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roycolonel
- MEMBER -
September 22, 2020, 06:36:56
I asked this in the other Sacrier guide as well but i'll ask you too.
hello, right now i'm running my Sacrier with an Enutroph and an Osamodas. I run a pretty basic balanced Fire/Earth off tank zerker build. So far, the sacrier in most of my fights is complete meat shield until she's below 50% at which point she either stacks armor or deals damage depending on situation. Since i'm not investing in air, my positioning is limited o the Assault, Lightspeed and 1 situational spell slot where i occasionally slot in Attraction or Transposition.
So far at level 127 and 7000 HP, she does a pretty ok job at tanking for my Enutroph and Osamodas but not too excellent a job that i would replace my Enutroph with a squishy DD or support. My question is if i should go Earth/air or Air/Earth for more tanking and positioning?
I have not played the Air and Earth focus build so i'm not sure how's the damage with that build or how much better would that build be at tanking
u dont need to put mastery into earth since armor is independent to mastery . fire air would be better for tanking anyway since self healing with cage of blood and punishment]
you suggested "air earth" twice, it doesnt matter the order the elements are placed in priority when there are only two
Fire Earth is primarily the "get hit, hit harder" set up, instead of being a class that moves around to tank, you will be mostly slow and rocksteady
Whilst you do not need earth mastery to use your shields, its still a good idea to have it so you will still do some damage while generating armour
Your main defense will be from dedicating your entire turn into armour, by using Rocky Foot and Smash
But this tool is only a viable choice when youre lower on HP, in which case Sanguine Armour will be your armouring tool while healthy
You also do NOT want to be using cage of blood much until you drop to 49%, as youll just start racking up healing resist too fast.
Earth Air has very little synergy and the one it does have is a pure dps aoe, its niche and hard to build, not something id recommend early on either
I fully recommend you stick with Fire Earth if you want a tank, there is no need for air mastery, Motion Sick+Lightspeed will be enough for positioning, Assault makes it a nicer option but youll never need to do damage with this
Your BEST positioning tool is Sacrifice+Blood Thirsty Fury, taking the Bloodpact passive to make it work better, just make sure you have 1 Base range or more for comfort
Using this spell will allow you to swap twice per turn at an almost unlimited range with Bloodthirsty fury, at the cost of 1ap and 10% of your current hp, much cheaper than any air spell and also bolstering your next use of earth armour due to the hp loss
I asked this in the other Sacrier guide as well but i'll ask you too.
hello, right now i'm running my Sacrier with an Enutroph and an Osamodas. I run a pretty basic balanced Fire/Earth off tank zerker build. So far, the sacrier in most of my fights is complete meat shield until she's below 50% at which point she either stacks armor or deals damage depending on situation. Since i'm not investing in air, my positioning is limited o the Assault, Lightspeed and 1 situational spell slot where i occasionally slot in Attraction or Transposition.
So far at level 127 and 7000 HP, she does a pretty ok job at tanking for my Enutroph and Osamodas but not too excellent a job that i would replace my Enutroph with a squishy DD or support. My question is if i should go Earth/air or Air/Earth for more tanking and positioning?
I have not played the Air and Earth focus build so i'm not sure how's the damage with that build or how much better would that build be at tanking
u dont need to put mastery into earth since armor is independent to mastery . fire air would be better for tanking anyway since self healing with cage of blood and punishment]
do you plan to make a Char stat guide too? in Strength should i put in HP?
given the armors based on lost HP it seems to be a better choice imo