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Weird CC Water/Fire build suggestions

By Illustrado - MEMBER - February 14, 2016, 11:06:14

i made a CC panda and i really like water fire but i went and made mine as CC.. i need help making the char more tanky and would love to hear suggestions

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Score : 16120

Well, uh, hm.

Stat Resistance as your third major stat at level 125. Make good use of Bamboozle, Splash of Milk, and your barrel.

Panda's earth branch really is the better fit for tanky melee though.

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Though Fire + Water is more for ranged build, Milk Fountain can work as a CC AoE to hit enemies all around you if want, you can self target with it. Dairy Springer can help you get back stab if want that, or just to help get a little closer to enemies.

I agree with Gelgy though, Earth better if want build for close combat.

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Although, if you can get the gear for it, a tri- panda could work pretty well in melee too. At higher levels you have enough spells that you could skip spells like Milking It in order to focus more on melee friendly spells like Milk Fountain and Dairy Springer.

Once you branch into Earth, though, it gets hard to pick just a few spells. Lactic Acid, Bash Barrel, Triple Whammy and Six Roses are all pretty flexible and fit well with water and fire spells

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Score : 383

i agree with earth being more fit for melee but tri element would only be a dream of mine because gear wise its expensive QQ

i usually use milk fountain to pull enemies near the barrel and then use bubble/light my fire/ dairy springer depending on what elements are lower on resist.

i also exploit dairy's op movement advantage to do some back stab while i AOE

i do have some earth spells but idk if six roses is worth lvling for armor if i dont have enough % earth..

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yeah, if you don't have a high earth mastery skip six roses.

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Score : 383

I just reseated and went full water/fire with no earth.... i figured that i can be melee and ranged at same time...all depends on my play style so i went aoe general..tho im missing my CC dmage

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