin*
- Iop Creature Skin*
For two weeks, take advantage of our launch offer on Creature Pack 1! After this period, the skins will only be for sale individually.
* Linked to account



Are you playing on a MacOS?
[Xai]









The bug is due to a compatibility issue with the latest AMD driver. We are in contact with AMD in order to fix this problem.
Installing an older driver, AMD Adrenalin ver 22.5, would fix the issue though we do not advise this action as driver updates contain improvements, optimizations, and security updates.
In the meantime, we recommend not using Tactical View until the issue has been fixed.
We apologize for the inconvenience.
[Xai]



Flovor 2nd has given us the idea of holding a cooking contest to make Ruevas drool. The only question is will you dare enter and win the prizes up for grabs?
Stove Yumday doesn't come along every day!
…
What day? That's right! Stove Yumday! This ancient rural tradition involves making pile after pile of crepes for the village gobball.
If the gobball eats them all, then spring will be mild. But if the animal refuses to eat them all, you can expect the worst…
When that happens, excuses aren't far behind: "maybe the animal ate earlier", "your crepes are the problem", and yada yada yada… The truth is that it's a bad omen and spring might never come!!!
This event was inspired by the Meridia of this great day: Ruevas!
For your average Twelvian, the important part is to gorge themselves. For her, what matters is the taste.
With Ruevas, say no to bland foods and easily broken forks!
But… What About the Contest?
From Thursday, February 2 until 5:00 p.m. (Paris time) on February 13, a cooking contest will be held to celebrate this great feast day and its Meridia!
- Cook a dish inspired by a dish in WAKFU (the game or the series) that we can group under the theme of "Recipes from the World of Twelve in the Wakfu Era".
- Write up the recipe (a short RP description is also welcome).
- Take a picture of your creation. (Important: Your picture should be appetizing, even Instagram-worthy!)
- Post it all in this forum topic.
For example:
(Your photo instead)
GOBBALL STEW
I learned this recipe from the innkeeper at the Crusty Gobball Inn (he's one of my mother's friends).
INGREDIENTS
- 3 gobbalrog steaks (1 kg of veal)
- 30 mushes (400 g of button mushrooms)
- 5 peppers (2 pinches of ground pepper)
- 5 rice (2 cups of rice)
- 20 cawwots (4 carrots)
- 1 cup of dry white wine
- 3 cloves of garlic
- 1 tbsp. flour
- lemon juice
- 2 onions
- 1 bay leaf
- 1 cup sour cream
- 1 egg yolk
- 1 poultry bouillon cube
- butter, olive oil, salt
PREPARATION
- Cut the meat into pieces and brown it in a bit of olive oil and butter in the bottom of a Dutch oven. Enjoy the sweet melody of singing meat…
- Once nicely browned, sprinkle the flour over the meat and stir well.
- Keep the fire going! Chop the onions and garlic. Add them to the meat and cook for a few minutes.
- Now it's time for the carrots (sliced into rounds), the bouillon cube and the mushrooms to join the party.
- After five minutes, deglaze with a cup of wine.
- Take things down a notch. Add water until everything is covered, turn down the heat, and simmer for one hour.
- Combine the sour cream, egg yolk and lemon juice, then add the mixture to the rest. Stir with a wooden spoon and let it reduce down by boiling for a few minutes until the sauce thickens.
- Add the finishing touch by seasoning it with salt and pepper to taste. Enjoy your gobball stew with a side of rice!
Entries will be judged by our jury of team members on the following criteria:
- Adherence to the theme of "Recipes from the World of Twelve in the Wakfu Era".
- Jury's Drool Rating: the recipe must be appetizing and make our jury want to dig in.
- Overall presentation (photo, inspiration, recipe, etc.).
- Originality.
Have fun, get your kitchen humming and maybe you'll win one of the sets of prizes up for grabs.
Prizes
It's not a contest without tasty prizes!They are:
First Place
- Title (new): "Starred Chef"
- Fan Costume
- Wodent Costume
- 30-day Booster
Second Place
- Title (new): "Fine Foodie"
- Fan Costume
- 15-day Booster
Third Place
- Title (new): "Fine Foodie"
- Fan Costume
- 7-day Booster
Three winners will be named from each community (FR, EN, ES, PTBR) and win prizes!
What are you going to cook?
A Tofu burger? Meat roulades? Roast rack of gobball? Risotto with gobbette milk? A chocolate kokonut? You're the chef!
READY… SET?
STOVE YUMDAY!!!
ANKAMA GAMES (Lille Metropolitan Area Companies and Commerce Register No. 492 360 730) located at 75 bd d'Armentières, 59100 Roubaix, France, is organizing, from February 2, 2022, to February 13, 2023, at 5:00 p.m. (Paris time), a free, no-purchase-necessary contest entitled "Stove Yumday: Turn Up the Heat in the Kitchen", open to all private individuals worldwide belonging to one of the WAKFU MMORPG game communities. To enter, cook a dish around the theme of "Recipes from the World of Twelve in the Wakfu Era", take a photo of your dish, write up the recipe, and post your contribution in the forum section of www.wakfu.com dedicated to the contest. A jury will select and reward the three best recipes per game community. Value of 1st prize: €9. Full contest rules and regulations are available at the following link: Click here.



Many of you asked for it, and now the team has delivered: Expedition mode is finally on its way! On the menu for this patch: new environments, new challenges and a whole new way to play! Yeah, it's kind of a big deal.
Expedition Mode for Ninnies
After pulverizing more gobballs, plisskens and chafers than you can count, you finally feel ready to step through the zaap and open the door to a new challenge. And what a challenge it is!
In this game mode, you'll start with a deck of 7 cards drawn randomly in the form of a draft. More specifically, you'll be presented with a set of 5 cards from which you'll choose 3. You'll then see another set of 5 cards from which you'll pick 2, then repeat that step once more to bring you up to seven cards.
But beware: You'll need to have bought the card in classic mode to unlock it in expedition mode. If you haven't, the card will still be presented to you in the draft phase, but you won't be able to select it for inclusion in your expedition deck.
Once the draft phase is over, the battle can begin!
There will be four levels to progress through, two of which are completely exclusive:
- Strawmerry Fields
- Mountains
- Cemetery
- Crypts
The difficulty will increase from one level to the next, thanks to enemies with increasingly complex and aggressive mechanics. Every time you win a fight, you'll be asked to choose one of two new cards to add to your deck, along with some resource rewards (runes, kamas, etc.).
Ecaflip chests give you a way to obtain a new currency specific to expedition mode: tokens. They can be used with wandering merchants to buy or dispose of cards. There are no card upgrades in this mode!
If you die, you'll still earn kamas and XP based on your progress in the expedition. Your cards and tokens will be lost, however. If you start a new expedition, you'll have to start over from scratch!
Sounds awesome! But how do I unlock expedition mode?
You'll gain access to this new game mode after beating the boss of the cemetery level (Level 2) in the classic game mode. Easy-peasy!
We can't wait to hear what you think of this patch! And, as always, feel free to contact us on Discord by clicking HERE.




- Cook a dish inspired by a dish in WAKFU (the game or the series) that we can group under the theme of "Recipes from the World of Twelve in the Wakfu Era".
- Write up the recipe (a short RP description is also welcome).
- Take a picture of your creation. (Important: Your picture should be appetizing, even Instagram-worthy!)
- Post it all in this thread.
Entries will be judged by our jury of team members on the following criteria:
- Adherence to the theme of "Recipes from the World of Twelve in the Wakfu Era".
- Jury's Drool Rating: the recipe must be appetizing and make our jury want to dig in.
- Overall presentation (photo, inspiration, recipe, etc.).
- Originality.
Have fun, get your kitchen humming and maybe you'll win one of the sets of prizes up for grabs.
For more information, read the contest rules here.
Prizes
It's not a contest without tasty prizes! They are:First Place
- Title (new): "Starred Chef"
- Fan Costume
- Wodent Costume
- 30-day Booster
Second Place
- Title (new): "Fine Foodie"
- Fan Costume
- 15-day Booster
Third Place
- Title (new): "Fine Foodie"
- Fan Costume
- 7-day Booster
Three winners will be named from each community (FR, EN, ES, PTBR) and win prizes!



Kindly contact the Support team here as we need a few more details to help us in our investigation.
[Xai]



Thank you for reporting and we will investigate this issue.
For future concerns, please report in English, alternatively you can also post in Spanish in our ES forum.
We apologize for the inconvenience.
[Xai]



Thank you! This problem has been reported and the team is currently investigating the issue.
[Xai]



Thank you for reporting and we will investigate the problem.
We apologize for the inconvenience.
[Xai]



We think that the content should reward adaptation and accept a broad variety of compositions and gamestyles. That being said, balancing and reworking dungeons takes a lot of time : we plan to continue improving dungeons as time goes on.






The bug is due to a compatibility issue with the latest AMD driver. We are in contact with AMD in order to fix this problem.
Installing an older driver, AMD Adrenalin ver 22.5, would fix the issue though we do not advise this action as driver updates contain improvements, optimizations, and security updates.
In the meantime, we recommend not using Tactical View until the issue has been fixed.
We apologize for the inconvenience.
[Xai]



The great Wall-Eye Llama, undisputed Pandawa zen master of the World of Twelve, has always promoted the philosophy taught by his peers. It advocates living in the moment and accepting all emotions without ever trying to resist them. So… Well? Are you open to being enticed by the Meditation Pack, yes or no?!
There is much to be gained by following the teachings of Pandawa zen!
Draw your strength from sadness, your courage from anger and your determination from humiliation. Be appreciative of everything around you. When you bite into an api, remember that it is offering its life to nourish you and giving you the energy to… er, well… to cut down small defenseless creatures (and warriors who were asking for it, right?!).
The Meditation Pack contains:
- A Meditation Costume
- A Meditation Dragon Skin (linked to account)
It will be available in the shop permanently. But the launch offer only lasts for two weeks, so don't miss out! The items in this pack can also be purchased individually.
It's freezing at the Ankama Shop!
The shelves of the Ankama Store have been very cold. Your favorite items may have curled up on their own, but they can't escape it! Prices will be frozen in ice until Tuesday, February 7.



What? Again?! What else is there to learn about the new areas and the Forgelances? Not all that much, it's true… But as for the Lance Dur animated series, various behind-the-scenes developments and works in progress, and the end of Klimti Swood's story, we've still got a few tidbits to share! Plus, this is also your chance to share your impressions of the recent updates.
DOFUS, DOFUS Touch and WAKFU all wrapped up the year with some major additions. So now that they've been out there for a few weeks, what do you think? Have you discovered everything, explored everything, and collected everything? How did you like it? Tell us in the comments below!
The animated series "The Last Adventure of Count Lance Dur" will soon be available in France, and depending on the purchase of broadcast rights by local distributors, we hope it will be appearing in other countries as well.
In the last episode…
- DOFUS and DOFUS Touch revealed lush designs and tentacled sketches of the island of Ephedyra.
- WAKFU released the main NPC and a whole monster family from their Ocean Prison.
- The Lance Dur animated series hauled up creatures and background art from the depths of the sea.
And last but not least…
Klimti, Fergus and Reska sailed for Ereboria to try and save Dayd from the unstoppable Cire Momore. Out at sea, the Forgelance saw a frightening humanoid creature emerge from the abyss. Moments later, the crew was hit by a violent storm. So violent, in fact, that it smashed their ship up on an island beach – but they emerged safe and sound from the crash. In his rush to find some trace of his brother, Klimti hurried off to scout the place out as soon as he regained consciousness…
Background: The Rescue
By now, not even the tiniest bit of blue sky could be seen overhead – only leaves, brambles, trees and plants. Klimti had started out on what looked like a path, but in his haste, he hadn't noticed the moss and vegetation closing in around him until he was completely surrounded by it. He felt like an insect caught in an arachnee web. The more he struggled to move forward, the thicker the undergrowth became. With each step he took, the brambles scratched new wounds into his skin. His arms were scraped raw. The pain was unbearable. Each prick from a thorn felt like a blade carving into his flesh.
"RRRAAAA!"
Swood let out a roar of rage and frustration. He drew his lance and focused his anger into a fiery blast of Burning Estoc. He boosted his range and healed his wounds with an Oriflamme spell before pausing to gather his strength. Then he fired off a Torch Lancer to continue clearing the undergrowth so he could finally just… breathe.
"We should have followed Mr. Swood," fretted the Enutrof, his eyes riveted on the dense forest, looking out for even the slightest sign of his presence.
Abandoned on the beach among various rocks laid bare by the tide, he and his feline companion searched for crabs and clams in hopes of scraping together some dinner.
"Don't worry, Fergus, he's a big boy! Why do you always feel the need to be his chaperone?"
"He's a good boy, Reska! He fights for the people he cares about…"
"He's fighting in vain! And you know it. That's why you're protecting him… But you're only delaying the moment when he'll have to face reality."
"He'll face reality when he comes face to face with Cire Momore. And so will you…"
The green-eyed Ecaflip with the thick black fur stopped scratching at the wet sand in search of shells for just a moment. Fergus gave her a friendly pat on the back before returning his attention to the task at hand, peering carefully into the narrow gaps between rocks. He didn't notice the crab that skittered away behind him to escape.
Nor the massive foot that suddenly crushed it flat…
Not far off, birds chirped and trees swayed gently in the wind in a quiet meadow with a thick wall of brambles along one side. Suddenly, a golden spike pierced the vegetation, glowed brightly and consumed everything around it in a perfect ring!
A tousle-headed Forgelance, out of breath and covered with cauterized scratches, stumbled out through the opening. He instinctively raised his hands to the sky he'd missed so dearly, then closed his eyes and took a deep breath. When he opened them again, he saw what looked like an ancient palace just ahead. At first glance, he couldn't tell if the building had been abandoned, but in any case, nature seemed to be doing its best to reclaim it, with huge climbing plants and tentacle-like vines clinging tightly to every surface.
"Dayd! DAYD, ARE YOU IN THERE?"
The only answer was an echo and the flutter of a startled flock of birds. Klimti Swood slung his lance over his back and made his way down a stone path leading to a high gate. Its ironwork was filled with floral designs. As he raised his hand to push open the gate, he was startled by the sound of a little girl's voice:
"You won't find your friend here."
"Aaah!"
He spun around to see a young Xelor sitting on the head of a large statue and casually kicking her feet.
"Who are you? And how did you know I was looking for someone?"
"I'm Phyllis. And you were yelling his name just a second ago."
"What are you doing here all alone? And what makes you think that my brother's not here?"
"Whoa, whoa… Who said I was here all alone? So it's your brother, then…"
The Forgelance sighed and prepared once again to enter the palace.
"Stop!"
The Xelor girl hopped down from her perch and walked towards him.
"If you go in there, you'll run into a lot more trouble than you've had up to now."
"You have no idea what I've been through…"
"Meeting the Armor and coming out of it alive would be more than most people could hope for."
"Wait a second, I… WHO THE F**K ARE YOU, ANYWAY?!"
"Just a kid," she replied, rocking back and forth on her heels with her hands behind her back and flashing a friendly smile.
"Well, you're freaking me out, 'kid'. What are you, the demon of the forest or something?"
"Sounds like you've been reading too many horror parchments."
"I might not look like it, but I'm a civilized man. I read books."
"Never heard of 'em."
"It's a bunch of sheets of paper all stacked up together and… Wait, what am I doing here? Why am I talking to a ten-year-old girl?!"
"I'm only nine!"
"Grrr…!"
He went in.
Despite the palace's abandoned appearance, its entrance hall was still quite impressive. Klimti paused for a moment to contemplate the height of the ceiling, the tapestries, the rug stretching the length of the vast floor, and the flowers everywhere he looked.
"Believe me, you ain't seen nothin' yet!" called Phyllis from under her hat and bandages.
"DAYD?!"
"Seriously, why don't you believe me? I'm telling you, he's not here. He's not even on this island…"
"What?!"
"I mean, you're on Ephedrya, right? Everyone knows it but you, it's getting a bit embarrassing…"
"Then I can't waste time here, I've got to go save him!" Klimti shouted as he turned to go back.
"I don't know if you can still save him… but there's still a chance for your friends that you ditched on the beach like an old pair of socks."
"They're not my… That is… Look, they weren't in any danger, and… OH, SH**! How do you know all that?!"
But when Swood turned around to face her, the girl had disappeared.
He stood there bewildered for a moment, then turned to leave again, when "AHH!" There she was in front of him.
"I'm not a ghost, you know…" she teased.
"If you keep this up, that can definitely be arranged…"
The Forgelance rushed out through the gate and ran to the hole he'd made in the wall of vegetation. Before going in, he looked back one last time at the girl, who'd stopped on the stone steps. Phyllis waved to him with a broad smile. Klimti groaned.
"I hope I never see you again!" he shouted.
"I know!" she answered, then stuck out her tongue.
At that, Klimti finally cracked a smile. Then he disappeared into the brambles.
Klimti charged out of the forest and hurried to the beach.
"Fergus! Reska!"
There was no one at the boat. He saw footprints in the sand… some of which looked like they'd been made by a giant. There'd been a fight here. Klimti ran faster down to the edge of the bay. Before him, a trail of bent and broken kokonut trees led into a wood. Swood followed it, emerged onto a different beach, and there he finally saw them… A golem of stones and leaves was swinging its immense axe down at Reska!
The dark feline, who was down on all fours, jumped aside to avoid the blow. She bared her teeth and hissed at her attacker.
"HEY!" shouted Swood to distract the golem.
The stone giant turned towards him, giving Reska an opening to leap in the air and give it a quick pair of kicks to the back, knocking it helmet-first into the sand. Klimti ran a few strides towards the golem as it tried to get up, then planted the point of his lance in the base of his enemy's neck with a sickening crack and pole-vaulted over the great mass of rocks and vegetation to land at Reska's feet.
"You all right?"
"Took you long enough!" shot back the Ecaflip as she wiped her mouth on the back of her sleeve. "Oh, and you left your lance sticking out of that big hunk of clay…"
The golem had just managed to wobble to its feet.
"I know."
Without taking his eyes off of Reska, the Forgelance reached out his hand towards his weapon, which flew back into his grip as though pulled by a magnet. Along the way, it popped the giant's head off with a sharp crack, leaving its body to collapse in a heap.
"Where's Fergus?"
The Ecaflip cast her emerald gaze to one side to point the way. Swood turned around and saw his friend lying motionless on the sand nearby. He hurried to his side.
"Fergus ! "
The blacksmith was out cold. Blood trickled from his mouth and from a wound over one of his eyes. Klimti shook him and called his name.
"He dodged the axe, but he caught a mean backhand to the face…" Reska explained.
Finally, the Forgelance gave Fergus a slap and he opened his eyes.
"Klimti! You're back, thank the Twelve!"
"I'm here, my friend."
"What… what about that monster?"
"Reska and I took care of it."
"…Your brother's not here, Klimti! It turns out we're on Ephedrya, we need to get going!"
"I know that now, Fergus. I know."
As the wind came up that day on the beach, they hadn't found Dayd Swood or the former members of Reska's guild. But they had found each other.
DOFUS
Ephedrya Bestiary
The Last Adventure of Count Lance Dur: arriving on ADN on March the 1st!
This concludes our series of Forgenews posts…
Thanks for reading! We wish you a truly krosmic year in 2023!
Don't forget to give us your opinion on the latest updates, or on the story of Klimti Swood.
Other surprises are coming your way soon on the Lance Dur website. Stay tuned!



Currently, the new webshop cannot detect how many Haven Bag slots a player already has (this is the same for Character Slots). For now, we advise players to buy them through the in-game shop or the launcher.
We apologize for the inconvenience and thank you for understanding.



The entire WAKFU MMO team wishes you all the best – happiness, success and health in 2023. We also wanted to take a quick look back at this past year with you and talk about the year to come. Siu therefore sends you this short message.
2022
Here we are. Ten years have gone by with the WAKFU MMO. And with them, too many worlds, adventures, items, dungeons, quests, secrets and more to count… What a long, thrilling ride it's been! Especially since some of the members of the current WAKFU team were there at the very birth of the project and others arrived recently and contributed to the work done this past year – their first and certainly not their last.
This year, we decided to make significant changes to in-game comfort:
- Improvements to trades with the "quick trades".
- Addition of the account entity to better manage cosmetic items with, for example, auras disassociated from relics or the "hide hat" option for costumes.
- Overhaul of tactical view, which can now be customized and comes with simplified display of resistances or the ability to place permanent markers on the field.
- Work on a large number of smaller interfaces, such as the machines, decks, and dungeon entry interface that dynamically displays bonuses and difficulty based on the chosen Stasis level.
Adapting a game like this one after ten years of development is a very difficult task. It isn't enough to have good ideas or receive pertinent feedback; you also need to work within the project's technical constraints and the company's strategy.
In particular, in 2022, we had to handle more areas that were not initially our responsibility: issues with tools, issues with Mac or AMD, and other issues that we won't list but that took up a lot of time. However, we did our best to meet our goals and the visible enthusiasm around WAKFU is, for us, a priceless reward. Your presence, your messages on the forum, your feedback in Discord, your videos, your streams, and more fill our hearts every day. The year was exceptional when it comes to content in the community – Twitch Drops, Ankama Live episodes, encounters at Japan Expo, and the increasingly high quality community events such as the tenth anniversary WAKFU Warriors or the Miss and Mr. World of Twelve.
2023
After this beautiful symbolic tenth year, we're going forward with even more in 2023. As a reminder, here are the projects that we presented in the last KrosmoNote:
- WAKFU's in-game comfort is extremely important to us. We know that the team's strategy hasn't always been to make it a priority, and that's why there are many areas to address. Careful, though, we aren't talking about an interface overhaul. That would simply be too time-consuming for our team. We're trying to improve the game's ergonomics and attractiveness through specific, albeit ambitious, modifications.
- We recently published a devblog article on class balancing. If you missed it, you can read it here: Class Balancing.
- In short, we are going to focus on Cras and Huppermages first.
- When it comes to onboarding, we'd like to improve the game tutorial and other "learning-the-game" content, notably Incarnam and a large portion of the Astrub experience. We are convinced that these areas need attention to make the game more understandable and accessible for new players and players that come back after long periods away. It's an area of work that requires considerable investment to be done well.
- Even before Ereboria was released, we were already laying the foundations for the next expansion. We hope you like it!
- 2023 will be a rather unique year because a new game server will be added – a single-character server. Keep an eye on game news for more information about that. We'll have more details to share soon! We still have a lot of things to clarify before launching this new server because our goal is to make the game much healthier and accessible before the server opens. This is also one of the reasons we established the account entity and are reviewing all the dungeons in the game little by little, either with a large update like Dungeons 2.0, or through more precise changes such as the ones to the Whisperers, Orroks and Polar Cracklers. Reviewing the tutorial and other "learning-the-game" content is also an important preparatory step to be done before opening the server.
- There will be lots more surprises, but we don't want to say too much yet…
Project Status Update
For the past few years, we've set ourselves the goal of rejuvenating WAKFU. Our goal is to make it more accessible and enjoyable. Several features needed new life and to be completed. We do our utmost to improve the game as much as possible with every update while also adding content, items, stories and challenges.
It isn't always easy, but moving in this direction has been somewhat successful because the player population is growing. It's a very rare phenomenon for an MMORPG, especially after so many years of maintenance and development. Our small team now has lots of experience and we have Ankama's full confidence to continue to fuel the game with updates for many years to come.
Finally, we couldn't end this post without mentioning the important and promising features such as the ecology, politics and PvP. We're aware of this; WAKFU is a remarkable and unique undertaking because of its historical promises. Of course, we want to tackle them sooner or later. But doing so won't be among our 2023 new year's resolutions. We still have a long ways to go before we can achieve our goals, particularly taking into account the size of our team and the day-to-day difficulties as a result. It isn't the most satisfying of situations, but by forging ahead and putting one foot in front of the other every day, we can hope to see a WAKFU that is closer to its original intent.
Thank You
We also want to thank you, the community of players, both occasional and longstanding. We've been seeing some nicknames for a long, long time, and we're seeing new ones arrive and make a name for themselves in the game legend. You are an integral part of Ankama's success. So, it is thanks to your support that WAKFU is still a very current undertaking. Thank you for everything. We hope you continue to follow the team.
We wish you and your loved ones an excellent 2023. Have fun and take care of yourselves.



We have fixed your Have-Bag chest. Your "pending prizes" are items that were added to your chest but encountered an issue. They were thus added there to ensure you do not lose anything.
Enjoy your adventures in the world of Twelves!
[Othan]



They came, you saw them, but you missed them (and you're still missing them). Now they're back! Our head-hunters have tracked down the most popular items in the past and are offering them for sale, individually and permanently!
Remember… Perhaps you were one of the lucky ones who got the item. If you weren't, you might be feeling plagued by regret long about now… Maybe it's even keeping you up at night! Oh! Hey! Relax! Now breathe… The good news is that three items are now back, available for sale individually in your WAKFU store!
The Tentacular Shushu Costume, the Dragosh Mount Skin (linked to the account) and the Shushu Portal emote are back for everyone to enjoy! Did you already get them? Or maybe you don't want them… Don't be disappointed – we're planning to bring back other items from previous sales regularly, and they too will be available individually! Whether it's today or another day, happiness is sure to come knocking at your door…



We are pleased to announce that our WAKFU webshop has been redesigned for a better user experience.
Please note that some items may not be present at first. They will be added later. However, they are still available in your in-game store.
As a reminder, the official links to access our webshop are :
- For the French community: https://shop.ankama.com/fr/730-wakfu
- For the English-speaking community: https://shop.ankama.com/en/730-wakfu
- For the Spanish-speaking community: https://shop.ankama.com/es/730-wakfu
- For the Portuguese-speaking community: https://shop.ankama.com/pt/730-wakfu
Always be careful when you surf the internet and pay attention to the address of the site you are visiting.
The WAKFU team



Two new jewelry items have just been added to the online Ankama Shop! Demonic fury on the one hand, the power of the Dofus on the other… Which side will you choose? Or for that matter, why not both?
Rubilax, the demon imprisoned in the ruby adorning the sword brandished by Percedal, the heroic warrior at the heart of the WAKFU animated series, now takes the form of a beautiful and understated pendant! Designed in partnership with Nous Sommes des Héros, this pendant is crafted from galaxium, a robust and corrosion-proof material. It's a refined piece that will stand the test of time, delivered in an elegant matte black case with the logos of both of its creators. Who would have thought that a demon could look so sophisticated?
Limited edition of 300.If you can't hold them in your hands in real life, at least you can wear them around your wrist! This delicate rhodium bracelet reunites all six Primordial Dofus in the form of attractive charms. This lovely piece is sure to bring happiness and good luck your way!



It's time to share this year's Boss Smasher calendar! What exclusive titles will you win? What bosses will make you a legend? (But whether you're a living or dead one is up to you.) Let's find out together!
Boss Smasher: What Is It Exactly?
There is no shortage of challenges in WAKFU. To satisfy the most demanding and audacious among you, we've given you the chance to cross swords (or bows, or axes) with the game's most extraordinary creatures for several years now.
Every month, a Boss Smasher event gives you the chance to take on a unique and formidable dungeon boss. To successfully complete this feat, you must fight in competitive mode at Stasis level 3 (minimum).
At the end of the challenge, an exclusive title linked to the defeated boss and a Boss Smasher token are awarded to the victors. The tokens can be exchanged for various cosmetic items by going to the Boss Smasher Machine in the basement of the Astrub Inn.
To ensure you don't miss any of these events, you will be notified directly in the game and in the Achievements interface!
Javian
He thinks a favorable outcome to this duel is easily within his grasp. Head to the Octopus Crew dungeon on Pirate Beach to tentackle him and show him that he really should think harder with his nine brains!
Reward: the exclusive "Weak in the Tentacles" title.
Flovor
Any miner will tell you that when you spend your time digging, you always hit a snag at some point. A stone monster who's several kameters tall must surely count. Head to the Bitter-Hammer dungeon in the Bitter-Hammer Cavern.
Reward: the exclusive "Philosopher-Storyteller" title.
Martalo
Is it a crobak? A chafer? The reaper himself? The best way to learn more about this weird bird is to tear it to pieces. This spirit worshiped by the Raskaws of Kelba awaits you in his temple in the Kelba Peaks area.
Reward: the exclusive "Toaxin Resistant" title.
Aperirel
He's the king of the ring. When the bell goes "ding ding", with canines smiling, he takes a swing, and everyone gets running! Not you? Alright then. In that case, head to the Trool Academy dungeon at the Trool Fair.
Reward: the exclusive "Master of the Octagon" title.
Maysial
With a personality that is hard to grasp, a temperament made of armored steel, and a stature forged from metal, it takes a lots of guts to stand up to this giant. And yet, you will. A Foggernaut who can wield Wakfu and Stasis like no other doesn't scare you, does he? Head to the Supervillains' Lair dungeon in Forfut to face this weapon of mass destruction.
Reward: the exclusive "Captain of the Nautilus" title.
Junssidor
Despite his spine-chilling looks, there's something terribly addictive about this boss – enough to make you scream "get back here", as those who already faced him have often called out. So get to it! Put on your fleece, a good pair of gloves, and the scarf your granny knitted you, then head to the Hagen Daz's Pot dungeon on Chillberg Ice Floe.
Reward: the exclusive "Comforting Ice Cream" title.
Jullier
People say you should always keep an eye out for trouble. Well, trouble's definitely keeping one eye out for you this time, like many inhabitants of the Shustuft Crust, actually. So, instead of mulling over the theory, put it into practice by going to fight this tough guy. Now move it! Head to Flaxhid's Sanctuary in Sthulhu Territory.
Reward: the exclusive "Impaled" title.
Frauguctor
The wesult of a mowe ow less conclusive scientific expewiment, this genetically modified wabbit looks wathew like he doesn't quite feel wight. You should be able to ovewcome him without too much of a stwuggle, weally. Unless… To find out for suwe, head to the Abandoned Cawwot Stowewoom in the Mowbid Wawwens.
Reward: the exclusive "Genetic Engineewing Expewt" title.
Septangel
They might be masters in the art of hiding their faces and strength, but the hoodlums have never hidden main objective – rallying you to their cause. To achieve this, they never hesitate to open every door they can to convert as many people as possible. You think you're immune to this kind of manipulation? Then head to the Hoodlum Dungeon in the Bonta Mine to confront their leader.
Reward: the exclusive "Mysterious Hooded Figure" title.
Octolliard
This Kanniball is a real mystery. Some people say he's a barrel brought to life. Others say he's a Kanniball who fell victim to a curse that turned him into a barrel. Anyway, he's no barrel of laughs, and he won't hesitate to hit you with both barrels as he barrels into you. You can find him in the Kanniball Dungeon in Moon Jungle.
Reward: the exclusive "Destroyer of Totems" title.
Novamaire
This feline is a real pest. This is no granny's kitty cat that you'd want to curl up on your lap so you could stroke him for hours on end – definitely not! Dry lands are his favorite area. What's more, he'll take clawful delight in turning you to dust. Not scared in the slightest? In that case, head to Blightopard Canyon in the Charred Forest.
Reward: the exclusive "Charred" title.
Descendre
There's a rumor going around the Shhhudoku Kingdom that you don't have a thick enough hide to take on one of its creatures covered in scales (but also spikes, claws, and… errr, what the Rushu is that thing?). Put an end to this baseless gossip by heading to the Scramshell Dungeon, Inside Grampar, where this strange creature is waiting for you.
Reward: the exclusive "Tumultuous" title.The Boss Smasher safari has officially started!
Time for you to get your hands on each and every title you feel entitled to!



If you are still experiencing the connection issue, please contact the Support team here for further investigation. Thank you!



If you are still experiencing the connection issue, please contact the Support team here for further investigation. Thank you!






1. Dungeons
- Fixed the damage increase on summons in Stasis 5, 6, and 7. It was unusually high.
2. Miscellaneous
- The environmental quest "Competitive: Questionable Conduits" in Ereboria gives consistent rewards.
- The environmental quests "Solo: Where We End Up" and "Solo: Fishy Fish" in Pandalucia are triggered at the right level.
- The archmonsters "Stork the Ingenious" will properly spawn if conditions are met for the Abyssal Creepers/Foggernauts challenge.
- Monsters in the Foggernaut Complex as part of the quest "Foggernauts and Stasis II" deal much less damage now.
- The quest "On Silent Paws" can properly be completed by bringing Padded Epaulettes to Miranda.
- The objective "Find a pretty shell to give to Mishell" in the quest "Mount Zinit - Wild Beach - Contract Rank 2 - Miscellaneous Facts" can be completed.
- The February Boss Smasher is no longer available in January.
3. Foggernaut
- Using Scuttle on a monster with the Stasified state from another Foggernaut properly consumes the state.
4. Items
- The items Tauxik Hammer and Backagens can be crafted at the lowest rarity.
5. Monsters
- Monsters you have to interact with for environmental quests in Ereboria have a consistent level.
- The Protoctopus no longer casts the Stasified Deflagration spell in the first round.
https://www.wakfu.com/en/mmorpg/news/patch-notes/1565905-update-1-78-2



Thanks for your report, it's fixed for the next update !



Did this problem happen again when you re-run the dungeon?



After gallivanting around the World of Twelve, moving from guild to guild, and meeting thousands of other characters – of varying friendliness – and after spending days and nights around other warriors, it's quite understandable that you might want some alone time. The Ronin Pack is for those who are feeling the need for some independence…
The more time you spend with other adventurers, the more it can start to feel claustrophobic. And that's when you need to strike out on your own…
Are you drawn to this life of a lone wolf who doesn't answer to anyone, especially not a master? After all, you don't need anyone else's help to keep progressing, right? Except from a faithful mount, of course. The Ronin Pack is just what you need for this exile, this need for escaping the hustle and bustle of Twelvian life.. It contains:
The Ronin Pack will be permanently available in the shop. But the launch offer only lasts for two weeks, so don't miss out!



The "Ereboria: The Cursed Island" update has been online for a few weeks now, and we'd like your opinion on it.
We value your opinion and would like to hear more about your game experience in the World of Twelve. By responding to this survey, you'll help the WAKFU team get a better understanding of what you think of the game's latest update.



You may be one of the lucky ones to have escaped the wintry chill and are now enjoying the warmer climes of a tropical island, but you probably haven't forgotten about Kwismas. Basking in the sun while the Frigostians are freezing their buttons off is one thing, but missing all those Descendre 24 gifts is simply unthinkable!
Either Father Kwismas's krosmic clock is completely broken or some kind soul wants to spoil you very early this year… Hmm… Where am I looking? Well, well… I wonder who that might be?
Oh, come on… It's us, of course! (You're very slow on the uptake!)
From today until Saturday, December 31, at 11:59 PM (Paris time), you can unwrap a nice little sack of gifts containing:
- 2 Experience Potions
- 2 Loot Potions
- 2 Harvest Potions
- Your choice of 1 costume from 8 Kwismas options:
- Reindeer Costume
- Father Whupper Costume
- Jingle All the Way Costume
- Snow Flight Costume
- Boohemoth Costume
- Grinch Costume
- Frigorific Costume
- Festive Joris Costume
- Your choice of 1 emote from 3 Kwismas options:
- Blizzard Aura Emote
- Kwismas Gift Emote
- A Wonderful Gift Emote
- 1 Olaf Pet Skin (early access)
- A surprise to dress your characters warmly...



From Friday, December 30, to Friday, January 6, take part in the Twitch Drops campaign for the launch of the Ereboria: The Cursed Island update to receive exclusive items in WAKFU!
TWITCH DROPS: EXPLANATION
Twitch Drops are rewards you can earn if you watch a livestream on Twitch for a certain amount of time. A Twitch Drops campaign can be enabled for a specific Twitch channel or for an entire game category.
WHO, WHEN, WHAT, WHERE?!
To coincide with the release of the Ereboria: The Cursed Island update, all streamers in the WAKFU category on Twitch will be eligible for the Twitch Drops campaigns from Friday, December 30, at 4 PM (Paris time) to Friday, January 6, at 4 PM (Paris time).
During this period, seven campaigns will be open! See details below:
First Campaign
From Friday, December 30, at 4 PM (Paris time) to Saturday, December 31, at 3:59 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- A Viewer Box
Second Campaign
From Saturday, December 31, at 4 PM (Paris time) to Sunday, January 1, at 3:59 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- A new Viewer Box*
* It's the same.
Third Campaign
From Sunday, January 1, at 4 PM (Paris time) to Monday, January 2, at 3:59 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- Another Viewer Box
Fourth Campaign
From Monday, January 2, at 4 PM (Paris time) to Tuesday, January 3, at 3:59 PM (Paris time) , if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- A Viewer Box (what a surprise!)
Fifth Campaign
From Tuesday, January 3, at 4 PM (Paris time) to Wednesday, January 4, at 3:59 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- A Viewer Box*
* It's identical to the previous ones.
Sixth Campaign
From Wednesday, January 4, at 4 PM (Paris time) to Thursday, January 5, at 3:59 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- Yet another Viewer Box
Seventh (and final) campaign
From Thursday, January 5, at 4 PM (Paris time) to Friday, January 6, at 4 PM (Paris time), if you watch an eligible Twitch channel for a minimum of three hours, you can win:
- A Viewer Box (this one is the best of the bunch!)
VIEWER BOX: WHAT'S THAT?
Viewer Boxes are only offered during Twitch Drops campaigns and the contents can change over time. The contents themselves are not exclusive to the Viewer Box.
Contents of the Viewer Box for the 1.78 campaign:
Item | % |
---|---|
Experience Potion・・・・・・・・・・・・・・・・・・ | 20 |
Loot Potion・・・・・・・・・・・・・・・・・・・・ | 20 |
Harvest Potion・・・・・・・・・・・・・・・・・・・ | 20 |
Emote: Peer through a magnifying glass・・・・・・・・・・・・・・ | 15 |
Star Haven-Mood (new!)・・・・・・・・・・・・ | 15 |
Restyled Kwismas Dinner Costume* (new!)・・・・・・ | 10 |

I'M A VIEWER – HOW DO I CLAIM MY GIFTS?
- Log in to your Twitch account and link it to your Ankama account.
- Earn drops on Twitch by watching for the full amount of time required on a channel participating in the campaign.
- Claim your drops on: https://www.twitch.tv/drops/inventory by clicking: Claim.
Link your accounts
To get your Twitch Drops in the game, you must have a Twitch account and an Ankama account. By linking them, your rewards can be easily transferred between the two accounts.
You can link the two accounts before or after collecting your drops on Twitch. To do so, you need to:
- Visit: https://account.ankama.com/fr/twitch and log in to your Ankama account (or log in to your account before visiting this page).
- Click on Link my Twitch account to link the two accounts
You only need to do this once.
How do you claim Twitch Drops in an Ankama game?
To retrieve the rewards you've earned by watching livestreams from Ankama and its partners, visit: https://account.ankama.com/fr/twitch and click: Unlock.
Your rewards will then be available in the gift interface for the game or games corresponding to the Twitch Drops you earned.
Links to Ankama gift interfaces:
- DOFUS gift interface: https://www.dofus.com/fr/mmorpg/communaute/codes
- WAKFU gift interface: https://www.wakfu.com/fr/codes
- Krosmaga gift interface: https://www.krosmaga.com/fr/communaute/codes
A help article is available on the Ankama Support website: Click here.
I'M A STREAMER – HOW DO I ENABLE THE CAMPAIGN ON MY CHANNEL?
- Log in to your Twitch account.
- Go to your Creator Dashboard.
- Open the Viewer Rewards tab, then enter the Drops subpage.
- Finally, activate the option to enable Drops.
Remember to select the WAKFU category in your streaming software to participate in the campaign! Throughout this period, when you stream WAKFU on your channel, your viewers will have a chance to earn drops!
TIPS FOR OPTIMAL STREAMING
Before embarking on this adventure, be sure to configure your settings in your streaming program (OBS, SLOBS, etc.), and also be sure to adjust your game settings. Here are a few tips to help you take full advantage of the whole experience:
- In your streaming software:
- Capture the window or your screen (do not capture the application).
- In the WAKFU game:
- Open the menu (Esc hot key).
- Open the game settings.
- In the Video tab, set the display to windowed mode (instead of full screen or full screen windowed).
- In the Video tab, check the option labelled "Disable background FPS cap".
And where there's good news, there's often more good news…
During this week of Twitch Drops, you can also enjoy a triple bonus in-game!


Another year full of twists and turns comes to a close. Full of victories and defeats… Full of pride and regret… But there's no point dwelling on the past: what's done is done! Yet, there's still much to achieve, and now is not the time to rest on your laurels! So, what do you say to three bonuses to start 2023 on the right foot?
Take us for example: With Descendre 24 almost upon us, we're already thinking of what can help you kick off 2023 in the best possible shape! Here's the proof: From Friday, December 30, at 4 PM (Paris time) until Friday, January 6, at 4 PM (Paris time), you can enjoy +25% experience from combat, professions, and loot. These bonuses will be activated on the Pandora and Rubilax servers.
And where there's good news, there's often more good news…
As part of the launch of Ereboria: The Cursed Island, a Twitch Drops campaign will also take place from Friday, December 30, to Friday, January 6. Feel free to take part – there are Viewer Boxes up for grabs!









Have you explored the year-end updates? Seen the Albueran pines? Wandered the palace corridors in Ephedrya? Dispatched a few deathburns in Ereboria? If so, it's time for a breather between two odysseys. Settle in, relax and enjoy a few images from Lance Dur. How would you like a little story to go with them?
DOFUS, DOFUS Touch and WAKFU have unveiled their year-end specials and you're probably exploring every corner of their new zones in search of rewards and XP. And yet, Lance Dur's wanderings are far from over!
Would you like us to tell you more about what's behind the scenes in this huge transmedia adventure?
In the last episode…
- DOFUS revealed sketches of Ereboria that are sure to have sketched a place in your hearts, along with in-game decors and some of its bestiary.
- DOFUS Touch invited you to get a fresh start.
- WAKFU shared tons of decors, NPCs and monster families from the cursed island. It was positively pouring down magnificent images!
- The anime Lance Dur showed its dark side: the Deathburns!
There's more…
To make sure Swood knew what he was getting into, Fergus had taken him to see Reska, an Ecaflip adventurer who came back in one piece from Ereboria, the island of the Deathburns and home to Cire Momore and a gigantic legendary treasure. Did her tale dissuade him?
Background: The Island
On a peaceful beach in the Astrub Rocky Inlet while a placid tramp was catching a few winks in the shade of a kokoko tree and three snappers were dodging an adventurer's arrows, Fergus stood on the end of a dock near a moored sailboat. The Forgelance Klimti Swood was already aboard, preparing to set sail.
"I've done everything I can to keep you here, Mr. Swood."
"It's Klimti, Fergus…" said the Forgelance, as he had so many times over the past few days. "Klim-ti. You're a good chap, but if it was your family, you'd do the same in a heartbeat."
"I thought that Reska's experience would have opened your eyes to what's waiting for you there… By Enutrof's clanking kamas, what the…?"
Swood turned around to see what had shaken up the smith. It was Reska carrying a crate to stow in the hold.
"RESKA! You're going too!"
"Calm down, Fergus…"
"Calm down?! I take him to you so you can convince him to stay and you end up going with him?!
"It wasn't me," said Swood. "She didn't give me a choice…"
"I've been thinking about it for years, Fergus," said Reska. "I left my friends behind… but what if some of them survived?"
"Fine!" exclaimed Furgus as he jumped onto the boat. "Let's all make reckless decisions! The more the merrier!"
He cast off.
The ship started to move slowly away from the dock.
The dock on which two wooden crates were still sitting. The smith's embarrassment could be seen on his face.
"Perfect choice of words, Fergus. Leaving half of our supplies on the dock is the very definition of reckless!" said Swood as he tapped him on the shoulder.
*****
The ship seemed frozen on a glassy sea.
Leaning on the starboard railing, Reska was bored.
"Are we even moving?"
Swood answered from the help without looking away from the horizon:
"Yep!"
"Are you speaking pirate?"
"Nope. I'd have said 'aye' if I was."
The Forgelance glanced over at the listless feline and felt sorry for the Ecaflip in distress.
"Come over here! You can steer the ship…"
The feline purred with joy and leapt over to Klimti's spot. Klimti headed over the gangway and gave Fergus a friendly tap as he went past. Wearing a red scarf to protect his head from the sun's rays, Fergus was fishing patiently.
"I haven't been on vacation in a long time!" he said joyously. "Err… and I haven't lost my touch. Tonight, dinner's on me!"
Swood smiled as he looked at the sea. He felt good, too. It was the first time since…
Suddenly, he moved back from the railing:
"Ahhhhh! What's THAT!? Did you see it?!
The others shrugged.
"It looked like something… I mean… someone in the water… But with scales and big eyes! They were staring at me… Shudder! That gave me goosebumps!"
"It looks like Forgelances are like Iops," said Reska. "Lots of bluster but easily scared!"
She and Fergus laughed heartily.
"Haw haw haw!" Klimti imitated them. "I'd like to have see you two in my place…"
"You've got to admit, Mister Klimti, that you sure made a funny face just then!"
"You looked just like one of those sailors startled by a fish at sea who starts talking about mermaids when he gets into port!" added Reska.
"They think everything is a bad omen!" added Fergus.
Just then, they heard a slow rumble in the distance. Fergus's expression changed. His eyes widened and his jaw dropped open. Swood turned around. The sky ahead of them had grown considerably darker.
*****
The only sound was the pouring rain beating against the deck. Never ending.
The raging sea and waves. Grumbling.
To avoid going overboard, the passengers had tied ropes around their waists and attached them to a solid part of the ship.
Reska clung desperately to the helm. Klimti struggled valiantly to lower the sails. Fergus clung on, clutching his teeth.
The tempest seemed to go on forever. They all hung on in the noise and fury. Hung on with every ounce of their strength.
Suddenly – a terrible crash.
Then nothing.
*****
It was a familiar, peaceful melody. The sound you hear listening to seashells. The slow sweeping of waves on the beach. Light. Sand. A still crab scrambled sideways to take refuge in a hole at the first movement.
As he got up, Swood felt like he'd tumbled down a hill. His feet in the water, he quickly took stock of the situation. He touched the hull of the sailboat next to him. It had washed up on a beach. He must have been thrown clear by the shock, but the rope around his waist had kept him close.
"Fergus! Reska!"
Klimti climbed onto the ship. Phew! His companions were there, unconscious. The Forgelance touched each in turn – they were breathing.
"Friends? Are you alright?"
It took them a little while to come around, but aside from a boatload of bruises, they were unharmed. Klimti hugged them close, and then laughed:
"We did it!"
He untied the rope around his waist and jumped overboard.
"Reska! Can you toss me my lance from the hold?"
The disheveled Ecaflip looked around:
"Are you sure we're in the right place? I'd be surprised if we stayed on course during that storm…"
"It's got to be Ereboria! There's nothing else for leagues and leagues. We couldn't have drifted that far off course! You must recognize where we are, right?"
Reska scratched her head:
"I'm a bit shaken up, you know. I was only here once, and it was years ago…"
"And…?"
"Well, it looks like it, but sand and vegetation… most islands look the same…"
"Ok. I'll let you recover from our trip and set up camp. I'll head out on recon!"
"Mr. Swood, won't you wait a bit?" asked Fergus, wringing out his scarf. "We'd better stay together… especially if this is Ereboria."
"Don't worry! I'll just go see if Dayd is nearby, but I won't try anything on my own…"
"Just like a Iop, you rush in headfirst…" remarked Reska, tossing the lance to Swood.
"…and you're a lousy liar," added Fergus.
"Later!"
The Forgelance took off running straight ahead. In front of him, gigantic tentacular spikes stalks that seemed to be devouring a building towered over a thick forest. Reska frowned and whistled:
"Pssss… We aren't in Ereboria."
Fergus looked at the feline and then looked out beyond the forest.
"You're right, Reska… We're in Ephedrya…"
To be continued in the next FORGENEWS…
DOFUS/DOFUS Touch
Ephedrya Design Sketches
In-Game Zone Art
DOFUS
DOFUS Touch
WAKFU: The Ocean Prison
If WAKFU didn't unveil Ephedrya in its latest update, it's an additional zone inspired by the animated series Lance Dur. You read the title: it's the Ocean Prison. Recommended for Twelvians of levels 216-230, it is located some 20,000 kametres under the sea (we didn't measure exactly). Luckily, you don't need gills to explore it! There, you'll encounter the Abyssal Creepers. This area is run by Spriggiss, a fishy guy, who can give you crucial information to help you complete your main quest. In addition, you'll notice that Raeliss, the area boss, has a familiar weapon…
Scenery
NPCs and Bestiary
Spriggiss, Ocean Prison Clan Member
Animation: The Ocean Prison
Many trials and tribulations await Lance Dur and his companions during their last adventure.
They, too, will face the dangers of the sea and fishy creatures!
The old adventurers will sometimes find themselves in unimaginable situations…
… and need to fight… err… terrifying creatures.
While you're waiting for the animated series Lance Dur in early 2023, head to DOFUS, DOFUS Touch and WAKFU!
To find out what's in store for you in the coming weeks and months, visit the Lance Dur website.



We tried to fix the issue in the previous hotfix (1.78.1), unfortunately it didn't work out.
For those of you who are stuck, you should file a ticket to the support about your issue. If you meet all the requirements, the support will manually validate your quest.
Siu.



Starting Thursday, December 15, you'll have access to a unique musical experience. A series of select tracks well known among Ankama fans, sprinkled with a little something new… Are you ready for an intense 16-minute listening experience?
From Thursday, December 15, you get to enjoy a brand-new immersive music experience. Pierre-Jean Beaudoin, the audio director in Ankama's sound department, has come up with a series of powerful themes, all from the Ankamaverse. These several tracks come together to form a whole, offering you a cohesive 16-minute compilation that should be listened to all the way through!
They're mostly songs you know, but one is completely new: the Sarabande theme, arranged by LAS AVES for the WAKFU Season 4 trailer!
Regular viewers of Ankama (Not) Live will no doubt recognize the score for the waiting room, specially adapted for the occasion.
This intense listening experience is available on all audio streaming platforms!
Available on YouTube, Spotify, and more...



1. Fixes Applied
Ereboria
Several fixes have been applied to the quest Goomy's Family's Gone:
- "Journal Remnants" Book can now be obtained from Hark Saniss by each character in the quest.
- "Journal Remnants" Book can be stored in a library.
- It is possible to restart the fight against the Deathburns near the bridge as long as the objective has not been completed (e.g. after a defeat).
Other fixes:
- A lost fight in the Foggernaut Complex in the "Foggernauts and Stasis II" quest teleports the character to the complex's entrance instead of disincarnating him.
- Only one option to attack Hark Saniss is available.
- It is now possible to complete the "Confront Cire Momore" objective in the "Death is a Way of Life" quest.
- Just confront it.
- The dialog to give back the Foggernaut Guard Essences no longer depends on the validity of the "A Roaring Trade in Abyssal Creeper Seeds" quest.
- Ereboria dungeon ladder chests are available.
- Infernyob no longer cast its spells in void before starting its fight turn.
- Raeliss no longer places Water Prisons around allied summons.
- The Assassiren's Deadly Kiss Spell instantly knocks the characters out instead of dis-incarnated them.
- Some blocking cells in Sire Flexington's room, in the Foggernauts dungeon, that shouldn't be blocked have been fixed.
- Sire Flexington correctly plays its death animation.
- The Deathburns Dungeon has correct "Challenge" type achievements.
- Ereboria's 230 monsters have their experience given increased.
- Trapper actions Bitter-Hammer monsters now require the job level 30 minimum to be performed.
- Tentacles play their death animation correctly.
- Ambient and combat music changes when Cire Momore's intervention stele is activated.
Cire Momore
- Cire Momore's intervention stele is now present in the Octopus Crew and Abyssal Creepers dungeons.
- Recipes for Cire Momore Intervention Keys have been fixed.
- Cire Momore's Greaves characteristics are fixed.
Foggernaut
Earthy Assistance Passive changes:
- It is specified in the description that the block protection zones cannot be overlapped.
- Invalid cells are grayed out when an Earth spell is selected.
Sacrier
- The Bloodthirsty Punishment State is not deactivated when you die by deactivating it.
Miscellaneous
- The level required to craft the Dorabyss Item is now 130.
- Ice Knight Sword Aura costs 6 AP to cast.
- Characters that spawn on a strange and unknown deserted island now spawn at their spawn point.
- Killing all Archmonsters or Hordes in Special Challenges (Osamosa, Shhhudoku Kingdom, Shustuft Crust, Ereboria, Pandalucian) no longer ends the challenge.
- A fix has been applied to improve compatibility with recent versions of AMD drivers.
Cosmetics
- Guild Boat Skin mast's flag no longer disappears while moving.
- The Guild Emblem now appears on the Guild Pirate Costume.



New quest, resetting of the saves... All you need to know about the next update!
It's been almost two months since an early access version of One More Gate launched! The launch has allowed us to get tons of feedback from players, and we're very grateful for how much the community helps us every day. Because of this, we've been able to identify players' wants and needs. After several hours of reflection, we made the decision to change our development priorities, as you can see in the new roadmap below:
:
The first "major" update will therefore be implemented in game on December 15, 2022.
We view this update as very significant, as saves will be reset. This is a big decision, but it's also unavoidable given the huge gameplay changes to come in the near future. Rest assured: This will be the only time we'll have to reset your saves during early access. C
Without further ado, here is a list of updated content you'll see in the game starting December 15:
- Following a community-wide poll, a new divine statue will be introduced: the statue of Ecaflip!
- Revamped divine cards: Modification on their use.
- Revamped equipment items: these are now consumables that can be used during combat. They have a cooldown and will add flexibility to your decks.
- Elite chafer monsters will be added.
- The second dungeon's quest will be added.
- The ability to get cards in dungeons will be added.
- Save slots will be added.
Don't forget to join our discord to discuss with the community about these changes.









The issue will be fixed in today's maintenance.


