Incorrect login details.Your account is permanently bannedYour account has been locked for security reasons. Contact Support.DeletedBrute forceYour IP address has been blocked. This may be because you're logging in on a public network and/or you're using a proxy/VPN.This Ankama account is protected by the Authenticator.
Open the Authenticator application.
Select your account.
Select ''Unlock.''
You will have 30 seconds to retype your account information.
This feature is not available for your community.This Ankama account is protected by Ankama Shield. To link this account, please deactivate Ankama Shield in your Ankama Account Management center. We highly recommend you activate the Ankama Authenticator, since it is compatible with Steam.Your Ankama account must be certified.This Ankama account is already linked to a Steam accountYou failed the anti-robot verification. Please try again.Your parent or legal guardian refused your registration. This account will be deleted within 15 days of registration.Login not allowed: your IP address is hidden.
Please see our FAQ for more information.
Why don't people realize that Iops are the greatest class?
And choosing any other classes that don't support Iops in some way is a waste of time?
It's so obvious.
Iops have by far the best damage, but their mobility isn't the best. Sure, they have super iop punch, earth skills, and jump, but that takes away from their damage. Against other melee mobs/classes, they're good, but they can get the *** kited out of them by ranged classes/mobs if not careful.
They're also a bit boring, and their survivability/utility isn't the best. For example, the osa/sadidas can summon up to 6 times per fight, as can the enu (his little pet thing) to help spread out the damage. Water ecas can kite the *** out of things. Xelors have the very useful and cool dial mechanic.
Iops can, well, hit you. And try to chase you to hit you some more. Overall, the iop can use a slight damage nerf, but they're by no means the best class, in either pvp or pvm. There are situations where iops WILL fail.
That being said, they're one of the better classes in the game for sure, at least at this moment. I'm betting Ankama will gently apply the nerf hammer to it.
Why don't people realize that Iops are the greatest class?
And choosing any other classes that don't support Iops in some way is a waste of time?
It's so obvious.
because not everyone can realize that iops are actually super saiyans.
just look at how they fight especially with moves like jabs and iop's wrath, increase's animation looks like they're 'powering up', their default hairstyle, authority's aura? clearly kaio ken x number of levels. also iops' battle stance is very dbz esque, im sure it's been said already but iops are clearly super saiyans, the ultimate warrior race.
Why don't people realize that Iops are the greatest class?
And choosing any other classes that don't support Iops in some way is a waste of time?
It's so obvious.
because not everyone can realize that iops are actually super saiyans.
just look at how they fight especially with moves like jabs and iop's wrath, increase's animation looks like they're 'powering up', their default hairstyle, authority's aura? clearly kaio ken x number of levels. also iops' battle stance is very dbz esque, im sure it's been said already but iops are clearly super saiyans, the ultimate warrior race.
You know what I think I was that one sacrier who fought you lol.
On topic, Iop damage is pretty insane. If they were paired with feca,eni, or sacrier who can heal or tank for them against a strong 1v1 monster, they just starting building up those power stacks with authority and compulsion.
Iops have by far the best damage, but their mobility isn't the best. Sure, they have super iop punch, earth skills, and jump, but that takes away from their damage. Against other melee mobs/classes, they're good, but they can get the *** kited out of them by ranged classes/mobs if not careful.
They're also a bit boring, and their survivability/utility isn't the best. For example, the osa/sadidas can summon up to 6 times per fight, as can the enu (his little pet thing) to help spread out the damage. Water ecas can kite the *** out of things. Xelors have the very useful and cool dial mechanic.
Iops can, well, hit you. And try to chase you to hit you some more. Overall, the iop can use a slight damage nerf, but they're by no means the best class, in either pvp or pvm. There are situations where iops WILL fail.
That being said, they're one of the better classes in the game for sure, at least at this moment. I'm betting Ankama will gently apply the nerf hammer to it.
No one else is classier, to be sure.
just look at how they fight especially with moves like jabs and iop's wrath, increase's animation looks like they're 'powering up', their default hairstyle, authority's aura? clearly kaio ken x number of levels. also iops' battle stance is very dbz esque, im sure it's been said already but iops are clearly super saiyans, the ultimate warrior race.
On topic, Iop damage is pretty insane. If they were paired with feca,eni, or sacrier who can heal or tank for them against a strong 1v1 monster, they just starting building up those power stacks with authority and compulsion.