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Marrow bone, whats the point?

By saphiLC - MEMBER - October 24, 2017, 18:42:48

so whats the point of doing all the quests to get a skill that only works "ok" if you have water dmg, that prevents you from summoning your normal summons if you are osa, costs 3ap, takes 1 active slot and heals enemies too?? feels like a really stupid skill, why would ankama waste their time adding such a useless skill?
make it chromatic at least, so anyone can use it...

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Score : 5397

Yeah it suppose to be the wakfu version of the cawwot spell and cawwot summon .

It does kinda suck that its heal is based on the caster water elementary mastery and passives(Tested Carnage leads to less heals). It has a few unwritten conditions(You cannot summon multiple even after 4 turns of cooldown). I do appreciate it tho finally Sacriers have a summon to make use of transpo/assault/ motion sickness shenanigans since it not stab.

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It also uses area and melee mastery too, and inherits increased healing. So, even if you don't have water, you can get a very good effect out of it with the right stats.

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This is untrue. Melee and AoE have zero effect.

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I can see some uses for it. It's nice on classes that lack heal options, or if you're planning to keep it alive for a long time, or maybe even just as a blocker in some cases.

Preventing an osa from summoning sucks though and it sucks that it's fixed to water mastery rather than chromatic.

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That spell would be kinda ok if water mastery will be replace with highest element.
Thats all.

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free wall, 3 characters, 3 cell wall , GG 

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not stable wall, useless

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For certain dungeons it's useful. Like if you were going to lock magma boss in middle of map and needed something behind locker. You can also summon it on field hazards like poison tiles in tornado dungeon so if your teams doing a lock strategy that works as well.

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It also works as a makeshift totem for Mass Charming shenanigans 7u7 

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Maybe my badger can chomp it when it has no other things to to.

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It's not amplified by xelors mechanics specialist-passive, by any chance?

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if that affects summons, then probably yes

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saphiLC|2017-10-26 02:27:11
not stable wall, useless


i havnt tested but i dont think bosses can or will walk over it, making some mobs waste mp walking around it...?!!?! 


edit: working exactly how i thought, i wouldnt expect a smelly osa to know these things anyways 
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His point is it can be pushed, which really isnt useless, how many times has a badgeroxxor been pushed

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