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air cras are just plain sad now T.T

By ArsenicAndOldLace May 04, 2012, 14:05:41

a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)

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They are just fine now, if you bothered to read the cra book it clearly states "AIR CRAS DO THE LEAST AMOUNT OF DAMAGE OF THE THREE ELEMENTS" and besides you had your time on the top, time to be put in your place.

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ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)

Water enu's don't have the sustained damage you can dish out, nor the range, or area of effect, or mobility.
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Johnwiddin|2012-05-04 18:06:38
ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)

Water enu's don't have the sustained damage you can dish out, nor the range, or area of effect, or mobility.
This
Cloudeh92|2012-05-04 16:37:12
They are just fine now, if you bothered to read the cra book it clearly states "AIR CRAS DO THE LEAST AMOUNT OF DAMAGE OF THE THREE ELEMENTS" and besides you had your time on the top, time to be put in your place.
And this.
Of course, if you played cra as before the pre nerf, you will think they are sad now, but if you never played one before, you will find out it to be much more similar to the other branches (in terms of damage and what their respective book says). Better start on leveling that level 2 Homing Arrow rather than that level 60 Storm Arrow you currently have. Or keep using it, not like they nerfed it to all hell.
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Fire Cra got buff thanks to the beacon changes, the way it should have been. Now if only the dev gives the Cra a real reason to level unbeacon for high level combat.

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Cloudeh92|2012-05-04 16:37:12
They are just fine now, if you bothered to read the cra book it clearly states "AIR CRAS DO THE LEAST AMOUNT OF DAMAGE OF THE THREE ELEMENTS" and besides you had your time on the top, time to be put in your place.
Just pointing out that the book it says air cra has the most utility also, which also isn't true because windy beacon is horrible.

Really though, cra can still work, it's just that storm arrow is complete trash now and 99% of cras maxed storm arrow without leveling other spells. There are plenty of cra builds that can work well, just not ones that involve using storm arrow.
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ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
Waaaaay more dmg then my lvl 100 air osa

 
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>Implying I don't still hit 300+ each storm hit with 9/6

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ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
My level 99 fire sram does 300 damage with one of the strongest sram moves in the game. I have 300% An air cra should not be able to have a full map teleport, full map range, and a 4cell aoe that does 300+ damage THREE TIMES PER TURN when I have to run across the map to hit 1 cell for 300 once.
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MiniMikeh|2012-05-04 19:39:03
>Implying I don't still hit 300+ each storm hit with 9/6
I've seen it!
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FeyhtL|2012-05-04 19:44:28
ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
My level 99 fire sram does 300 damage with one of the strongest sram moves in the game. I have 300% An air cra should not be able to have a full map teleport, full map range, and a 4cell aoe that does 300+ damage THREE TIMES PER TURN when I have to run across the map to hit 1 cell for 300 once.
You hit 400 with your other skill you use before it and you do that twice because of your double.

So QQ more freya
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MiniMikeh|2012-05-04 19:45:20
FeyhtL|2012-05-04 19:44:28
ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
My level 99 fire sram does 300 damage with one of the strongest sram moves in the game. I have 300% An air cra should not be able to have a full map teleport, full map range, and a 4cell aoe that does 300+ damage THREE TIMES PER TURN when I have to run across the map to hit 1 cell for 300 once.
You hit 400 with your other skill you use before it and you do that twice because of your double.

So QQ more freya
Before I redid my build to be +2ap instead of +150 int. it only does 300-350 now.
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FeyhtL|2012-05-04 19:50:07
MiniMikeh|2012-05-04 19:45:20
FeyhtL|2012-05-04 19:44:28
ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
My level 99 fire sram does 300 damage with one of the strongest sram moves in the game. I have 300% An air cra should not be able to have a full map teleport, full map range, and a 4cell aoe that does 300+ damage THREE TIMES PER TURN when I have to run across the map to hit 1 cell for 300 once.
You hit 400 with your other skill you use before it and you do that twice because of your double.

So QQ more freya
Before I redid my build to be +2ap instead of +150 int. it only does 300-350 now.
You did this last night bro I've seen you do a little over 400 per turn which would equal to 800 with your doubles damage.
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ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
lol you're complaining you're hitting like an AIR character? Just what other air character hits harder then 90-100 a shot at lv 70?

Onamuk|2012-05-04 18:58:31
Cloudeh92|2012-05-04 16:37:12
They are just fine now, if you bothered to read the cra book it clearly states "AIR CRAS DO THE LEAST AMOUNT OF DAMAGE OF THE THREE ELEMENTS" and besides you had your time on the top, time to be put in your place.
Just pointing out that the book it says air cra has the most utility also, which also isn't true because windy beacon is horrible.

Really though, cra can still work, it's just that storm arrow is complete trash now and 99% of cras maxed storm arrow without leveling other spells. There are plenty of cra builds that can work well, just not ones that involve using storm arrow.
Air cras have ridiculous utility. Windy beacon is amazing at pushing back targets for 2 ap.
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Blazing-Eyes|2012-05-04 20:08:30
Air cras have ridiculous utility. Windy beacon is amazing at pushing back targets for 2 ap.
The new windy beacon is garbage they shouldn't of changed it
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Score : 991
Blazing-Eyes|2012-05-04 20:08:30
ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
lol you're complaining you're hitting like an AIR character? Just what other air character hits harder then 90-100 a shot at lv 70?

Onamuk|2012-05-04 18:58:31
Cloudeh92|2012-05-04 16:37:12
They are just fine now, if you bothered to read the cra book it clearly states "AIR CRAS DO THE LEAST AMOUNT OF DAMAGE OF THE THREE ELEMENTS" and besides you had your time on the top, time to be put in your place.
Just pointing out that the book it says air cra has the most utility also, which also isn't true because windy beacon is horrible.

Really though, cra can still work, it's just that storm arrow is complete trash now and 99% of cras maxed storm arrow without leveling other spells. There are plenty of cra builds that can work well, just not ones that involve using storm arrow.
Air cras have ridiculous utility. Windy beacon is amazing at pushing back targets for 2 ap.
Practically every class can reposition people if they completely ignore damage - and windy beacon has completely horrible damage since you can't really use AoEs on it (unless you wanted to pull enemies *towards* you with storm arrow.. otherwise you're getting only the 50% storm arrow damage).
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There is no way a water enu is hitting for 200 damage a shot at level 70 unless you're talking about refinement which is 6ap/1wf. Not to mention enus have no escape skills, no enemy movement skills, and some of the most worthless specialties ever.

Stop talking out of your ass. Their main skill, Rascalry, has a max base damage of 35 at level 100.

Air Cras finally got a taste of reality compared to all the other classes.

Also Air Cras aren't suppose to do more damage then anyone else, they have insane range and skills that don't require LoS, which is exactly why Ankama's "vision" was for them to do the least damage of the 3 trees.

We all know how Ankama's "vision" seems to turn out most of the time though...

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ArsenicAndOldLace|2012-05-04 14:05:41
a level 70 air cra should be able to do more than average 90-100 a shot. ive seen water enus hit on average 190-200 a shot, air cra are being damaged by old people ¬¬ (granted bad ass old people)
Considering the massive amounts of range and knockback air cra's have with their spells, I don't give a single damn about their damage. Learn to play an air cra or roll an iop if you just want straight damage
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I seriously am starting to question if half the people in this thread have played the new air cras or if you guys are just butt mad that they used to be OP

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It has its ups and downs, I suppose. My air cra is pretty bad at the moment because she's ONLY good for utility for the most part. Sure, she can ignore LoS, which is great when it's needed, but also does bad damage for times when LoS isn't a problem. Sure, she can shoot from miles away with homing arrow, but also does bad damage for times when you don't need to shoot a mile away. Sure, she can push things around (with both beacon and retreat), but does bad damage in situations when you don't need to push things around.

(....I can't realy find any good use for Storm Arrow, though. It never was a utility skill in the first place. Now it's just a horrible AoE that does horrible damage)

Whether or not she's "worth it" now depends on how often situations where pushing, LoS ignoring, and shooting from miles away come up. It depends on how much extra damage you think air should be allowed to do.in exchange for its LOS ignoring, pushback, and ludicrous range abilities. I'd say they come up a pretty good amount of the time, but not really often enough for me to feel very satisfied with keeping her as a pure air cra.

The ideal solution, then, that the player can pull off, is to give your cra something that would make him/her do great in situations where you don't need LoS ignoring, pushing, and super-range abilities. IE, to go hybrid. Air cras are kinda "eeeeeh" right now, but a cra that has the utility of an air cra for when it comes up while also being able to do good damage with fire or earth arrows for situations where the utility isn't needed would theretically be a very scary sight.

Of course, going hybrid takes a long long time due to all the spell levelling you have to do. It may also present some gear issues (you'll have to choose fire/earth or air gear based on which you think would optimze your total damage depending on what you use the most).

Still, I really REALLY can't find a use for storm arrow except for pure air cras who don't have any other options open to them. If your cra was to somehow max out all your spells, you'd be in a situation where anything storm arrow could do, another one of your spells could do better. Maybe that's a good thing considering that one shouldn't be allowed to have all the cake and eat it too by going pure air. I'm not sure. In essence, it depends on how you answer the question, "Should a pure damage spell with no utility have to suffer because all the other spells in its element tree have lots of utility?"

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