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Help With Temples

By SebasuchanAX - MEMBER - January 06, 2020, 00:46:42

Hello everyone, 

I am currently narrating a rol game based on the World of Twelve around the Walfu era. Recently I faced a difficult problem. I have no idea about the temples.

I have been basing the table purely in what I know about the series and not the game (of which I know very little and can't play at the moment). In the shows I haven't seen any temple other than Ecaflip's, which I have no clue where is located.

Is there anyone that can help me with this issue? I need info about where could they be located, how do they look, and maybe how do they work.

I thank everyone who helps me. 

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There are 3 class temples each in 4 Nations in-game, except 6 classes (Rogue, Foggernaut, Masqueraider, Eliotrope, Huppermage and Ouginak) that are no physical altar to pray. 

P.S: Huppermage has a nice garden in a separate island though. 

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As for daily praying, we have the same Temple of Scriptures whereby share the Almanax blessings for all. 

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JSky|2020-01-06 03:57:38
As for daily praying, we have the same Temple of Scriptures whereby share the Almanax blessings for all. 

So, the Temple of Scriptures works like a chapel for all religions?
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You pray to the minor gods of the seasons rather than your class gods. If you open the in-game calendar, you can see each month have it's own minor god with a description of him, plus the almoken shop sells their costumes (Ulgrude, Raval, etc)

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That Ecaflip temple was technicaly inside the Ecaflip dimension, each God apparently have his own little world (in the game, we visit 4: Ecaflip's arena, Srambad, Enurado and Xelorium) with the Inglorium serving as the "Olympus" of Wakfu, where they used to meet, but now lies empty.

Those class-based temples in the nations were not yet addressed lore-wise, they are just decorative elements in the nations maps.

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SebasuchanAX|2020-01-06 06:56:14
Wait, you mean that each class, except for the 6 you mentioned, has 3 temples in the 4 nations, or you mean that only 3 classes have a temple?

Nope, I mean there are the basic Twelve class which divided to 4 nations, and mean that each nation locate 3 class small chapel separately. 
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Granthese|2020-01-06 09:10:26
Those class-based temples in the nations were not yet addressed lore-wise, they are just decorative elements in the nations maps.



Do you have pictures? 

 
JSky|2020-01-06 12:10:38
 Nope, I mean there are the basic Twelve class which divided to 4 nations, and mean that each nation locate 3 class small chapel separately. 



Do you, by any chance, know which temple is in which nation? That would be super helpful. 
 

 
Granthese|2020-01-07 09:15:45
Can't remember it all, but Brakma have the temple of Xelor, Sram and Sacrier, Amakna have... Pandawa, Bonta have the temple of Iop... those are all I can remember xD Those temples are inside the "capital" of each nation.


Nice

Well then, where is each temple located in the game?
So far I have what Garanthese said: Xelor, Sram and Sacrier on Brakmar; Pandawa on Amakna; and Iop on Bonta. 
Does someone know more? 
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Can't remember it all, but Brakma have the temple of Xelor, Sram and Sacrier, Amakna have... Pandawa, Bonta have the temple of Iop... those are all I can remember xD Those temples are inside the "capital" of each nation.

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Granthese|2020-01-07 09:15:45
Can't remember it all, but Brakma have the temple of Xelor, Sram and Sacrier, Amakna have... Pandawa, Bonta have the temple of Iop... those are all I can remember xD Those temples are inside the "capital" of each nation.


Bonta don't have smart Iop actually after checking, while Pandawan belong to Sufokia... Don't know how is it distribute indeed, as Sadida would be more fit to Bonta with forest?
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